Calc Programming?

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  • CDI_
    FFR Player
    • Oct 2005
    • 63

    #1

    Calc Programming?

    Am I the only active member here that programs on the TI-83+/SE/84+/SE and 68k line of calculators? I just wanted to know, for random reasons really. If you do maybe we can trade code and whatnot?

  • JKPolk
    tool
    • Aug 2003
    • 3737

    #2
    Re: Calc Programming?

    In 11th grade I made a program on the Ti83+ which included a searchable Periodic Table, a self-contained Molar map, as well as every other function I needed for my Chemistry class. My final test took about 10 minutes to complete and I received a 100%; all subsequent chemistry classes were required to show all their work.

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    • Squeek
      let it snow~
      • Jan 2004
      • 14444

      #3
      Re: Calc Programming?

      All I used to do on mine was put in Algebra formulas I knew but didn't want to take the time to calculate.

      I never really programmed games or anything. Just things to make homework and quizzes easier.

      ~Squeek

      Comment

      • Afrobean
        Admiral in the Red Army
        • Dec 2003
        • 13262

        #4
        Re: Calc Programming?

        I wrote a lot of useful programs on my calculator for formulas and things.

        I was also working on a tictactoe game. I also had a few joke programs (a program that scrolled through the pokemon theme song and other silly things like that).

        Then I tried to play Bubble Bobble, something went wrong, my RAM got cleared, and all of my unarchived programs were lost. I think the only one I have now is one that can calculate percentage and grade of tests or things like that.

        Comment

        • GuidoHunter
          is against custom titles
          • Oct 2003
          • 7371

          #5
          Re: Calc Programming?

          I just learned BASIC, so I guess I could program those if I wanted to.

          But I always used HP calculators, so I know how to program a 32SII and a 33S and have written a few for those, but my classes have long since required more of me than a calculator program...

          --Guido


          Originally posted by Grandiagod
          Originally posted by Grandiagod
          She has an asshole, in other pics you can see a diaper taped to her dead twin's back.
          Sentences I thought I never would have to type.

          Comment

          • CDI_
            FFR Player
            • Oct 2005
            • 63

            #6
            Re: Calc Programming?

            Yeah, all I know is BASIC, but you can do some neat things on them (the only reason I like them is the fact that they are VERY limited in what you are SUPPOSED to do, but not in what you CAN do)

            Comment

            • ShadowSkill
              FFR Player
              • Jul 2003
              • 118

              #7
              Re: Calc Programming?

              I used to.
              I made little things like screen scrollers and text-based adventures (very short ones. a good 25 mins of gameplay)

              Now I'm learning a bit of python so I can make a game from the blender3d engine. The engine had bad collision boxes so I'll work on that first.



              http://www.13thlabour.tk

              Comment

              • CDI_
                FFR Player
                • Oct 2005
                • 63

                #8
                Re: Calc Programming?

                @ShadowSkill - I see you have Joe's Metroid demo in your siggy, too bad nobody has heard from him in almost a year! =o he has disappeared, but, to some avail, 3 versions of Metroid have been released for the 83+ if you are intrested!

                Comment

                • itmorr
                  Custom User Title
                  • Jun 2006
                  • 1498

                  #9
                  Re: Calc Programming?

                  Someone was doing a Zelda clone and it looked real smooth. Whats wierder is, it isn't launched via mirageOS or any kind of launcher like that. It's actually accessed from the applications menu (on an 83+ at least). I doubt something like that was done in TIBASIC though. I'll try and a link to the forum where it was being programmed and edit this reply accordingly.

                  edit--Here's the link: http://www.revsoft.org/phpBB2/viewtopic.php?t=348
                  Last edited by itmorr; 07-11-2006, 10:26 PM.




                  Originally posted by jwcgator
                  (12:31:27 AM) jwcgator2: I got it! I'll write an auto-procrastination program!
                  (12:31:33 AM) jwcgator2: meh, i'll make it later

                  Comment

                  • CDI_
                    FFR Player
                    • Oct 2005
                    • 63

                    #10
                    Re: Calc Programming?

                    Yeah, Spencers Zelda, he is doing good on it (I have played a beta of it at one time) Though I prefer http://kvince83.tengun.net/maxboard/viewtopic.php?t=125 for the info on it (not a huge fan of revsoft, friends with nanowar, and threefingeredguy, but not too many others.)

                    And it's done in ASM (or assembley) if you code it right you can program an app, and make it easier to launch and whatnot, only problem is that atm it is 1 app page, it'll probably be 2-3 app pages and each app page is 16k! (that's huge, Metroid Pure was only 14k)

                    Comment

                    • ShadowSkill
                      FFR Player
                      • Jul 2003
                      • 118

                      #11
                      Re: Calc Programming?

                      Originally posted by CDI_
                      @ShadowSkill - I see you have Joe's Metroid demo in your siggy, too bad nobody has heard from him in almost a year! =o he has disappeared, but, to some avail, 3 versions of Metroid have been released for the 83+ if you are intrested!
                      I'm in.
                      Which one is the best?



                      http://www.13thlabour.tk

                      Comment

                      • CDI_
                        FFR Player
                        • Oct 2005
                        • 63

                        #12
                        Re: Calc Programming?

                        Well, Metroid I is the first complete one, but it is slow and buggy (I never had the time to bugfix it), Metroid II (made by Kevin Ouellet) is HUGE and works best on the TI-83+SE and 84+/SE. Metroid Pure is a remake of Metroid I, but it is faster, bugfree, and I have the link handy =O here!

                        Comment

                        • talisman
                          Resident Penguin
                          FFR Simfile Author
                          • May 2003
                          • 4598

                          #13
                          Re: Calc Programming?

                          I used to make random little programs on my TI 86 (not BASIC compatible) that were fun. I tried to learn assembly once and failed miserably.

                          Comment

                          • ShadowSkill
                            FFR Player
                            • Jul 2003
                            • 118

                            #14
                            Re: Calc Programming?

                            Originally posted by CDI_
                            Well, Metroid I is the first complete one, but it is slow and buggy (I never had the time to bugfix it), Metroid II (made by Kevin Ouellet) is HUGE and works best on the TI-83+SE and 84+/SE. Metroid Pure is a remake of Metroid I, but it is faster, bugfree, and I have the link handy =O here!
                            Thanks CDI

                            I think I'll start on a DS graphing calculator and mod this so it can run on the DS.

                            This should help me understand how the graphical games are structured. (I'd like to try my hand at something like that before I make the pc 3d tribute to BPO)



                            http://www.13thlabour.tk

                            Comment

                            • CDI_
                              FFR Player
                              • Oct 2005
                              • 63

                              #15
                              Re: Calc Programming?

                              Originally posted by talisman
                              I used to make random little programs on my TI 86 (not BASIC compatible) that were fun. I tried to learn assembly once and failed miserably.
                              Yeah, ASM is hard. You can break calcs that way. I would suggest going into C for the calcs, for higher level. I only use BASIC so much because I can make the entire thing on the calculator, and it's nice (even graphic intense games like Metroid or any GreyScale game (like MineSweeper Greyscale)) to do all that work.

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