All normal FFR levels are 30 FPS. If you make the level run at 60 FPS, it's basically like a Judge 7 FFR as opposed to Judge 4. AAAing on a 60 FPS file is basically like AAAAing it on 30 FPS.
If you wanted to imitate justice on Stepmania (which is 5 times tighter of a window) it would be a 150 FPS level, where even a file like Excite Bike would be difficult to pass.
I score better on any song at 60FPS than I do any song at 30FPS, so it's not really harder in any way, IMO.
fyi ran at 150fps for testing. Nothing really changes in timing based off of fps, other than the smoothness the game runs at, the animation rates of your PA, and the receptor animation for hitting a note.
20000fps
Last edited by gold stinger; 10-18-2014, 01:43 AM.
that's not what dossar is referring to. by increasing the fps in r^3, you simply add more frames to each judgement. he's referring to not changing the amount of frames for each judgement while adding more frames to the file.
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