If i play 580cmod on ffr and sm, which a-mod is the best to use?
TS a-mod
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Re: TS a-mod
Based on the scrolling area length of TS, you should probably try around A800 (Note: Some song feature speed changes and that only goes for the main BPM, so some songs may scroll in section at 1600/400 or around that)The above post has a 50% chance of being useless. Potentially. Maybe.
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NO WAIT THAT SHIT'S OLD GO HERE INSTEAD.Comment
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Re: TS a-mod
ya, i read more on A-Mod and found out the BPM changes lol...Comment
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Re: TS a-mod
doot~Originally posted by http://thirdstyle.com/forum/showthread.php/450-Thirdstyle-Songs-Levels-Engine-Information-ThreadHow fast should my a-mod be?:
Your a-mod should be as fast as you can force yourself to read on reflex - push it a bit higher every day until you're at 800-1100. Once you learn how to do it, you gain the advantages of playing unconsciously (= less exertion required) and of patterns being easier to spatially process and temporally figure out when to hit them (if you double your a-mod, the area on the screen where you can get a perfect is twice as big too).
If you already have a comfortable speed from another game, use the methods here to convert it:
sm 3.9 default p1/p2 -> TS: x1.5242
sm 3.9 default solo singles -> TS: x1.4944
sm 5 default -> TS: x1.3081
FFR -> TS: x500-x550 (approximate)
reaction time (in fractions of a second) -> TS: 535/((reaction time)*64/60) = amod
TS -> reaction time (in fractions of a second): 535/(amod*64/60) = reaction time
(You can use reaction time if your rhythm game isn't listed here - use video recording software and frame advance to find it out)
Edit: the above equations would infer that you use a mod of approx. A870Last edited by nois-or-e; 01-19-2012, 07:18 PM.

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