Mario 64

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  • PsYcHoZeRoSk8eR
    Threat Emulation
    FFR Simfile Author
    • May 2004
    • 5184

    #16
    Re: Mario 64

    Originally posted by Afrobean
    I wouldn't ever bother playing this game on a computer. Not only do I have a perfectly fine copy of it and an N64 to play on, but I know that **** would be hard as **** to spin Bowser. Did you try using a controller? That would make it way easier.
    Didn't have my copy at the dorm when I did it, but I have it now. Once you get it down, spinning is much faster. Its different when you play it on the computer, I suggest you take a look at it just to see how different it is.

    Originally posted by Lightdarkness
    I'm light f**king darkness

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    • Shadow41
      FFR Player
      • May 2006
      • 194

      #17
      Re: Mario 64

      I have mario 64 on my computer too. A sweet controller to use is to hook up a wired 360 controller. i use it all the time. But then again most people dont have a 360 or even if they do most people dont have a wired controller.
      http://card.mygamercard.net/marble/nickOlaus.png

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      • Shashakiro
        TWO THOUZAND COMBO
        FFR Simfile Author
        • Aug 2005
        • 9082

        #18
        Re: Mario 64

        With glitches, the WR is 16 stars and just under 20 minutes.
        Without glitches (aka 70 stars), the WR is 1:01.

        I've watched both on vid. The no-glitch one is absolutely incredible, he does stuff like the 27-second Cruiser Crossing the Rainbow and doesn't mess up once...the other one is less impressive IMO, as it's really only a few things that actually take skill, and then glitch exploiting.

        Personally, I always get all 120 when I play...my record in time is like 3:30 or so, with one death.
        4th Official FFR Tournament - Master division champion!

        Originally posted by Boogiebear
        use ur bain. Itz there for a reason.

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