Hmm, I was debating the creation of this topic, but I've decided that this game is completely worth it.
It's another Wario Ware game except this one has a little twist (lol). Inside the cart is "gyro" technology and this cart also doubles as a rumble pack. Well, first, the "gyro" technology enables you to tilt the GBA from side to side to complete minigames. The "gyro" technology is very very VERY beautifully done, it's very smooth and surprisingly easy to use. The rumble pack is just something they didn't have to add, but it's hella cool. So anyway..
The mini games are fun and funny, of course, and still provide a new fresh challenge. Your favorite characters are back from the previous Wario Ware so with characters returning you can expect certain games to be present, such as with 9-volt and his slew of NES based mini-games. I love all of the mini-games and there are none which I dread to play because I know I will lose.
The length, a big deal from the previous Wario Ware game. Well, this game provides a bit better length. I beat the basic story mode in about a couple hours. But there were still four things within story mode I didn't unlock. After about two or three days I've gotten those four things unlocked. You may think that's it, but there are TONS of things to unlock. Let's do some math... There are seven categories of things you can unlock. Things to unlock within each category--18, 24, 20, 21, 12, 28, 17. That comes out to 140 things to unlock. You unlock things by playing through any character of story mode after the first time, after each boss battle you can get a souvenir, or something to unlock. Categories include instruments, games, doodads, records (music), toys, and a few others. They really let you play with the "gyro" technology.
All-in-all I'd give this game an 8/9 ouy of 10. It is a bit short in the long run but in the short run.. well, I'm enjoying the hell out of this game.
It's another Wario Ware game except this one has a little twist (lol). Inside the cart is "gyro" technology and this cart also doubles as a rumble pack. Well, first, the "gyro" technology enables you to tilt the GBA from side to side to complete minigames. The "gyro" technology is very very VERY beautifully done, it's very smooth and surprisingly easy to use. The rumble pack is just something they didn't have to add, but it's hella cool. So anyway..
The mini games are fun and funny, of course, and still provide a new fresh challenge. Your favorite characters are back from the previous Wario Ware so with characters returning you can expect certain games to be present, such as with 9-volt and his slew of NES based mini-games. I love all of the mini-games and there are none which I dread to play because I know I will lose.
The length, a big deal from the previous Wario Ware game. Well, this game provides a bit better length. I beat the basic story mode in about a couple hours. But there were still four things within story mode I didn't unlock. After about two or three days I've gotten those four things unlocked. You may think that's it, but there are TONS of things to unlock. Let's do some math... There are seven categories of things you can unlock. Things to unlock within each category--18, 24, 20, 21, 12, 28, 17. That comes out to 140 things to unlock. You unlock things by playing through any character of story mode after the first time, after each boss battle you can get a souvenir, or something to unlock. Categories include instruments, games, doodads, records (music), toys, and a few others. They really let you play with the "gyro" technology.
All-in-all I'd give this game an 8/9 ouy of 10. It is a bit short in the long run but in the short run.. well, I'm enjoying the hell out of this game.

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