Proposed changes to phantom rules

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  • Afrobean
    Admiral in the Red Army
    • Dec 2003
    • 13262

    #76
    Re: Proposed changes to phantom rules

    Originally posted by talisman
    no.



    this is the exact same thing as silencing.
    You're saying then that the rules of talking for a silenced player would be identicle to the rules of talking with dead or people not playing?

    If so, I have no problem with this silencing plan, as the one hole in it is the possibility of information getting passed through them.

    Comment

    • talisman
      Resident Penguin
      FFR Simfile Author
      • May 2003
      • 4598

      #77
      Re: Proposed changes to phantom rules

      yeah I thought that was the whole point? maybe I misread chardish's first post I was skimming a bit.

      Comment

      • Afrobean
        Admiral in the Red Army
        • Dec 2003
        • 13262

        #78
        Re: Proposed changes to phantom rules

        Originally posted by talisman
        yeah I thought that was the whole point? maybe I misread chardish's first post I was skimming a bit.
        Just re-read it. It only says no more posting or voting. This implies that the person can still communicate with the other players.

        One more thing: even though I'll back the idea of silencing (assuming AIM isn't allowed), I must say this. I don't like roles being reassigned. It'd be better if the person is silenced that the special role is simply lost.

        Comment

        • sertman
          DADALADAH
          FFR Simfile Author
          • Jun 2005
          • 3910

          #79
          Re: Proposed changes to phantom rules

          Why not just kick them out of the game? Why keep them around, if they can't do anything

          Comment

          • User6773

            #80
            Re: Proposed changes to phantom rules

            Originally posted by Afrobean
            Just re-read it. It only says no more posting or voting. This implies that the person can still communicate with the other players.
            If you can't post or vote you're not part of the ****ing game now are you? Duh. Silencing makes sense; it keeps the numbers the same but doesn't allow someone's inactivity to influence the game.

            Replacements don't make sense either. The entire point of the game is that you should be able to detect human from wolf (from blue) by the way that the person acts. If you swap one person out for another it is a huge penalty to the humans because now it's Day 3 or Day 4 and they have to start from square one in terms of deducing someone's role by their post history, demeanor, and reasoning. That is grievously harmful to the humans (and perhaps only barely to the wolves.)

            I can't possibly see any strategy that would involve giving yourself a 2-game ban and a loss so that your team could win the game. Especially since if you've been silenced and you're remaining a part of any alliance or otherwise involving yourself with the game in any way, I'd give you a forum ban for several weeks because that's obvious antisocial behavior.

            Comment

            • ddrdanc3r55
              Banned
              • Jun 2005
              • 346

              #81
              Re: Proposed changes to phantom rules

              Originally posted by sertman
              Why not just kick them out of the game? Why keep them around, if they can't do anything
              To keep the numbers. This way human victory or wolf victory can't come early. They would still have to kill that player.

              Comment

              • iggymatrixcounter
                FFR Veteran
                • Nov 2003
                • 1924

                #82
                Re: Proposed changes to phantom rules

                Ok if silencing = no posting no voting no communication between other players, but they are still alive I'm fine with that. I'd assume that player wouldn't get more phantoms after being silenced.

                But as far as revealing or reassigning roles, that should not happen.
                lastfm
                PANDORA

                Comment

                • User6773

                  #83
                  Re: Proposed changes to phantom rules

                  Originally posted by iggymatrixcounter
                  But as far as revealing or reassigning roles, that should not happen.
                  Why not?
                  1) No fair to the humans if a seer or guardian goes inactive.
                  2) Otherwise not doing anything becomes a viable wolf strategy.
                  3) Let's say there are 3 wolves (A, B, and C) and C has dropped out due to phantoms. A and B get lynched. What then? Do we have there be no wolf kill until C gets lynched by chance? Or do we have random people get wolfed until C gets lynched by chance? (unfair, since wolf patterns are often used to find wolves) Should it be possible for the inactive twit to win the game for his team?

                  It's necessary for teams to be revealed, but not roles.

                  Comment

                  • sertman
                    DADALADAH
                    FFR Simfile Author
                    • Jun 2005
                    • 3910

                    #84
                    Re: Proposed changes to phantom rules

                    That sounds fine. but I still agree with nforcer about the 200 post limit

                    Comment

                    • MiniNeo
                      FFR Player
                      • Sep 2004
                      • 454

                      #85
                      Re: Proposed changes to phantom rules

                      In response to chardish's 3)

                      Then people would know that it is one of the players that got silenced and lynch accordingly.

                      edit so I can respond to 2) too

                      Didn't you just say no one would give up a 2 game ban just to win the game?

                      edit again, answering 1) rofl aren't I random

                      If a person got these roles and are still not caring about the game, banhammer please.
                      Last edited by MiniNeo; 07-5-2006, 07:18 PM.

                      Comment

                      • iggymatrixcounter
                        FFR Veteran
                        • Nov 2003
                        • 1924

                        #86
                        Re: Proposed changes to phantom rules

                        EDIT: deleted because I didn't agree with what I said after I read it again.
                        Last edited by iggymatrixcounter; 07-5-2006, 07:54 PM.
                        lastfm
                        PANDORA

                        Comment

                        • Afrobean
                          Admiral in the Red Army
                          • Dec 2003
                          • 13262

                          #87
                          Re: Proposed changes to phantom rules

                          Originally posted by chardish
                          Otherwise not doing anything becomes a viable wolf strategy.
                          If roles aren't revealed, it could just be that if a wolf is silenced, he becomes human (in other words, he doesn't have to be lynched for humans to win).

                          Comment

                          • StoicRoivaS
                            FFR Player
                            • May 2006
                            • 548

                            #88
                            Re: Proposed changes to phantom rules

                            If the idea were' all trying to stick to here is to punish the individual entirely and the team none, then role revealing is obviously a very very poor idea. I think as much punishment as possible should stay on the individual and the individual alone. 2 phantoms is an automatic ejection from the game, a replacement is found asap, the replacement comes in with zero phantoms. The ejected player's team (and aux role if any) is not revealed. The player gets a 2 game ban. The word count is also a bad idea. If the host and/or TWC want to privately examine posts, that's fine, but a solid number will ruin the game, guarenteed.
                            Like the moon over
                            the day, my genius and brawn are
                            wasted on these fools. ~Haiku
                            -Bowser

                            Comment

                            • Afrobean
                              Admiral in the Red Army
                              • Dec 2003
                              • 13262

                              #89
                              Re: Proposed changes to phantom rules

                              Replacing roles is a terribly bad idea. In this game we like to base or judgements on the behavior of others and if someone is replaced, you start back at the beginning in terms of reading they're behavior.

                              Comment

                              • StoicRoivaS
                                FFR Player
                                • May 2006
                                • 548

                                #90
                                Re: Proposed changes to phantom rules

                                I was referring to a replacement player, not someone else to give the role away to, if you were confused. I'd rather have someone else come in and have eveyone else have to readjust a little, than to throw the entire game out of sync and punish the player's entire team for their screw up.
                                Like the moon over
                                the day, my genius and brawn are
                                wasted on these fools. ~Haiku
                                -Bowser

                                Comment

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