Heaven's Rave - Purely Hardcore Index File

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  • ddrxero64
    FFR Player
    • Nov 2008
    • 790

    #1

    Heaven's Rave - Purely Hardcore Index File

    Never have I been so sure of a simfile before. The file I was planning to upload right before my computer broke. I got it three weeks later. Cross post from SMO:

    OMG I GOT IT. This is for Dren's Newgrounds Collab Pack, and a submission for a TG '11 (Round 3). I hope you like it, I'm willing to put my entire (and short) career as a simfile artist on the line. I poured my heart and soul into this. This was completed right before my computer broke, just got it off the old hard drive today!



    Heavy 12

    Completely index. Three finger is fun too. If you are a true indexer, you'll notice the fun and challenging section in the song somewhere. Spread players may not even notice it. It's definitely AAA'able by hardcore indexers. 4 minutes and 7 seconds of index awesomeness. I actually think it may have been the longest simfile I've played that I've thoroughly enjoyed. It's like Uber Rave but longer. Enjoy it! And be completely honest what you think. I want to know the cold hard truth, don't sugar coat anything you didn't like.

    I would also like to say that I used mirror and shuffle techniques to my advantage. Using mods like mirror and shuffle won't do much, as the song was heavily based on this. A little fact is that the first long stream is actually 80% of the second long stream (there are only really 2) mirrored. The last 20% was added to the end of the song. So I craftily used these techniques to give my file a certain familiarity and freshness to it. It has to be at 4:07 long.

    Note: I put the title first, simfile artist second. Just for you Icy :P
  • XCV
    has nice tits
    • Nov 2008
    • 744

    #2
    Re: Heaven's Rave - Purely Hardcore Index File

    Sick song, probably a sick file but my good computer doesn't work so no SM :c

    Comment

    • ddrxero64
      FFR Player
      • Nov 2008
      • 790

      #3
      Re: Heaven's Rave - Purely Hardcore Index File

      It definitely is a sick file. I've never been cocky about a simfile, but this has to be like the peak of index epicness. I've never been so sure about a file.

      A couple of people tested it with me on the server, and they all seemed to like it.2 index players, and 2 spread players. All of them thoroughly enjoyed it. It's AAA'able, but it'll take a good amount of focus. It's very index suited, so a AAA on index would be more impressive than spread.

      Comment

      • kommisar
        Dark Chancellor
        FFR Simfile Author
        FFR Music Producer
        • Jun 2005
        • 7324

        #4
        Re: Heaven's Rave - Purely Hardcore Index File

        big improvement from your last index file, but still needs lots of work:

        -most patterns throughout this song kinda feel random, they could be a tad more pitch relevant

        -at the beginning (measure 13) you placed jumps on 8th notes when they're 4ths

        -m25 when the 16ths start if you listen carefully, there are several more 16ths to place in this sequence.

        -m32 you can sort of hear what's going on here, but I don't think it's prominent enough to put a 16th runningman

        -m33 the piano is missing an 8th note between those 16ths, and another 16th before the 4th note. This whole section needs a rhythm check

        -m44 I'm gonna complain about this pattern since it kinda breaks the flow. There aren't any other crossovers in the song so it's kinda sudden

        -m48 rolls would be a cool effect, but I don't hear anything here that would warrant rolls

        -m82 you start adding 8th jumps when there isn't really any progression to warrant those

        -m95 some jumps go to the snare hits, sometimes they don't. Sort of confusing section here with the layering, and invisible 16ths make me ugh

        -m107 I hear the 16th runs, m108 the sound isn't there anymore yet the runs are still there.

        -m119 this definitely isn't a 16th run. Listen carefully and you can hear something different going on.

        -right before m122 this indexable pattern becomes broken in the 16th stream with a weird double step, same with m125

        -m150 you placed the 16th note at the wrong spot, again at m158

        -m160 the first 8th note shouldn't be there. No note present

        -m162 2nd 8th note shouldn't be there

        -m164 there should be a 16th note before the 3rd 4th note

        -for the rest I'd be repeating myself



        Hope that helps!
        Last edited by kommisar; 04-16-2011, 04:03 AM.

        Comment

        • ddrxero64
          FFR Player
          • Nov 2008
          • 790

          #5
          Re: Heaven's Rave - Purely Hardcore Index File

          Originally posted by kommisar
          big improvement from your last index file, but still needs lots of work:

          -most patterns throughout this song kinda feel random, they could be a tad more pitch relevant

          -at the beginning (measure 13) you placed jumps on 8th notes when they're 4ths

          -m25 when the 16ths start if you listen carefully, there are several more 16ths to place in this sequence.

          -m32 you can sort of hear what's going on here, but I don't think it's prominent enough to put a 16th runningman

          -m33 the piano is missing an 8th note between those 16ths, and another 16th before the 4th note. This whole section needs a rhythm check

          -m44 I'm gonna complain about this pattern since it kinda breaks the flow. There aren't any other crossovers in the song so it's kinda sudden

          -m48 rolls would be a cool effect, but I don't hear anything here that would warrant rolls

          -m82 you start adding 8th jumps when there isn't really any progression to warrant those

          -m95 some jumps go to the snare hits, sometimes they don't. Sort of confusing section here with the layering, and invisible 16ths make me ugh

          -m107 I hear the 16th runs, m108 the sound isn't there anymore yet the runs are still there.

          -m119 this definitely isn't a 16th run. Listen carefully and you can hear something different going on.

          -right before m122 this indexable pattern becomes broken in the 16th stream with a weird double step, same with m125

          -m150 you placed the 16th note at the wrong spot, again at m158

          -m160 the first 8th note shouldn't be there. No note present

          -m162 2nd 8th note shouldn't be there

          -m164 there should be a 16th note before the 3rd 4th note

          -for the rest I'd be repeating myself



          Hope that helps!
          Damn, this is good stuff Kommisar thanks. I'm going to look over the file now, but by reading your notes there are some things I could point out now.

          -Some of the patterns in this song do feel somewhat random, and I didn't focus too much on pitch relevance. The idea of this song was to create a continuously energetic file. Kind of like not losing its edge throughout. Focusing on pitch relevance may have caused the file to lose the mojo in this sense. But yea, I do agree.

          -I noticed you commented on the crossovers, which I expected many people to do. I'm starting to realize that most people may not understand the real definition of an index file. A spread file may contain either stream, chaos, or both. This works in the same way for index. Stream is always easier to hit and at a fast speed, so it's always favorable. Chaos is what brings the difficulty in. Many people are starting to think that index files are limited to stream. It's especially bothersome when people think a fast pad files such as tachyon files are index.

          Take Stratofortress (The Boshans 2, KBC 1) for example. The song is entirely index, yet it contains a good amount of difficult crossovers. They obviously don't make stream easy, but it's the equivalent of a one hand trill on spread. It's meant to be a hard pattern for the style it's stepped in. In this way I use crossovers sparingly. Some of the crossovers in the file are either short or not too difficult compared to the long streams. Just like most spread files don't abuse one handed trills.

          Index files aren't always paddable. That's a myth people have started to believe. A real index file can contain jump stream that could be done on index but prove to be hell on pad. Crossovers can be mastered by a good index player, and it's a skill an index player learns (as spread players learn Hand Stream, etc.). I'm just saying that the definition of an index file has changed for the worse in the community over the years. In no way am I saying I'm correct, but I feel my take on index files as an index player (yes, I can play index and three finger the same, I just prefer three finger, slightly better MA) are a bit more practical.

          -There are two patterns in the first long stream that break the stream for a second. It's repeated in the second long stream but mirrored. This was on purpose, to give a little bit of a challenge to an index player. It can be FC'd or even AAA'd throughout if done correctly, I just didn't want to make my file too easily AAA'd by a good index player haha.

          Everything else I will check out, so thank you for the valid criticism Kommi.
          Last edited by ddrxero64; 04-17-2011, 01:04 PM.

          Comment

          • Xx{Midnight}xX
            FFR Player
            • Aug 2007
            • 8548

            #6
            Re: Heaven's Rave - Purely Hardcore Index File

            Will download it after the SC2 stream stops.

            Comment

            • ddrxero64
              FFR Player
              • Nov 2008
              • 790

              #7
              Re: Heaven's Rave - Purely Hardcore Index File

              Still looking this one over, but I managed to make another (Difficulty 12) index file. It'll be in the VCP 5. I think I've become addicted to index files. I do pad too, but I think I'm going to be primarily index stepper now that I found my style.

              Comment

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