Stops and negative BPMs

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • I like it
    Housekeeper
    FFR Simfile Author
    • Jan 2007
    • 2122

    #1

    Stops and negative BPMs

    Anybody know how to add stops? or how to properly add negative bpm tricks? Because I would like to know.
  • buizel8888
    FFR Player
    • Mar 2008
    • 1536

    #2
    Re: Stops and negative BPMs

    i think its f9 and f10 to add a stop

    negative bpm, it depends on the song
    <%SSH|Korysar> does anyone else watch pornos for the soundtrack
    <Mehified> No offense to you tho xd
    <@Alive> i misunderstood the meaning of shiney instruments and he tole me to calm down
    <+lurker> if i want porno music
    <+lurker> i'll listen to the sonic 3 ost
    <%SSH|Korysar> LMFAO
    <sjoecool1991> ahaha

    Comment

    • jimerax
      FFR Simfile Author
      FFR Music Producer
      • Nov 2003
      • 8185

      #3
      Re: Stops and negative BPMs

      stops = F9/F10

      don't know exactly how negative bpm works, since it gets buggy on my crappy sm.

      also moved this to sm et al.

      Comment

      • Patashu
        FFR Simfile Author
        FFR Simfile Author
        • Apr 2006
        • 8609

        #4
        Re: Stops and negative BPMs

        negative bpm: make a bpm change then make the bpm normal where you want it to end, save, load the .sm file in notepad/text editor of choice, locate the bpm change, make it any negative value, save, in stepmania select reload from disk, bam

        when you hit the negative bpm you are teleported to the next positive bpm bypassing all notes

        a negative stop works similarly, it jumps ahead in the chart by how many seconds the negative stop lists

        PS negative bpms/stops do not work in stepmania 4.0 afaik, they may or may not work in 3.95 but they definitely do in 3.9
        Patashu makes Chiptunes in Famitracker:
        http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
        http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
        Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
        http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png

        Comment

        • N.T.M.
          FFR Player
          • Dec 2007
          • 890

          #5
          Re: Stops and negative BPMs

          Just be sure that when you include pauses you don't compromise the alignment of the notes. Frequently people do this and then try to compensate by using incorrect notes instead of adjusting the the pause which caused it in the first place.
          “Beware the irrational, however seductive. Shun the 'transcendent' and all who invite you to subordinate or annihilate yourself. Distrust compassion; prefer dignity for yourself and others. Don't be afraid to be thought arrogant or selfish... Suspect your own motives, and all excuses. Do not live for others any more than you would expect others to live for you.”

          Christopher Hitchens

          Comment

          • I like it
            Housekeeper
            FFR Simfile Author
            • Jan 2007
            • 2122

            #6
            Re: Stops and negative BPMs

            Thanks guys. <3

            Comment

            • kommisar[os]
              Banned
              • Apr 2006
              • 4097

              #7
              Re: Stops and negative BPMs

              i make negative bpm files without notepad

              Comment

              • who_cares973
                FFR Player
                • Aug 2006
                • 15407

                #8
                Re: Stops and negative BPMs

                for negative bpms you can also hold down the F7 key until it the bpm goes negative




                also i didnt know you could make negative stops....

                Comment

                • kommisar[os]
                  Banned
                  • Apr 2006
                  • 4097

                  #9
                  Re: Stops and negative BPMs

                  those you need to go in notepad. jenovasephiroth taught me how to make them (if you've ever played his v^3 file it's a freaking minus bpm stop nightmare)

                  Comment

                  • who_cares973
                    FFR Player
                    • Aug 2006
                    • 15407

                    #10
                    Re: Stops and negative BPMs

                    i still dont get negtive bpms....



                    stops are probably the easiest to learn how to use

                    Comment

                    • Xiaounlimited
                      Eaguru
                      • Jul 2005
                      • 2832

                      #11
                      Re: Stops and negative BPMs

                      Skipped arrows still count towards score. So, you know, don't abuse it
                      Why would you put that in your signature? You've lost your signature rights for a month. (You'll get them back on March 10th, 2012.)

                      Comment

                      • ffr444guy
                        FFR Player
                        • Jun 2008
                        • 1

                        #12
                        Re: Stops and negative BPMs

                        not in 3.9!

                        Comment

                        • who_cares973
                          FFR Player
                          • Aug 2006
                          • 15407

                          #13
                          Re: Stops and negative BPMs

                          Originally posted by Xiaounlimited
                          Skipped arrows still count towards score. So, you know, don't abuse it
                          lol ron pauls op


                          nice bump btw

                          Comment

                          • Lickmytootsiepop
                            FFR Player
                            • Mar 2009
                            • 7

                            #14
                            Re: Stops and negative BPMs

                            Negative BPMS/Stops are pretty cool if you use them right. (see: JS's V^3 simfile)
                            As defined by the SM developers. Negative BPM/Stops is a glitch in the SM source code which was fixed in SM4CVS/SVN. So thats sims with neg bpms/stops don't work.

                            Though you can perform skips in SM4 Using megaBPM (~200,000bpm)

                            Comment

                            Working...