pitch relevancy

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • moches
    FFR Player
    • Aug 2005
    • 3996

    #1

    pitch relevancy

    Okay, this is one of the hardest things in the universe to figure out in a sim.

    How the heck do you do pitch relevancy? Is there some tool or something? Why is it so hard to figure out? Or do you just listen carefully?

    If I can do that correctly, another problem comes. What's compression? I read Arch's review for Blurk's Flashman, and it says something about compression, am I right? How do you compress 9+ different pitches into 4 notes?

    Lastly, what defines pitch? Is pitch a single note or just a small range of notes bunched into one arrow?

    Seriously need some clarification here.
  • dascookieman
    FFR Player
    • Jan 2006
    • 3248

    #2
    Re: pitch relevancy

    Last edited by dascookieman; 03-12-2008, 06:10 PM.

    Comment

    • moches
      FFR Player
      • Aug 2005
      • 3996

      #3
      Re: pitch relevancy

      Originally posted by dascookieman
      Well, that answers all my questions.

      Comment

      • cetaka
        Dark Chancellor
        FFR Simfile Author
        • Mar 2006
        • 2550

        #4
        Re: pitch relevancy

        in before stargroup

        first of all you shouldn't really bother with pitch relevance unless there is a single clear melody that's easy to follow. if it's fast, (at least imo) you shouldn't use pitch relevancy blindly for the sake of pitch relevance while your file becomes a steaming pile of **** that nobody plays because the patterns are gay

        but uh being able to discern whether a note has a higher or lower pitch than another is something that some people just can't do, so if you can't then you're basically screwed. if you can sort of tell then you should slow the song down to follow it, and have higher pitched notes correspond to arrows on the right and lower to the left (so a scale of four ascending notes could be placed 1234). but the trick is to do that while still changing the patterns up (so it could also be 1324 or 2134). once you practice it enough you'll figure out patterns that work with different groups of relative pitch. it's kinda hard to explain, you just have to mess around.

        the important thing about pitch relevancy is usually when you have a repeating note (when you would use a jack) or when you have small groups of repeating notes (where you would pick a pattern of arrows that corresponds to the group, and use it whenever that pattern crops up). basically, consistency is the key.

        oh and i'm not really jIvE with the amazing stepmania theoretical words that people are throwing around nowadays but I think compression is just layering lots of different sounds at once


        this is probably incomprehensible but just read stargroup's inevitable post
        Last edited by cetaka; 03-12-2008, 09:01 PM.




        Comment

        • stargroup100
          behanjc & me are <3'ers
          FFR Simfile Author
          FFR Music Producer
          • Jul 2006
          • 2051

          #5
          Re: pitch relevancy

          hi cetaka

          EDIT: should I type up a serious post? o_O
          Last edited by stargroup100; 03-12-2008, 09:25 PM.
          Rhythm Simulation Guide
          Comments, criticism, suggestions, contributions, etc. are all welcome.

          Piano Etude Demon Fire sheet music

          Comment

          • xinpig
            FFR Player
            • Apr 2006
            • 1072

            #6
            Re: pitch relevancy

            i have never been so lost.



            PSEUDO SKILL TOKENS! FC'd Blooddrunk with AVMISSING!

            Comment

            • Yesssss
              FFR Player
              • Jul 2005
              • 2522

              #7
              Re: pitch relevancy

              lower sounds to the left, and higher sounds to the right.
              YOU JUST WON THE GAME! CONGRATULATIONS!

              Comment

              • EnR
                Massive flaming dildos.
                FFR Simfile Author
                • Jul 2007
                • 8431

                #8
                Re: pitch relevancy

                Think of Guitar Hero xD

                Comment

                • PsYcHoZeRoSk8eR
                  Threat Emulation
                  FFR Simfile Author
                  • May 2004
                  • 5184

                  #9
                  Re: pitch relevancy

                  stepmania theory

                  Originally posted by Lightdarkness
                  I'm light f**king darkness

                  Comment

                  • moches
                    FFR Player
                    • Aug 2005
                    • 3996

                    #10
                    Re: pitch relevancy

                    Originally posted by cetaka
                    post
                    I can actually understand 98% of this. Thanks!

                    Comment

                    • kommisar[os]
                      Banned
                      • Apr 2006
                      • 4097

                      #11
                      Re: pitch relevancy

                      you know the file we're collabing on? the beginning follows pitch relevancy as well as the freezes with the melody

                      Comment

                      • jimerax
                        FFR Simfile Author
                        FFR Music Producer
                        • Nov 2003
                        • 8185

                        #12
                        Re: pitch relevancy

                        - using the same arrow for the same pitch
                        - lower pitch at the left (optional)
                        - consistency of PR should be kept through the part (or the entire song)

                        If you are following the melody part PR is recommended.
                        But you don't need to make it PR when you want to avoid repetitiveness/jacks.

                        ps there's a guide
                        http://www.flashflashrevolution.com/...ad.php?t=82080

                        Comment

                        • kommisar[os]
                          Banned
                          • Apr 2006
                          • 4097

                          #13
                          Re: pitch relevancy

                          everytime people put PR i think they mean Professor Raine

                          Comment

                          • Dugray
                            FFR Player
                            • Jun 2007
                            • 37

                            #14
                            Re: pitch relevancy

                            Originally posted by kommisar[os]
                            everytime people put PR i think they mean Professor Raine
                            Is it strange that I think Politically Retarded as opposed to Politically Correct when I see PR?

                            Comment

                            • Lain_Iwakura
                              FFR Player
                              • Nov 2003
                              • 1000

                              #15
                              Re: pitch relevancy

                              god ****ing dammit glove i wanted to post that
                              <citruschild> safs

                              Comment

                              Working...