Okay, this is one of the hardest things in the universe to figure out in a sim.
How the heck do you do pitch relevancy? Is there some tool or something? Why is it so hard to figure out? Or do you just listen carefully?
If I can do that correctly, another problem comes. What's compression? I read Arch's review for Blurk's Flashman, and it says something about compression, am I right? How do you compress 9+ different pitches into 4 notes?
Lastly, what defines pitch? Is pitch a single note or just a small range of notes bunched into one arrow?
Seriously need some clarification here.
How the heck do you do pitch relevancy? Is there some tool or something? Why is it so hard to figure out? Or do you just listen carefully?
If I can do that correctly, another problem comes. What's compression? I read Arch's review for Blurk's Flashman, and it says something about compression, am I right? How do you compress 9+ different pitches into 4 notes?
Lastly, what defines pitch? Is pitch a single note or just a small range of notes bunched into one arrow?
Seriously need some clarification here.





Comment