Ok first off, you totally ruined L9. It was actually pretty fun, but the whole left jack part was just stupid and unnecessary.
And holy moon should be called holy jacks. GOD DAMN JACKS. linus, don't put jackhammers in a stepfile (especially 16ths) unless they are necessary, or short jacks. Or they just become stupid and not fun for any finger setup =/
The rest of the file seemed fun, but the jackage just made it...=/ Especially since the file was relitivly easy, and then its just like WOAH OMGZ JACKZ ATTACKZ.
WTF.
Jacks in Holy Moon are extremely necessary, EXTREMELY. Did you hear the piano part? It flows perfectly. It's BB AA A flat A flat AA on piano. Thus a little jack.
and you said "Especially since the file was relitivly easy, and then its just like WOAH OMGZ JACKZ ATTACKZ." How about you randomly insert 16th stream in many of you song? And the jack in Holy Moon isn't hard at all. It didn't deserve a "woah omg". I don't mind if you don't like L9 because I mentioned it in the description "Soon i'll release a sim with different style". "A sim with different sytle" means Holy Moon. I hate how you played my random retarded old and hard sim and called some sim i actually work seriously bs.
Right, I saw your post in arch's forum. You said you love retarded sim. Jeez. I have a bunch of song that goes at >220 bpm 16th stream, i can make the stream random but friendly, if you want. But that's not the point. Hard and friendly pattern doesn't mean it's good. Random stream that doesn't exist in the music doesn't mean it's fun. There's a thing called FLOW. Like a ABCB pattern on piano i really make it 4282...though 6824 would be more friendly. What are you talking about now? "GOD DAMN JACK"? that's only 162bpm 16th...there are only 8 pairs of them in the song. Are they really that hard to hit? No. But if i remove it, it'll ruin the perfect flow.
I'm really pissed now...
Find someone that agrees with you. Nobody likes fast jacks =/. I can hit them. It doesn't mean I liked them. They don't fit.
Do the jacks in k8107 fit in with the music? Yes, they do.
Do the jacks in guillaume tell go with the song. Yes
Does anyone actually think either of those files are fun? =/
Seriously. They're just stupid. I don't care what the piano notes are. The entire sim is just easy, then when you throw in a bunch of jacks that are hard to hit it ruins the FLOW mr FLOW IN CAPS. The double jacks (not a double, 2 jacks in a row) are no big deal, but the longer ones are just dumb.
And using left jacks in L9 was completely unnecessary. Again not that I can't do it, it just feels it was placed there to make the section as hard as possible, which kills in since the rest of the song was easy.
And don't get mad. They're not bad sims. They could be better though.
And I do like retarded simfiles if they're put together in a way that the WHOLE song is hard, not just a part of it.
longer ones? the longest is 7, only one at last too and it goes do the drum =/...A bunch of them? there are only a little amount of them. 13 pairs of double-jack, 4 quad-jack, and 1 7-jack, in a song with over 950 steps...162bpm 16th. Are they really that hard? huh? and you mean flow = a friendly nonstop pattern? Your comment really make me :O.
L9. I made jacks at the middle just test a theorem. errr the song is a progressive so i'm thinking of making it get progressively hard as the song go farther. At the beginning it's easy, with slow stream and only little jumps. At around 20 seconds it goes to the second part. It sounds tighter. Instead of slow stream it has more jump, and fast but short drum-roll in between. Another 20 seconds the tight part end, start to go into third part of the song. Jack = drum, and add jumps to the piano main beat. Then the hardest part of the song. At around 1:00, which is 2/3 of the whole song. Golden ratio. Drum + all piano. After that the step starting to calm down, thus a freeze part. It's easier than the previous jack part but it's really easy to get a great. Then it goes back to the first part, but more jumps. Then a sudden end with all jumps. If 1 being the easiest and 4 being the hardest, the whole song go like this: 1 - 2 - 3 - 4 - 3 - 2. Step-like, thus progressive! And a climax at 2/3, which fits the golden ratio theory. If i explain in this way L9 would so wonderful but now i know these theory hardly fit into a simfile so i don't really mind lol...
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