For example's sake, I read 700-750 by default.
This means that on 140 I use 5x, 170 I use 4x, 300 I use 3.5, etc
From song to song, I have to go in and change my mods.
What if we didn't have to?
Using Cmods is one type of solution, however disqualifies you for score. Yes, you can disable disqualification, but it also makes the song more bland, which isn't what I want.
How hard would it be to add in functionality for a dynamic speed mod?
Etc, the song you choose is 100-200BPM.
The code would take 200BPM as the marker, say that 750/200 = 3.75, and then play the song on 3.75.
The mod itself would need to be similar to Cmods, in the sense it has a pre-set number in mind (S700 or something)
This means that on 140 I use 5x, 170 I use 4x, 300 I use 3.5, etc
From song to song, I have to go in and change my mods.
What if we didn't have to?
Using Cmods is one type of solution, however disqualifies you for score. Yes, you can disable disqualification, but it also makes the song more bland, which isn't what I want.
How hard would it be to add in functionality for a dynamic speed mod?
Etc, the song you choose is 100-200BPM.
The code would take 200BPM as the marker, say that 750/200 = 3.75, and then play the song on 3.75.
The mod itself would need to be similar to Cmods, in the sense it has a pre-set number in mind (S700 or something)






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