Annoying BPM problem...

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  • johnnyhoney0
    FFR Player
    • Aug 2005
    • 73

    #1

    Annoying BPM problem...

    This has been bothering me quite a bit since I've started to make more stepfiles.

    I have to know from someone who knows what they're talking about: Is there any way to change a BPM from say...800 BPM to 200 BPM without having to sit there holding down the F7 key until you fall asleep?

    I would really appreciate any help on this, because it would mean cutting down on a lot of wasted time while creating sims. It almost makes me not want to make stepfiles because I like to put BPM changes in them.


    Originally posted by AriesMalvis
    ppl like you do make things so much easier
    Originally posted by jamuko
    you clearly know what you're talking about
    This has been another johnnyhoney0 fix!
  • LifereaperX
    FFR Player
    • May 2006
    • 168

    #2
    Re: Annoying BPM problem...

    Message removed due to hi19hi19
    Last edited by LifereaperX; 02-16-2007, 12:33 AM.

    Comment

    • Yesssss
      FFR Player
      • Jul 2005
      • 2522

      #3
      Re: Annoying BPM problem...

      You could highlight a section and expandx2 it twice to quadruple the bpm of that specific section.

      You can also hold tab while changing the bpm.

      Or you can save it and manually change the bpm in the *.sm file.
      YOU JUST WON THE GAME! CONGRATULATIONS!

      Comment

      • johnnyhoney0
        FFR Player
        • Aug 2005
        • 73

        #4
        Re: Annoying BPM problem...

        Originally posted by Yesssss
        You can also hold tab while changing the bpm.
        You know, I noticed recently by accidentally hitting the tab key and then the tab key that they slow down/speed up all the animations in the game, respectively. That makes sense, and I don't know why I couldn't put two and two together like that, lol. Thanks.


        Originally posted by AriesMalvis
        ppl like you do make things so much easier
        Originally posted by jamuko
        you clearly know what you're talking about
        This has been another johnnyhoney0 fix!

        Comment

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