Code:
StepMania 3.9 rc2a crash report (build 30735)
--------------------------------------
Crash reason: Access Violation
Thread: Main thread
GameState.cpp:675
RageFileDriverDirectHelpers.cpp:254 C:/Program Files/StepMania/Data/*
RageFileDriverDirectHelpers.cpp:254 C:/Program Files/StepMania/Data/MachineProfile/*
RageFileDriverDirectHelpers.cpp:254 C:/Program Files/StepMania/Data/MachineProfile/*
Profile.cpp:998
Thread: Mixer thread
arch\Sound\RageSoundDriver_DSound.cpp:41
arch\Sound\RageSoundDriver_DSound.cpp:48
arch\Sound\RageSoundDriver_DSound.cpp:41
arch\Sound\RageSoundDriver_DSound.cpp:48
arch\Sound\RageSoundDriver_DSound.cpp:41
Thread: MusicThread
arch\Sound\RageSoundDriver_DSound.cpp:123
GameSoundManager.cpp:234
GameSoundManager.cpp:238
RageFileDriverDirectHelpers.cpp:254 C:/Program Files/StepMania/Announcers/MAX2/game over/*
arch\Sound\RageSoundDriver_DSound.cpp:123
Thread: DirectInput thread
arch\InputHandler\InputHandler_DirectInput.cpp:510
arch\InputHandler\InputHandler_DirectInput.cpp:485
arch\InputHandler\InputHandler_DirectInput.cpp:505
arch\InputHandler\InputHandler_DirectInput.cpp:510
arch\InputHandler\InputHandler_DirectInput.cpp:485
0046c2e7: void std::_Tree<class std::_Tmap_traits<class SongID,struct Profile::HighScoresForASong,struct std::less<class SongID>,class std::allocator<struct std::pair<class SongID const ,struct Profile::HighScoresForASong> >,0> >::const_iterator::_Inc(void)
004a114e: struct XNode * Profile::SaveSongScoresCreateNode(void)const
004a233d: bool Profile::SaveAllToDir(class CStdStr<char>,bool)const
7c081ecc: MSVCP70!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Tidy [7c080000+1ea8+24]
7c082709: MSVCP70!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Copy [7c080000+26af+5a]
7c08269d: MSVCP70!Atexit [7c080000+266b+32]
7c0817a6: MSVCP70!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::assign [7c080000+1767+3f]
7c081763: MSVCP70!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::assign [7c080000+174a+19]
00402b85: void ssasn(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &,char const *)
7c02b61a: MSVCR70!sprintf [7c000000+2b5eb+2f]
00402cb0: class CStdStr<char> & CStdStr<char>::operator=(char const *)
00402efa: CStdStr<char>::CStdStr<char>(char const *)
004a2291: bool Profile::SaveAllToDir(class CStdStr<char>,bool)const
00593c78: void ProfileManager::SaveMachineProfile(void)const
00402c9b: class CStdStr<char> & CStdStr<char>::operator=(class CStdStr<char> const &)
00593ebe: void ProfileManager::SaveAllProfiles(void)const
00579d13: void GameState::EndGame(void)
0057bd19: void GameState::Reset(void)
7c081ecc: MSVCP70!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::_Tidy [7c080000+1ea8+24]
7c081c72: MSVCP70!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::~basic_string<char,std::char_traits<char>,std::allocator<char> > [7c080000+1c6b+7]
00402bab: CStdStr<char>::~CStdStr<char>(void)
0057bd0c: void GameState::Reset(void)
00404f54: ScreenAttract::ScreenAttract(class CStdStr<char>,bool)
0040191b: static class Screen * Screen::Create(class CStdStr<char>)
7c0010fa: MSVCR70!malloc [7c000000+10eb+f]
7c0875c1: MSVCP70!std::basic_string<char,std::char_traits<char>,std::allocator<char> >::basic_string<char,std::char_traits<char>,std::allocator<char> > [7c080000+75a8+19]
00594b64: class Screen * ScreenManager::MakeNewScreen(class CStdStr<char>)
00596704: void ScreenManager::LoadDelayedScreen(void)
00596c7b: void ScreenManager::SetNewScreen(class CStdStr<char>)
00420016: virtual void ScreenGameOver::HandleScreenMessage(enum ScreenMessage)
004e3f6f: virtual void Transition::Update(float)
0055e976: virtual void ActorFrame::Update(float)
004015db: virtual void Screen::Update(float)
0057941b: void GameState::Update(float)
00579431: void GameState::Update(float)
004015c7: virtual void Screen::Update(float)
00596bc2: void ScreenManager::Update(float)
004c57ae: void GameLoop(void)
004c624f: SDL_main()
7c913212: ntdll!LdrLockLoaderLock [7c900000+13171+a1]
7c913281: ntdll!LdrUnlockLoaderLock [7c900000+13229+58]
7c913288: ntdll!LdrUnlockLoaderLock [7c900000+13229+5f]
7c913288: ntdll!LdrUnlockLoaderLock [7c900000+13229+5f]
7c916433: ntdll!LdrLoadDll [7c900000+161ca+269]
7c916315: ntdll!LdrLoadDll [7c900000+161ca+14b]
7c9106eb: ntdll!RtlAllocateHeap [7c900000+105d4+117]
7c91056d: ntdll!RtlFreeHeap [7c900000+1043d+130]
7c80e61b: kernel32!DuplicateHandle [7c800000+e016+605]
7c80e625: kernel32!DuplicateHandle [7c800000+e016+60f]
7c80e5f8: kernel32!DuplicateHandle [7c800000+e016+5e2]
7c0010d8: MSVCR70!EH_prolog [7c000000+1000+d8]
7c00146f: MSVCR70!msize [7c000000+143b+34]
7c001478: MSVCR70!msize [7c000000+143b+3d]
7c80e5f8: kernel32!DuplicateHandle [7c800000+e016+5e2]
005d97b9: main()
005d9901: WinMain@16()
005c8f20: WinMainCRTStartup()
7c816d4f: kernel32!RegisterWaitForInputIdle [7c800000+16d06+49]
Static log:
StepMania 3.9 rc2a
Compiled Sun Nov 07 02:20:23 2004 (build 30735)
Log starting 2005-05-07 24:02:35
Loading window: win32
Windows 5.1 (WinXP) build 2600 [Service Pack 2]
Memory: 246mb total, 720mb swap (507mb swap avail)
Video driver: Intel(R) 82845G/GL/GE/PE/GV Graphics Controller [Intel Corporation]
6.14.10.3722, 11-20-2003 [pci\ven_8086&dev_2562&subsys_4000107b]
Drive: "WDC WD800BB-53CAA1" Driver: atapi DMA: yes
Drive: "MATSHITA DVD-ROM SR-8588" Driver: atapi DMA: NO
Drive: "LITE-ON LTR-40125S" Driver: atapi DMA: NO
Sound device 0: SB Audigy Audio [D880], 5.10, MID 1, PID 100
Sound device 1: Modem #0 Line Playback, 5.0, MID 1, PID 81 (INACCURATE)
Sound device 2: SoundMAX Digital Audio, 5.10, MID 1, PID 100
DirectSound Driver: Primary Sound Driver
DirectSound Driver: SB Audigy Audio [D880] ctaud2k.sys 5.12.01.0441-1.84.0010 [366160b, 10-08-2003]
DirectSound Driver: Modem #0 Line Playback (emulated) WaveOut 1
DirectSound Driver: SoundMAX Digital Audio smwdm.sys 5.12.01.3503 [459944b, 04-04-2002]
DirectSound sample rates: 4000..191999 (continuous)
Sound driver: DirectSound
WARNING: Couldn't find any SM, DWI, BMS, or KSF files in 'Songs/ForeverX/limewire/'. This is not a valid song directory.
Video renderers: 'd3d,opengl'
SDL version: 1.2.6
Fullscreen 640x480 16 color 16 texture 0Hz Vsync NoAA
Found 1 DirectInput devices:
0: 'Keyboard' axes: 0, hats: 0, buttons: 256 (buffered)
WARNING: RageBitmapTexture: Couldn't load : No such file or directory
WARNING: File "Songs/ForeverX/Max Shutdown/cdtitle.png" is really bmp
WARNING: Banner cache for 'Songs/ForeverX/01 Legend of Zelda/maria(i believe..).png' wasn't loaded
WARNING: File "Songs/ForeverX/107660xenon_piano_climax/djbfjgn.png" is really jpg
WARNING: Banner cache for 'Songs/ForeverX/01 Legend of Zelda/maria(i believe..).png' wasn't loaded
Players joined: P1
Language: english
Current renderer: Direct3D
Theme: Techno Fiend 2.8
Partial log:
02:59.744: FPS: 75, CFPS 75, VPF: 120
03:00.744: FPS: 75, CFPS 75, VPF: 120
03:01.746: FPS: 75, CFPS 75, VPF: 120
03:02.746: FPS: 75, CFPS 75, VPF: 120
03:03.014: Approximate sound time: driver frame 362503, m_Queue frame 0..362319 (dist 184), closest position is 362319
03:03.026: Sound Themes/Techno Fiend 2.8/Sounds/ScreenGameOver music.ogg: driver returned a lesser position (0 < 362503)
03:03.746: FPS: 75, CFPS 75, VPF: 120
03:04.177: Loading screen ScreenCompany
03:04.177: ScreenAttract::ScreenAttract(ScreenCompany)
03:04.177: GameState::EndGame
-- End of report


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