Deemo Songfiles - Info

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  • EyeofEternity
    FFR Player
    • Jan 2014
    • 8

    #1

    Deemo Songfiles - Info

    I recently managed to extract the in-game files from Deemo, and found out how Deemo's levels are structured

    Each level is a large JSON file, with 3 root keys

    These are:

    The speed almost always seems to be 10.0, although some of them are different

    It's inside the notes key that the main part of the file is stored
    Each entry inside of the notes array looks like this:

    The sounds array is a representation of a MIDI NoteOn and NoteOff event as far as I can tell

    The "d" is the delta time between the NoteOn event and the NoteOff event
    "p" is pitch
    "v" is velocity, or volume

    Other outer keys are
    "pos": horizontal position on the screen
    "size": the width of the note on screen
    "_time": seconds into the song at which the note takes place


    Remember, I'm guessing at all this, so I may be wrong

    If you'd like to play with these files, you can access them here

    Hope this was at least interesting
    Last edited by bmah; 10-20-2016, 07:00 PM.
  • devonin
    Very Grave Indeed
    Event Staff
    FFR Simfile Author
    • Apr 2004
    • 10120

    #2
    Re: Deemo Songfiles - Info

    Do not provide links to download illegal content.

    Extracting game data from a program which was not released under a commons license or without permission from the creators is a violation of their intellectual property rights, and we do not condone the sharing of that information through the site.

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