4 Hour 140 Stream Stamina Challenge - Index

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  • EtienneSM
    FFR Player
    • Jan 2013
    • 1724

    #16
    Re: 4 Hour 140 Stream Stamina Challenge - Index

    Passed out, just woke up now. Fuck it, let's do this tonight.
    Can't stream because bad internet. Skype list so far:

    Dossar
    Tallon: (need your Skype name)
    OpKiller
    Last edited by EtienneSM; 11-26-2013, 06:17 PM.
    Quality quotes:

    Originally posted by KgZ
    enjoy having every guy ask if they can get some love on their weiner
    Originally posted by Izzy
    I also like the nps scale. The standard ITG scale for harder files is blown out of proportion and no longer makes sense.
    Originally posted by kommisar
    nps is still a better idea for ratings
    Originally posted by klimtkiller
    there is 1 tip for people going to college. When you're in college, you'll be 16, which is the age where (where i live) you can get laid lawfully. basically, get laid asap when they look the best.
    Originally posted by Rapta
    My logic is that the brain processes in 60 FPS so I play 60 FPS.

    Comment

    • omega_grunt666
      Nescio quid faciam
      • Jul 2004
      • 894

      #17
      Re: 4 Hour 140 Stream Stamina Challenge - Index

      Originally posted by EtienneSM
      Can't stream because bad internet.
      4 Hour 140 Stream Stamina Challenge - Index

      Comment

      • EtienneSM
        FFR Player
        • Jan 2013
        • 1724

        #18
        Re: 4 Hour 140 Stream Stamina Challenge - Index

        Originally posted by omega_grunt666
        4 Hour 140 Stream Stamina Challenge - Index
        I'm going to be honest, that made me laugh.
        Quality quotes:

        Originally posted by KgZ
        enjoy having every guy ask if they can get some love on their weiner
        Originally posted by Izzy
        I also like the nps scale. The standard ITG scale for harder files is blown out of proportion and no longer makes sense.
        Originally posted by kommisar
        nps is still a better idea for ratings
        Originally posted by klimtkiller
        there is 1 tip for people going to college. When you're in college, you'll be 16, which is the age where (where i live) you can get laid lawfully. basically, get laid asap when they look the best.
        Originally posted by Rapta
        My logic is that the brain processes in 60 FPS so I play 60 FPS.

        Comment

        • xXOpkillerXx
          Forever OP
          FFR Simfile Author
          • Dec 2008
          • 4207

          #19
          Re: 4 Hour 140 Stream Stamina Challenge - Index

          I might join in idk, same user on skype, I wish you luck on that challenge~

          Comment

          • EtienneSM
            FFR Player
            • Jan 2013
            • 1724

            #20
            Re: 4 Hour 140 Stream Stamina Challenge - Index

            Alright, so according to Stian, a song can't go after 100k notes into the song. So right now, I'm running it on 2x rate on AutoplayCPU to see if it's true. If it is, then this isn't a thing anymore :c. If not, then game on.
            Quality quotes:

            Originally posted by KgZ
            enjoy having every guy ask if they can get some love on their weiner
            Originally posted by Izzy
            I also like the nps scale. The standard ITG scale for harder files is blown out of proportion and no longer makes sense.
            Originally posted by kommisar
            nps is still a better idea for ratings
            Originally posted by klimtkiller
            there is 1 tip for people going to college. When you're in college, you'll be 16, which is the age where (where i live) you can get laid lawfully. basically, get laid asap when they look the best.
            Originally posted by Rapta
            My logic is that the brain processes in 60 FPS so I play 60 FPS.

            Comment

            • EtienneSM
              FFR Player
              • Jan 2013
              • 1724

              #21
              Re: 4 Hour 140 Stream Stamina Challenge - Index

              Double-posting 'cause this.
              Not sure if this was what I was supposed to copy and paste but I looked at my SM after about two hours into the song and this happened.


















              StepMania 3.95 CVS (06-19-2005) crash report (build 372)
              --------------------------------------

              Assertion 'iScore >= 0' failed

              Thread: Main thread
              C:\StepMania\stepmania\src\Player.cpp:410 0 4
              C:\StepMania\stepmania\src\Player.cpp:410 1 4
              C:\StepMania\stepmania\src\Player.cpp:410 2 4
              C:\StepMania\stepmania\src\Player.cpp:410 3 4
              C:\StepMania\stepmania\src\ScoreKeeperMAX2.cpp:325 Assertion 'iScore >= 0' failed
              Thread: Decode thread
              C:\StepMania\stepmania\src\arch\Sound\RageSoundDriver_Generic_Software.cpp:206
              C:\StepMania\stepmania\src\arch\Sound\RageSoundDriver_Generic_Software.cpp:206
              C:\StepMania\stepmania\src\arch\Sound\RageSoundDriver_Generic_Software.cpp:206
              C:\StepMania\stepmania\src\arch\Sound\RageSoundDriver_Generic_Software.cpp:206
              C:\StepMania\stepmania\src\arch\Sound\RageSoundDriver_Generic_Software.cpp:206
              Thread: Mixer thread
              Thread: MusicThread
              C:\StepMania\stepmania\src\RageFileDriverDirectHelpers.cpp:224 C:/Users/megan/Desktop/Stepmania 3.95/gameplay combo stopped/*
              C:\StepMania\stepmania\src\RageFileDriverDirectHelpers.cpp:224 C:/Users/megan/Desktop/Stepmania 3.95/gameplay comment hot/*
              C:\StepMania\stepmania\src\RageFileDriverDirectHelpers.cpp:224 C:/Users/megan/Desktop/Stepmania 3.95/*
              C:\StepMania\stepmania\src\RageFileDriverDirectHelpers.cpp:224 C:/Users/megan/Desktop/Stepmania 3.95/gameplay comment hot/*
              C:\StepMania\stepmania\src\RageFileDriverDirectHelpers.cpp:224 C:/Users/megan/Desktop/Stepmania 3.95/gameplay combo stopped/*
              Thread: WorkerThread (ThreadedMemoryCardWorker)
              Thread: WorkerThread (/@mc1int/)
              C:\StepMania\stepmania\src\RageUtil_WorkerThread.cpp:148 HandleRequest(9) done
              C:\StepMania\stepmania\src\RageUtil_WorkerThread.cpp:174 HandleRequest(9) OK
              C:\StepMania\stepmania\src\RageUtil_WorkerThread.cpp:146 HandleRequest(9)
              C:\StepMania\stepmania\src\RageUtil_WorkerThread.cpp:148 HandleRequest(9) done
              C:\StepMania\stepmania\src\RageUtil_WorkerThread.cpp:174 HandleRequest(9) OK
              Thread: WorkerThread (/@mc2int/)
              C:\StepMania\stepmania\src\RageUtil_WorkerThread.cpp:148 HandleRequest(9) done
              C:\StepMania\stepmania\src\RageUtil_WorkerThread.cpp:174 HandleRequest(9) OK
              C:\StepMania\stepmania\src\RageUtil_WorkerThread.cpp:146 HandleRequest(9)
              C:\StepMania\stepmania\src\RageUtil_WorkerThread.cpp:148 HandleRequest(9) done
              C:\StepMania\stepmania\src\RageUtil_WorkerThread.cpp:174 HandleRequest(9) OK
              Thread: DirectInput thread
              C:\StepMania\stepmania\src\arch\InputHandler\InputHandler_DirectInput.cpp:509
              C:\StepMania\stepmania\src\arch\InputHandler\InputHandler_DirectInput.cpp:484
              C:\StepMania\stepmania\src\arch\InputHandler\InputHandler_DirectInput.cpp:504
              C:\StepMania\stepmania\src\arch\InputHandler\InputHandler_DirectInput.cpp:509
              C:\StepMania\stepmania\src\arch\InputHandler\InputHandler_DirectInput.cpp:484

              00556181: void debug_crash(void)
              005564b7: void ForceCrashHandler(char const *)
              0055adfa: void sm_crash(char const *)
              00512005: void ScoreKeeperMAX2::AddScore(enum TapNoteScore)
              0051221c: virtual void ScoreKeeperMAX2::HandleTapRowScore(enum TapNoteScore,int)
              00710fc4: void ScreenManager::PostMessageToTopScreen(enum ScreenMessage,float)
              005cfb5c: void Player::HandleTapRowScore(unsigned int)
              005cf284: void Player::OnRowCompletelyJudged(int)
              004b697d: float RandomFloat(void)
              006d1568: class std::_Tree<class CStdStr<char>,struct std:air<class CStdStr<char> const ,class SoundReader *>,struct std::map<class CStdStr<char>,class SoundReader *,struct std::less<class CStdStr<char> >,class std::allocator<class SoundReader *> >::_Kfn,struct std::less<class CStdStr<char> >,class std::allocator<class SoundReader *> >::const_iterator std::_Tree<class CStdStr<char>,struct std:air<class CStdStr<char> const ,class SoundReader *>,struct std::map<class CStdStr<char>,class SoundReader *,struct std::less<class CStdStr<char> >,class std::allocator<class SoundReader *> >::_Kfn,struct std::less<class CStdStr<char> >,class std::allocator<class SoundReader *> >::end(void)const
              0047cafa: class std::_Tree<int,struct std:air<int const ,struct TapNote>,struct std::map<int,struct TapNote,struct std::less<int>,class std::allocator<struct TapNote> >::_Kfn,struct std::less<int>,class std::allocator<struct TapNote> >::const_iterator std::_Tree<int,struct std:air<int const ,struct TapNote>,struct std::map<int,struct TapNote,struct std::less<int>,class std::allocator<struct TapNote> >::_Kfn,struct std::less<int>,class std::allocator<struct TapNote> >::find(int const &)const
              006d1568: class std::_Tree<class CStdStr<char>,struct std:air<class CStdStr<char> const ,class SoundReader *>,struct std::map<class CStdStr<char>,class SoundReader *,struct std::less<class CStdStr<char> >,class std::allocator<class SoundReader *> >::_Kfn,struct std::less<class CStdStr<char> >,class std::allocator<class SoundReader *> >::const_iterator std::_Tree<class CStdStr<char>,struct std:air<class CStdStr<char> const ,class SoundReader *>,struct std::map<class CStdStr<char>,class SoundReader *,struct std::less<class CStdStr<char> >,class std::allocator<class SoundReader *> >::_Kfn,struct std::less<class CStdStr<char> >,class std::allocator<class SoundReader *> >::end(void)const
              005ce743: void Player::HandleStep(int,class RageTimer const &,bool)
              0064cf2f: bool std::deque<struct Theme,class std::allocator<struct Theme> >::empty(void)const
              0056386a: void Actor::UpdateTweening(float)
              0064cf2f: bool std::deque<struct Theme,class std::allocator<struct Theme> >::empty(void)const
              0064cf2f: bool std::deque<struct Theme,class std::allocator<struct Theme> >::empty(void)const
              0056386a: void Actor::UpdateTweening(float)
              0064cf2f: bool std::deque<struct Theme,class std::allocator<struct Theme> >::empty(void)const
              00563f05: virtual void Actor::UpdateInternal(float)
              0064cf2f: bool std::deque<struct Theme,class std::allocator<struct Theme> >::empty(void)const
              0056386a: void Actor::UpdateTweening(float)
              005cd99b: void Player::Step(int,class RageTimer const &,bool)
              005cf601: void Player::CrossedRow(int)
              005ccf33: virtual void Player::Update(float)
              005a60ae: void BrightnessOverlay::SetActualBrightness(void)
              0064cf2f: bool std::deque<struct Theme,class std::allocator<struct Theme> >::empty(void)const
              00563d06: virtual void Actor::Update(float)
              0040f48f: Preference<bool>:perator bool const (void)const
              00563f05: virtual void Actor::UpdateInternal(float)
              0056dccb: virtual void ActorFrame::UpdateInternal(float)
              00563d06: virtual void Actor::Update(float)
              0056dce7: virtual void ActorFrame::UpdateInternal(float)
              00563d06: virtual void Actor::Update(float)
              006de3f6: void GameState::UpdateSongPosition(float,class TimingData const &,class RageTimer const &)
              004703f8: static class RageTimer RageTimer::Sum(class RageTimer const &,float)
              0062087f: virtual void Screen::Update(float)
              0065ca02: void ScreenGameplay::UpdateSongPosition(float)
              0065cc01: virtual void ScreenGameplay::Update(float)
              772bdbc8: KERNELBASE!InitOnceExecuteOnce [772b0000+dbb1+17]
              00542fc3: static __int64 ArchHooks::GetMicrosecondsSinceStart(bool)
              7778ddf4: ntdll!ZwReleaseMutant [77760000+2dde8+c]
              00552739: virtual void MutexImpl_Win32::Unlock(void)
              00470214: static float RageTimer::GetTimeSinceStart(bool)
              0046f917: virtual void RageMutex::Unlock(void)
              0046f9d7: LockMutex::~LockMutex(void)
              006da240: void GameSoundManager::Update(float)
              55901628: MSVCP60!std::_Lockit::~_Lockit [55900000+1614+14]
              0044861a: std::_Tree<class RageSound *,class RageSound *,struct std::set<class RageSound *,struct std::less<class RageSound *>,class std::allocator<class RageSound *> >::_Kfn,struct std::less<class RageSound *>,class std::allocator<class RageSound *> >::~_Tree<class RageSound *,class RageSound *,struct std::set<class RageSound *,struct std::less<class RageSound *>,class std::allocator<class RageSound *> >::_Kfn,struct std::less<class RageSound *>,class std::allocator<class RageSound *> >(void)
              0044841f: std::set<class RageSound *,struct std::less<class RageSound *>,class std::allocator<class RageSound *> >::~set<class RageSound *,struct std::less<class RageSound *>,class std::allocator<class RageSound *> >(void)
              004b7043: class Profile * ProfileManager::GetProfile(enum PlayerNumber)
              006e239d: float GameState::GetGoalPercentComplete(enum PlayerNumber)
              00612aaf: class ActorFrame * & std::vector<class ActorFrame *,class std::allocator<class ActorFrame *> >:perator[](unsigned int)
              0070fe19: void ScreenManager::Update(float)
              0046b93e: void RageTextureManager::Update(float)
              005602f1: void GameLoop(void)
              0055ee8c: main()
              777b5a43: ntdll!RtlInterlockedPopEntrySList [77760000+555f0+453]
              777a3711: ntdll!RtlAllocateHeap [77760000+43655+bc]
              777a3748: ntdll!RtlAllocateHeap [77760000+43655+f3]
              004884e1: void std::_Construct(class CourseEntryDisplay * *,class CourseEntryDisplay * const &)
              7540ec6b: MSVCRT!msize [75400000+ec1c+4f]
              7778dd84: ntdll!NtQueryInformationProcess [77760000+2dd78+c]
              777b73bc: ntdll!RtlEncodePointer [77760000+573a5+17]
              75410f5a: MSVCRT!onexit [75400000+10f20+3a]
              00554a5a: int GetWin32CmdLine(char * * &)
              00554abb: WinMain@16()
              0076a35a: WinMainCRTStartup()
              777bbf0c: ntdll!RtlInitializeExceptionChain [77760000+5beb4+58]

              Static log:
              StepMania 3.95 CVS (06-19-2005)
              Compiled Mon Jun 20 15:58:34 2005 (build 372)
              Log starting 2013-11-26 15:31:12
              Loading window: win32
              Windows 6.2 (unknown NT-based) build 9200 []
              Memory: 3909mb total, 4095mb swap (2253mb swap avail)
              Video driver: Intel(R) HD Graphics [Intel Corporation]
              9.17.10.2867, 9-26-2012 [pci\ven_8086&dev_0106&subsys_06491025]
              Drive: "ATA ST320LT020-9YG14SDM1" Driver: iaStorA DMA: N/A
              Drive: "MATSHITADVD-RAM UJ8C0 1.00" Driver: iaStorA DMA: N/A
              Sound device 0: Speakers (Realtek High Definiti, 6.2, MID 1, PID 100
              WARNING: Unknown sound driver name: ALSA
              DirectSound Driver: Primary Sound Driver
              DirectSound Driver: Speakers (Realtek High Definition Audio) {0.0.0.00000000}.{c77810db-bd60-42fa-8fce-834478568c77}
              DirectSound sample rates: 100..200000 (continuous)
              Couldn't load driver DirectSound: no hardware buffers available
              WARNING: Unknown sound driver name: ALSA-sw
              Sound driver: DirectSound-sw
              WARNING: Unknown lights driver name: Null
              Quality quotes:

              Originally posted by KgZ
              enjoy having every guy ask if they can get some love on their weiner
              Originally posted by Izzy
              I also like the nps scale. The standard ITG scale for harder files is blown out of proportion and no longer makes sense.
              Originally posted by kommisar
              nps is still a better idea for ratings
              Originally posted by klimtkiller
              there is 1 tip for people going to college. When you're in college, you'll be 16, which is the age where (where i live) you can get laid lawfully. basically, get laid asap when they look the best.
              Originally posted by Rapta
              My logic is that the brain processes in 60 FPS so I play 60 FPS.

              Comment

              • igotrhythm
                Fractals!
                • Sep 2004
                • 6535

                #22
                Re: 4 Hour 140 Stream Stamina Challenge - Index

                So one hour into the song on 2.0 rate?
                Originally posted by thesunfan
                I literally spent 10 minutes in the library looking for the TWG forum on Smogon and couldn't find it what the fuck is this witchcraft IGR

                Comment

                • EtienneSM
                  FFR Player
                  • Jan 2013
                  • 1724

                  #23
                  Re: 4 Hour 140 Stream Stamina Challenge - Index

                  Originally posted by igotrhythm
                  So one hour into the song on 2.0 rate?
                  I left it on AutoplayCPU on 1.0 rate. I looked up the error and if the score exceeds 2.147 Billion points, the game will crash. The song is unable to be completed due to the absurd amount of notes.
                  Quality quotes:

                  Originally posted by KgZ
                  enjoy having every guy ask if they can get some love on their weiner
                  Originally posted by Izzy
                  I also like the nps scale. The standard ITG scale for harder files is blown out of proportion and no longer makes sense.
                  Originally posted by kommisar
                  nps is still a better idea for ratings
                  Originally posted by klimtkiller
                  there is 1 tip for people going to college. When you're in college, you'll be 16, which is the age where (where i live) you can get laid lawfully. basically, get laid asap when they look the best.
                  Originally posted by Rapta
                  My logic is that the brain processes in 60 FPS so I play 60 FPS.

                  Comment

                  • PrawnSkunk
                    Administrator
                    FFR Simfile Author
                    FFR Administrator
                    • Dec 2007
                    • 3907

                    #24
                    Re: 4 Hour 140 Stream Stamina Challenge - Index

                    2^31-1 story of my life.

                    Comment

                    • rCaliberGX
                      D7 Elite Keymasher
                      FFR Simfile Author
                      • Jun 2012
                      • 2337

                      #25
                      Re: 4 Hour 140 Stream Stamina Challenge - Index

                      your sm install needs more stamina

                      Released!

                      Originally posted by Wayward Vagabond
                      you look like you're dSucks

                      Comment

                      • linky123456
                        FFR Veteran
                        • Nov 2004
                        • 134

                        #26
                        Re: 4 Hour 140 Stream Stamina Challenge - Index

                        Decompile sm, turn all integers into longs, recompile.

                        So simple, god.
                        Last edited by linky123456; 11-26-2013, 11:48 PM.
                        ffr has a forum?

                        Comment

                        • icontrolyourworld
                          Enjoy life!
                          FFR Simfile Author
                          • Oct 2007
                          • 4192

                          #27
                          Re: 4 Hour 140 Stream Stamina Challenge - Index

                          Originally posted by EtienneSM
                          Alright, so according to Stian, a song can't go after 100k notes into the song. So right now, I'm running it on 2x rate on AutoplayCPU to see if it's true. If it is, then this isn't a thing anymore :c. If not, then game on.
                          1hr 54min js challenge has like 99,998 arrows or something iirc lmfao
                          i remember running into this problem, when i first made the file it was 2hr 30min

                          Comment

                          • ilikexd
                            FFR Simfile Author
                            • Apr 2006
                            • 3207

                            #28
                            Re: 4 Hour 140 Stream Stamina Challenge - Index

                            just make 4 rolls that last for 4 hours and improvise

                            u cant drop them

                            Comment

                            • mr_candy
                              SPEEEEEEEEEEEEEEEEEEEEEED
                              • Jul 2008
                              • 196

                              #29
                              Re: 4 Hour 140 Stream Stamina Challenge - Index

                              linky hit the nail on the head^
                              Originally posted by hi19hi19
                              Dossar reached critical mass after the 9th Official and ascended to a being of pure Stepmanian energy.
                              You won't be seeing him in any more competitions as he has already joined his life force with the arrows.

                              In our hearts, every competitor is Dossar now. that or I'm guessing he's busy in school and doesn't want distractions.

                              Comment

                              • EtienneSM
                                FFR Player
                                • Jan 2013
                                • 1724

                                #30
                                Re: 4 Hour 140 Stream Stamina Challenge - Index

                                Originally posted by linky123456
                                Decompile sm, turn all integers into longs, recompile.

                                So simple, god.
                                Yes, because that's the first thing that would've came to mind when this happened. I don't even know what integers to change or whatever it is
                                Quality quotes:

                                Originally posted by KgZ
                                enjoy having every guy ask if they can get some love on their weiner
                                Originally posted by Izzy
                                I also like the nps scale. The standard ITG scale for harder files is blown out of proportion and no longer makes sense.
                                Originally posted by kommisar
                                nps is still a better idea for ratings
                                Originally posted by klimtkiller
                                there is 1 tip for people going to college. When you're in college, you'll be 16, which is the age where (where i live) you can get laid lawfully. basically, get laid asap when they look the best.
                                Originally posted by Rapta
                                My logic is that the brain processes in 60 FPS so I play 60 FPS.

                                Comment

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