My Trouble With Stepmania

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  • TheSaxRunner05
    The Doctor
    • Apr 2006
    • 6144

    #1

    My Trouble With Stepmania

    TL; DR - Half time tempo changes with halved note values are retarded

    Why do you stepartists feel the need to pit in so many half time tempo changes? It makes it impossible for me to pick a speed-mod sometimes. For example, Excalibur from the summer pack is a great song and was well stepped until the very end - when the stepper decided to put thirty seconds at a slow tempo (92?). If I raised the speed mod for that part, it would be to fast for me to pass the beginning. It's a good file I will probably never play again because I can't read the ending. Why wasn't it stepped with 16ths at the previous tempo to sustain readability?

    That is not the only song like that, either. While it isn't always fatal to my life bar, it makes the song harder to read for no good reason. Another file I have with for that reason is AA. I could easily combo it if it wasn't for that retarded halftime section in the middle (jn fact, AAA has one too, but only one measure of 32nds).

    Please stop this practice. It's dumb.
    /Rant
    Last edited by TheSaxRunner05; 07-19-2012, 10:31 PM. Reason: Punctuation


  • Gundam-Dude
    `~`
    FFR Simfile Author
    • Oct 2005
    • 7327

    #2
    Re: My Trouble With Stepmania

    use a cmod

    it's hard to believe anybody present day still uses an xmod for keyboard spread files that are not intended for xmod play. stepping decisions are completely up to the simfile author themselves and frankly one person complaining about something in a simfile isn't going to change anything. just learn to cope and adapt otherwise just don't play files you don't like in the first place. community packs are made to appeal to various audiences therefore it's only natural that you'll find files you won't like.
    Last edited by Gundam-Dude; 07-19-2012, 10:42 PM.


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    • TC_Halogen
      Rhythm game specialist.
      FFR Simfile Author
      FFR Music Producer
      • Feb 2008
      • 19376

      #3
      Re: My Trouble With Stepmania

      One of the things that you have to understand with community packs like these is that many of the files are catered to being expressive and correct with the song -- if the song takes a breather and relaxes (for example, lack of percussion), then a half BPM tempo is justifiable. In addition to this, most charts aren't created with x-modifiers in mind (which is why certain files will have NO C-MOD on their banners to indicate that you should in fact use a x-mod).

      I understand the frustration, but a lot of stepartists make their files with the intent of you following the rhythms/patterns properly without having to memorize slight (or vast) changes in tempo, which is why a very large majority of the players who are strong SM players use C-mods unless the song specifies otherwise.

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      • TheSaxRunner05
        The Doctor
        • Apr 2006
        • 6144

        #4
        Re: My Trouble With Stepmania

        I'm still using 3.9 and there are only two C-MOD options on the right of all the x2,x3s ect. Do I need higher than 3.9 to set my own CMod?


        Comment

        • Ohaider
          FFR Veteran
          • Jun 2012
          • 2893

          #5
          Re: My Trouble With Stepmania

          Basically go to themes > metrics.ini, then scroll down till you see a list of speedmods, just copy the format they use in the first 13(?) and create as many as you'd like

          Then go to Themes > Default > Languages > English.ini and scroll down till you see something that looks like 1x=1x 2x=2x etc and enter in whatever speed mod you added = itself


          (if i added C750 i'd add C750=C750)

          It's kind of a pain to locate all of it but best of luck

          Here's what my metrics.ini looks like
          Code:
          [ScreenOptionsMaster]
          # Player options
          Speed=6
          SpeedDefault=mod,C700
          Speed,1=mod,1x;name,x1
          Speed,2=mod,3x;name,x3
          Speed,3=mod,4x;name,x4
          Speed,4=mod,C500;name,C500
          Speed,5=mod,C600;name,C600
          Speed,6=mod,C700;name,C700
          and here's my english.ini

          Code:
          x1=x1
          x3=x3
          x4=x4
          C500=C500
          C600=C600
          C700=C700
          Flat=FLAT
          Bada bing

          Edit: Oh yeah if you run Windows 7 like me, you probably need to grant yourself access to changing the documents, simply right click metrics.ini and english.ini and go to properties, click the security tab, click edit, then it should pull up a box named "Permissions for (blah)" Highlight "Users" and check the boxes so it looks like this

          Last edited by Ohaider; 07-19-2012, 11:00 PM.

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          • SkRAWRk
            FFR Player
            • Jul 2011
            • 217

            #6
            Re: My Trouble With Stepmania

            I think you can still set your own c-mods in 3.9. I did it a while ago when I had 3.9, it's not too hard, just look it up~
            Ohey, a signature. Whut is this. o.o

            Comment

            • who_cares973
              FFR Player
              • Aug 2006
              • 15407

              #7
              Re: My Trouble With Stepmania

              you probably hate my files then lol

              Comment

              • psychoangel691
                Retired Staff
                FFR Simfile Author
                • Dec 2004
                • 10438

                #8
                Re: My Trouble With Stepmania

                Originally posted by who_cares973
                you probably hate my files then lol
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                Comment

                • Patashu
                  FFR Simfile Author
                  FFR Simfile Author
                  • Apr 2006
                  • 8609

                  #9
                  Re: My Trouble With Stepmania

                  I actually kind of agree, in that it's arbitrary that since the bpm halves the speed mod should half as well. Why not a gradual speed mod change, or just a 3/4ing, or whatever? This is why I like PIU's model of separating speed mod changes from bpm changes (and in fact allowing them to be per chart, which is something I think SM5 can do now).
                  Patashu makes Chiptunes in Famitracker:
                  http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
                  http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
                  Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
                  http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png

                  Comment

                  • dAnceguy117
                    new hand moves = dab
                    FFR Simfile Author
                    • Dec 2002
                    • 10097

                    #10
                    Re: My Trouble With Stepmania

                    I've found this to be a problem in the past. Sometimes people halve the default bpm which makes sense theoretically but hurts when it comes to playability. I hopes this makes sense b/c im drunk

                    Comment

                    • who_cares973
                      FFR Player
                      • Aug 2006
                      • 15407

                      #11
                      Re: My Trouble With Stepmania

                      nope

                      Comment

                      • skorpion9x
                        FFR Player
                        FFR Simfile Author
                        • Feb 2004
                        • 116

                        #12
                        Re: My Trouble With Stepmania

                        I've never used a C-mod. I think if a step artist uses half/double-time tempo changes, they are not intending for players to use c-mods! Otherwise, no reason not to just leave it the same tempo throughout.

                        I'm working on a simfile that ranges from 111 to 890 bpm. They're not really gimmicky bpm changes either - the song's bpm actually gets that high, and there are steps during each of those speeds and speeds in between. I think it would take away from the experience if you use a c-mod on it!

                        Comment

                        • Gundam-Dude
                          `~`
                          FFR Simfile Author
                          • Oct 2005
                          • 7327

                          #13
                          Re: My Trouble With Stepmania

                          You haven't been up to date with stepmania stepping techniques, skor, so it's understandable why you'd think that. Multiplying a file's BPM is an easy way to change a file's colour of notes, which can be used in discretion to better represent sections in a song. For example, if a song has a calm, chill section, some people would take the opportunity to use colour theory and represent that one section using -only- cyan/blue notes. To sync it properly, of course you'd need to thoroughly use BPM changes via DDReam.

                          Similarly, moches and I are responsible for the present day 192nd note usage trend which purposely offsets certain notes by a 192nd to represent specific sounds, just like how you would use holds or mines.

                          All in all, most people don't even use xmods nowadays other than for files -intended- for xmod (e.g. if it says no cmod in the song banner somewhere). Cmods are the standard.
                          Last edited by Gundam-Dude; 07-19-2012, 11:50 PM.


                          (Download My Magnum Opus, Solo Kpop Pack!)

                          My Simfiles (4key & 6key)

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                          • Xx{Midnight}xX
                            FFR Player
                            • Aug 2007
                            • 8548

                            #14
                            Re: My Trouble With Stepmania

                            Don't play MFDFY V2 then. It drops 3/4th of it's bpm in one section. (240 -> 60)

                            Like they said Use a C-Mod.

                            Comment

                            • dAnceguy117
                              new hand moves = dab
                              FFR Simfile Author
                              • Dec 2002
                              • 10097

                              #15
                              Re: My Trouble With Stepmania

                              wow I should not be allowed to have a smartphone. ANYWAY

                              Originally posted by Gundam-Dude
                              it's hard to believe anybody present day still uses an xmod for keyboard spread files that are not intended for xmod play.
                              I personally use xmods once in a while just for kicks. I think playing half-tempo sections with xmods can be a lot of fun, even if the simfile author probably planned on everyone using cmods.

                              Originally posted by TC_Halogen
                              I understand the frustration, but a lot of stepartists make their files with the intent of you following the rhythms/patterns properly without having to memorize slight (or vast) changes in tempo, which is why a very large majority of the players who are strong SM players use C-mods unless the song specifies otherwise.
                              that's probably the best explanation I've seen. no one should have to commit every song and its tempo changes to memory. there are far, far too many simfiles in existence.

                              Originally posted by skorpion9x
                              I'm working on a simfile that ranges from 111 to 890 bpm. They're not really gimmicky bpm changes either - the song's bpm actually gets that high, and there are steps during each of those speeds and speeds in between. I think it would take away from the experience if you use a c-mod on it!
                              you should definitely include "NO C-MODS" in the file's banner or subtitle. 99% of players use cmods unless specifically told not to do so.

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