A Midevil War?
Dark Knight (fighter) (10)- starts with Reinforced Leather Apparel; sword; 100 copper, 50 silver, 20 gold(65$)
Light Knight (fighter) (10)- starts with Reinforced Leather Apparel; sword; 100 copper, 50 silver, 20 gold(65$)
Archer (fighter) 9) -starts with Reinforced Leather Apparel; Quiver/Bow+Arrow; 70 copper, 40 silver, 10 gold(44$)
Warrior (fighter) (9)- starts with Reinforced Leather Apparel; Flail; 70 copper, 40 silver, 10 gold(44$)
Mage (magic) ( - starts with Magician's Robes; Dream Catcher; 90 copper, 60 silver, 20 gold(68$)
Wizard (magic) ( - starts with Magician's Robes; Wand; 90 copper, 60 silver, 20 gold(68$)
Worlock (magic) (5) - starts with Magician's Robes; Wand; 60 copper, 40 silver, 10 gold(42$)
Witch (magic) (6) - starts with Magician's Robes; Potion; 60 copper, 40 silver, 10 gold(42$)
Black Smith (middle) (7) - starts with Leather Accesories; Dagger; 50 copper, 40 silver, 10 gold(40$)
Merchant (middle) (6) - starts with Leather Accesories; Quiver; 100 copper, 70 silver, 40 gold(65$)
Sailor (middle) (7) - starts with Leather Accesories; Spear; 80 copper, 40 silver, 10 gold(46$)
Slave Owner (middle) (4) – starts with Leather Accessories ; Spear; 80 copper, 40 silver, 10 gold(46$)
King (royal) (10) - starts with Fleece Robe; 200 gold(200$)
Queen (royal) (9) - starts with Fleece Robe; 170 gold(170$)
Prince (royal) (7) - starts with Fleece Robe; 150 gold(150$)
Princess (royal) (9) - starts with Fleece Robe; 120 gold(120$)
Peseant (lower) (6) - starts with Plain Clothes; Spear; 50 copper, 20 silver, (20$)
Servant (lower) (5) - starts with Plain Clothes; Spear; 50 copper, 20 silver, (20$)
Jester (lower) (4) - starts with Plain Clothes; 45 copper, 10 silver, (14$)
[COLOR="blue"]Slave (lower) (4) - starts with Tattered Rags; Spear; 10 copper, 2 silver (1000$ gold stashed and only gets if both king dies)
Shoppe for the Fighter Class
Reinforced Leather Apparel – guards 2 Pain Points [30$]
Reinforced Steel Armor – guards 4 pain points [40$]
Welded Iron and Steel Armor – guards 6 Pain Points [50$]
Mineral Enforced Armor – guards 5 Pain Points [60$]
Lead Plated Armor- guards 7 Pain Points [75$]
Spear – takes 1 Pain Point [30$]
Javlin – takes 2 Pain Points [46$]
Jouster – takes 3 Pain Points [58$]
Quiver (must have one before you can purchase bow+arrow) – hold arrows but does nothing without Bow+Arrow [30$]
Bow+Arrow - takes 2 Pain Points but cannot be used without a Quiver [30$]
Dagger – takes 2 Pain Points [50$]
Sword – takes 7 Pain Points [100$]
Flail – takes 3 Pain Points [80$]
Penicillin - recovers 1 Pain Point [40$]
Amoxocillin - recovers 3 Pain Points [47$]
Healing Potion- recovers 5 Pain Points [64$]
Healing Herbs - recovers 7 Pain Points [138$]
Rejuvination Spells - recovers 9 Pain Points [186$]
Shoppe for the Royal Class
Fleece Robe – guards 1 Pain Point [84$]
Silk Robe - guards 2 Pain Points [97$]
Fox Fur Robe - guards 3 Pain Points [102$]
Leather Interior and Suede Exterior Robe - guards 5 Pain Points [111$]
Spear – takes 1 Pain Point [40$]
Dagger – takes 2 Pain Points [54$]
Sword – takes 7 Pain Points [79$]
Flail – takes 3 Pain Points [62$]
Send Servant - takes 3 Pain Points [62$]
Send Knight - takes 5 Pain Points [70$]
Crown - takes 8 Pain Points [192$]
Penicillin - recovers 1 Pain Point [39$]
Amoxocillin - recovers 3 Pain Points [56$]
Potion- recovers 5 Pain Points [79$]
Healing Herbs - recovers 7 Pain Points [110$]
Rejuvination Spells - recovers 9 Pain Points [193$]
Shoppe for the Middle Class
Plain Clothes - guards 1 Pain Point [45$]
Leather Accesories - guards 3 Pain Points [65$]
Tightly Woven Wool - guards 4 Pain Points [79$]
Spear – takes 1 Pain Point [29$]
Dagger – takes 2 Pain Points [36$]
Penicillin - recovers 1 Pain Point [24$]
Amoxocillin - recovers 3 Pain Points [31$]
Potion- recovers 5 Pain Points [48$]
Healing Herbs - recovers 7 Pain Points [61$]
Rejuvination Spells - recovers 9 Pain Points [98$]
Shoppe for the Magic Class
Magician's Robes - guards 1 Pain Point [45$]
Cap and Accesories - guards 3 Pain Points [55$]
Dragon Hide Attire - guards 4 Pain Points [68$]
Pheonix Feather Woven Robes equipt w/ Dragon and Hippogriff Leather - guards 5 Pain Points [74$]
Spear – takes 1 Pain Point [23$]
Wand – takes 6 Pain Points [92$]
Blue Potion – takes 2 Pain Points [39$]
Green Poition - takes 3 Pain Points [45$]
Red Potion - takes 5 Pain Points [67$]
Poison - takes 4 Pain Points [53$]
Pheonix, Dragon, and Hippogriff Wand – takes 8 Pain Points [100$]
Dream Catcher – takes 3 Pain Points [45$]
Spell Book – Must have to use the Wand [50$]
Penicillin - recovers 1 Pain Point [30$]
Amoxocillin - recovers 3 Pain Points [40$]
Potion- recovers 5 Pain Points [60$]
Healing Herbs - recovers 7 Pain Points [70$]
Rejuvination Spells - recovers 9 Pain Points [100$]
Shoppe for the Lower Class
Tattered Rags - guards 1 Pain Point [8$]
Plain Clothes - guards 2 Pain Points [10$]
Wool Garments - guards 4 Pain Points [14$]
Dagger - takes 2 Pain Points [13$]
Spear – takes 1 Pain Point [14$]
Experienced Skills - takes 5 Pain Points [31$]
Penicillin - recovers 1 Pain Point [6$]
Amoxocillin - recovers 3 Pain Points [10$]
Potion- recovers 5 Pain Points [17$]
Healing Herbs - recovers 7 Pain Points [21$]
Rejuvination Spells - recovers 9 Pain Points [34$]
$Money$ 1 Gold = 5 copper
1 Silver = 2 copper
1 Copper = 1 copper
Rules
-All Players may steal but doing so costs them 2 Pain Points
Stealing – You choose a player(s) to steal from and you get ½ of their money and 1 weapon or medicine item or clothing (random).
-All Items in the Shoppes are in a standard currency rate of gold. Monetary conversion should be done by the player.
-Can trade with other players during any phase. Trades are done through me. Example:
Player 1: I have 30$, need 2. I'll trade you item x.
Player 2: Deal.
Host: Player 1 gets 2$, Player 2 gets item x. OR Player 1 has insufficient funds to complete this
transaction.
-You get payed every other day
Dark Knight (fighter) (10)- starts with Reinforced Leather Apparel; sword; 100 copper, 50 silver, 20 gold(65$)
Light Knight (fighter) (10)- starts with Reinforced Leather Apparel; sword; 100 copper, 50 silver, 20 gold(65$)
Archer (fighter) 9) -starts with Reinforced Leather Apparel; Quiver/Bow+Arrow; 70 copper, 40 silver, 10 gold(44$)
Warrior (fighter) (9)- starts with Reinforced Leather Apparel; Flail; 70 copper, 40 silver, 10 gold(44$)
Mage (magic) ( - starts with Magician's Robes; Dream Catcher; 90 copper, 60 silver, 20 gold(68$)
Wizard (magic) ( - starts with Magician's Robes; Wand; 90 copper, 60 silver, 20 gold(68$)
Worlock (magic) (5) - starts with Magician's Robes; Wand; 60 copper, 40 silver, 10 gold(42$)
Witch (magic) (6) - starts with Magician's Robes; Potion; 60 copper, 40 silver, 10 gold(42$)
Black Smith (middle) (7) - starts with Leather Accesories; Dagger; 50 copper, 40 silver, 10 gold(40$)
Merchant (middle) (6) - starts with Leather Accesories; Quiver; 100 copper, 70 silver, 40 gold(65$)
Sailor (middle) (7) - starts with Leather Accesories; Spear; 80 copper, 40 silver, 10 gold(46$)
Slave Owner (middle) (4) – starts with Leather Accessories ; Spear; 80 copper, 40 silver, 10 gold(46$)
King (royal) (10) - starts with Fleece Robe; 200 gold(200$)
Queen (royal) (9) - starts with Fleece Robe; 170 gold(170$)
Prince (royal) (7) - starts with Fleece Robe; 150 gold(150$)
Princess (royal) (9) - starts with Fleece Robe; 120 gold(120$)
Peseant (lower) (6) - starts with Plain Clothes; Spear; 50 copper, 20 silver, (20$)
Servant (lower) (5) - starts with Plain Clothes; Spear; 50 copper, 20 silver, (20$)
Jester (lower) (4) - starts with Plain Clothes; 45 copper, 10 silver, (14$)
[COLOR="blue"]Slave (lower) (4) - starts with Tattered Rags; Spear; 10 copper, 2 silver (1000$ gold stashed and only gets if both king dies)
Shoppe for the Fighter Class
Reinforced Leather Apparel – guards 2 Pain Points [30$]
Reinforced Steel Armor – guards 4 pain points [40$]
Welded Iron and Steel Armor – guards 6 Pain Points [50$]
Mineral Enforced Armor – guards 5 Pain Points [60$]
Lead Plated Armor- guards 7 Pain Points [75$]
Spear – takes 1 Pain Point [30$]
Javlin – takes 2 Pain Points [46$]
Jouster – takes 3 Pain Points [58$]
Quiver (must have one before you can purchase bow+arrow) – hold arrows but does nothing without Bow+Arrow [30$]
Bow+Arrow - takes 2 Pain Points but cannot be used without a Quiver [30$]
Dagger – takes 2 Pain Points [50$]
Sword – takes 7 Pain Points [100$]
Flail – takes 3 Pain Points [80$]
Penicillin - recovers 1 Pain Point [40$]
Amoxocillin - recovers 3 Pain Points [47$]
Healing Potion- recovers 5 Pain Points [64$]
Healing Herbs - recovers 7 Pain Points [138$]
Rejuvination Spells - recovers 9 Pain Points [186$]
Shoppe for the Royal Class
Fleece Robe – guards 1 Pain Point [84$]
Silk Robe - guards 2 Pain Points [97$]
Fox Fur Robe - guards 3 Pain Points [102$]
Leather Interior and Suede Exterior Robe - guards 5 Pain Points [111$]
Spear – takes 1 Pain Point [40$]
Dagger – takes 2 Pain Points [54$]
Sword – takes 7 Pain Points [79$]
Flail – takes 3 Pain Points [62$]
Send Servant - takes 3 Pain Points [62$]
Send Knight - takes 5 Pain Points [70$]
Crown - takes 8 Pain Points [192$]
Penicillin - recovers 1 Pain Point [39$]
Amoxocillin - recovers 3 Pain Points [56$]
Potion- recovers 5 Pain Points [79$]
Healing Herbs - recovers 7 Pain Points [110$]
Rejuvination Spells - recovers 9 Pain Points [193$]
Shoppe for the Middle Class
Plain Clothes - guards 1 Pain Point [45$]
Leather Accesories - guards 3 Pain Points [65$]
Tightly Woven Wool - guards 4 Pain Points [79$]
Spear – takes 1 Pain Point [29$]
Dagger – takes 2 Pain Points [36$]
Penicillin - recovers 1 Pain Point [24$]
Amoxocillin - recovers 3 Pain Points [31$]
Potion- recovers 5 Pain Points [48$]
Healing Herbs - recovers 7 Pain Points [61$]
Rejuvination Spells - recovers 9 Pain Points [98$]
Shoppe for the Magic Class
Magician's Robes - guards 1 Pain Point [45$]
Cap and Accesories - guards 3 Pain Points [55$]
Dragon Hide Attire - guards 4 Pain Points [68$]
Pheonix Feather Woven Robes equipt w/ Dragon and Hippogriff Leather - guards 5 Pain Points [74$]
Spear – takes 1 Pain Point [23$]
Wand – takes 6 Pain Points [92$]
Blue Potion – takes 2 Pain Points [39$]
Green Poition - takes 3 Pain Points [45$]
Red Potion - takes 5 Pain Points [67$]
Poison - takes 4 Pain Points [53$]
Pheonix, Dragon, and Hippogriff Wand – takes 8 Pain Points [100$]
Dream Catcher – takes 3 Pain Points [45$]
Spell Book – Must have to use the Wand [50$]
Penicillin - recovers 1 Pain Point [30$]
Amoxocillin - recovers 3 Pain Points [40$]
Potion- recovers 5 Pain Points [60$]
Healing Herbs - recovers 7 Pain Points [70$]
Rejuvination Spells - recovers 9 Pain Points [100$]
Shoppe for the Lower Class
Tattered Rags - guards 1 Pain Point [8$]
Plain Clothes - guards 2 Pain Points [10$]
Wool Garments - guards 4 Pain Points [14$]
Dagger - takes 2 Pain Points [13$]
Spear – takes 1 Pain Point [14$]
Experienced Skills - takes 5 Pain Points [31$]
Penicillin - recovers 1 Pain Point [6$]
Amoxocillin - recovers 3 Pain Points [10$]
Potion- recovers 5 Pain Points [17$]
Healing Herbs - recovers 7 Pain Points [21$]
Rejuvination Spells - recovers 9 Pain Points [34$]
$Money$ 1 Gold = 5 copper
1 Silver = 2 copper
1 Copper = 1 copper
Rules
-All Players may steal but doing so costs them 2 Pain Points
Stealing – You choose a player(s) to steal from and you get ½ of their money and 1 weapon or medicine item or clothing (random).
-All Items in the Shoppes are in a standard currency rate of gold. Monetary conversion should be done by the player.
-Can trade with other players during any phase. Trades are done through me. Example:
Player 1: I have 30$, need 2. I'll trade you item x.
Player 2: Deal.
Host: Player 1 gets 2$, Player 2 gets item x. OR Player 1 has insufficient funds to complete this
transaction.
-You get payed every other day





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