Can Can [50 or 52]

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  • MosaicMan3
    FFR Veteran
    • Jul 2013
    • 108

    #1

    Can Can [50 or 52]

    As this is my first Contested Chart, please bear with me.

    I would consider this song at least a 52 because not only is it a jump dominant song, which we all know was one of the hardest patterns for us all to overcome initially. But it also contains, trills and anchors. This is one of the more diverse songs I've played around that level. Not only is this a diverse song, but lets compare the max NPS to fellow 50's.

    Can Can - 18NPS
    Immigraniada - 15NPS
    Final Fantasy 3 Boss - 14NPS
    Gaussian Blur 3 - 14NPS
    Duality - 14NPS
    Fast Rap Battle - 14NPS
    Duck Hunt - 14NPS
    Blaze - 13NPS
    The Prototype - 12NPS
    This was just a random batch of 50's I clicked on

    18NPS vs the average of 13.75NPS, is a clear indicator that Can Can is an outlier.

    Last but not least, lets compare Can Can [50] to Hungarian Dance #5 [53]. These are 2 songs in the same genre, clearly they are completely different in style, but lets look at the numbers.

    Not only is Hungarian Dance a mere 10NPS, but it also has 721 AAA's and 6,653 FC's. Compared to Can Can's 150 AAA's and 614 FC's. If Can Can was easier to AAA why haven't more people tackled it? Because it is flat out, more difficult to FC not to mention AAA.

    On a personal note, I FC'd every song 1-50, and Can Can was the last song for me to FC. Moreover I FC'd all of the classical songs through Tambourin Chinois [56] before I could FC Can Can.
    [
  • Dynam0
    The Dominator
    • Sep 2005
    • 8987

    #2
    Re: Can Can [50 or 52]

    Originally posted by MosaicMan3
    As this is my first Contested Chart, please bear with me.

    I would consider this song at least a 52 because not only is it a jump dominant song, which we all know was one of the hardest patterns for us all to overcome initially. But it also contains, trills and anchors. This is one of the more diverse songs I've played around that level. Not only is this a diverse song, but lets compare the max NPS to fellow 50's.

    Can Can - 18NPS
    Immigraniada - 15NPS
    Final Fantasy 3 Boss - 14NPS
    Gaussian Blur 3 - 14NPS
    Duality - 14NPS
    Fast Rap Battle - 14NPS
    Duck Hunt - 14NPS
    Blaze - 13NPS
    The Prototype - 12NPS
    This was just a random batch of 50's I clicked on

    18NPS vs the average of 13.75NPS, is a clear indicator that Can Can is an outlier.

    Last but not least, lets compare Can Can [50] to Hungarian Dance #5 [53]. These are 2 songs in the same genre, clearly they are completely different in style, but lets look at the numbers.

    Not only is Hungarian Dance a mere 10NPS, but it also has 721 AAA's and 6,653 FC's. Compared to Can Can's 150 AAA's and 614 FC's. If Can Can was easier to AAA why haven't more people tackled it? Because it is flat out, more difficult to FC not to mention AAA.

    On a personal note, I FC'd every song 1-50, and Can Can was the last song for me to FC. Moreover I FC'd all of the classical songs through Tambourin Chinois [56] before I could FC Can Can.

    Though the other arguments seem sound, the statement in bold is not. Hungarian Dance #5 was released near the peak of FFR's activity, a full 5 years before Can Can was released. It's no surprise why there are much more AAAs/FCs.

    In the future I think a better basis of comparison for something like this is percentage of AAAs/FCs compared to total players.

    Hungarian Dance #5
    AAA rate - 0.68%
    FC rate - 1.07%

    Can Can
    AAA rate - 2.29%
    FC rate - 9.25%

    Even in making this comparison, you can see how flawed the method is due to the fact that many of the people who played Hungarian Dance #5 also had more difficult playing restrictions that came with the time. Also because it has been around for so long, a lot more casual players would have plays on it than on Can Can.

    For files released in a similar time period I think it's an acceptable comparison to make though.
    Last edited by Dynam0; 10-24-2014, 10:07 AM.

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    • SK8R43
      D7 Elite Keymasher
      • Jan 2008
      • 4683

      #3
      Re: Can Can [50 or 52]

      Can Can is extremely tricky. It actually took me a bit of time past when i should have had it aaad to aaa it. It has so many patterns to screw up on, not only your aaa but also your fc. Not to mention that ending, so hard. I'm no expert in difficulty ratings but i do say its a bit underrated for sure.
      Thee Burstinator

      Comment

      • rushyrulz
        Digital Dancing!
        FFR Simfile Author
        FFR Music Producer
        • Feb 2006
        • 12985

        #4
        Re: Can Can [50 or 52]

        Hungarian Dance #5 has been played almost 600,000 times more than Can Can, so it's to be expected that HD#5 would have much a much larger FC/AAA count.

        That being said, Can Can does seem harder than the other songs that are 50s. The most difficult section is in the end as well (IIRC), which should add to the overall difficulty of the file.

        I'll agree at 52.


        Comment

        • noname219
          FFR Wiki Admin
          • May 2007
          • 1694

          #5
          Re: Can Can [50 or 52]

          Originally posted by MosaicMan3
          Last but not least, lets compare Can Can [50] to Hungarian Dance #5 [53]. These are 2 songs in the same genre, clearly they are completely different in style, but lets look at the numbers.

          Not only is Hungarian Dance a mere 10NPS, but it also has 721 AAA's and 6,653 FC's. Compared to Can Can's 150 AAA's and 614 FC's. If Can Can was easier to AAA why haven't more people tackled it? Because it is flat out, more difficult to FC not to mention AAA.
          Because Hungarian Dance was added in 2006 and Can Can in 2011.
          Compare that with Champion Freeverse, a 53 released around the same time (early 2011) and you get 164 AAA and 890 FC, almost the same amount. edit : well, ninja'd on that
          Anyway, I believe Can Can is massively underrated and very hard to tackle due to patterns you aren't used to see at this level (notably the transition with 34 jumps + the end like others said). I would say definitely 52, if not more.
          Last edited by noname219; 10-24-2014, 10:13 AM.

          Comment

          • VisD
            FFR Simfile Author
            FFR Simfile Author
            • Jun 2007
            • 1196

            #6
            Re: Can Can [50 or 52]

            I always thought this was vastly underrated. Like seriously, this is close to VC level, if not right up there.

            There are four hard parts in this:
            [34] jacks with xx..xx..xx pattern
            4[34] jacks with this same pattern
            13431343134313431343...
            [34]1[34]1[34]1[34]1....

            These are really unusual patterns that you won't find in many other files, which already contributes to the difficulty because of how little practice one normally has on these patterns. The 1343... etc type of pattern in particular is the kind of thing that will seem doable to those above a certain baseline skill level, but for those below, it's completely impossible to hit properly without racking up a huge number of goods and averages.

            This is at least a 53, if not a 54 or 55.


            Comment

            • AutotelicBrown
              Under the scarlet moon
              FFR Simfile Author
              • Jan 2014
              • 923

              #7
              Re: Can Can [50 or 52]

              That's not really relevant for the rating but from my experience with it, could be easily low-VC, I got the AAA when there was less than 10 AAAs left for me on the 50-59 range. Anyway, I will build from VisD post that highlights the main hard parts:

              Originally posted by VisD
              [34] jacks with xx..xx..xx pattern
              Three 2-framed one-handed jumpjacks somewhat oddly spaced due to conversion. At the very least is very annoying to hit properly.

              Originally posted by VisD
              4[34] jacks with this same pattern
              I'm guessing you mean the 4[24]. Not as bad, but points for being towards the end after the next pattern.

              Originally posted by VisD
              13431343134313431343...
              Quite an unusual pattern, especially around that difficulty. Probably the hardest part with such an uncomfortable anchoring.

              Originally posted by VisD
              [34]1[34]1[34]1[34]1....
              Reminds me of mortal kombat metal menu and posers listen to fakebit music. It wouldn't be so bad if it wasn't at the very end but either way is a pattern that takes a good amount of control to nail.

              I understand the current rating as the only 'really hard' part is the first anchor, but I'd say the overall annoyance of those other highlighted parts really merits a 53 at least.
              Play my files

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              • gstarfire
                FFR Player
                • Apr 2014
                • 256

                #8
                Re: Can Can [50 or 52]

                I totally agree this is a bit harder than a 50. I still haven't FC'd this though I've FC'd songs much higher. The patterns are really fast at the end and it's just a bit odd too. I think maybe 53 or so.

                Comment

                • Xiz
                  TWG Chaos
                  FFR Simfile Author
                  • Feb 2012
                  • 3399

                  #9
                  Re: Can Can [50 or 52]

                  52 or 53 imo.
                  Last edited by Xiz; 10-29-2014, 09:51 AM.

                  Comment

                  • PhantomPuppy
                    Washed and Irrelevant D7
                    • May 2012
                    • 1808

                    #10
                    Re: Can Can [50 or 52]

                    alright yea, i tried it out. only played it once, but it doesn't feel like a 50. maybe just a tad higher, around 53?

                    10th OT (D3): 13th
                    11th OT (D6): 11th
                    12th OT (D6): 6th
                    13th OT (D7): 31st
                    14th OT (D7): 25th
                    15th OT (D7): LAST PLACE LOL
                    16th OT (D7): LAST PLACE LOL


                    Originally posted by Funnygurl555
                    you know what they say

                    under all the rust is really shiny...……… metal

                    Comment

                    • TheSaxRunner05
                      The Doctor
                      • Apr 2006
                      • 6144

                      #11
                      Re: Can Can [50 or 52]

                      I would vote 54 for the ending primarily


                      Comment

                      • Zapmeister
                        FFR Player
                        • Sep 2012
                        • 466

                        #12
                        Re: Can Can [50 or 52]

                        i kind of agree that the somewhat unique pattern at the end makes it a 53 but there is literally no point in posting in this thread because there have been 15 threads approved in this forum about songs with difficulty <=60 since march last year and despite almost all of them reaching a consensus only 2 ever got changed

                        Theorem: If you have a large enough number of monkeys, and a large enough number of computer keyboards, one of them will sight-read AAA death piano on stealth. And the ffr community will forever worship it. Proof Example

                        ask me anything here

                        mashed FCs: 329

                        r1: 5
                        r2: 4
                        r3: 6
                        r4: 8
                        r5: 3
                        r6: 5
                        r7: 15
                        final position: 4th

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