Trisection v2 [12 or 11]

Collapse
This topic is closed.
X
X
 
  • Time
  • Show
Clear All
new posts
  • Riotpolice
    "Reach For The Stars"
    • Nov 2010
    • 1921

    #1

    Trisection v2 [12 or 11]

    I was playing this file, but I feel it is not a 12 for these particular reasons:

    -It is not as fast paced as most of the other 12's

    -Although the jumpgluts are fast, they are only for a short period of time

    -The jumpstreaming 24ths are not that bad

    -The NPS for the song is just 18. This is nowhere near as fast as files like No Purpose Flour, which reaches peaks of 27 NPS

    If I am wrong, then the level should stay, but I feel it should be changed to a 11.
    Whats your opinion?
    Last edited by Riotpolice; 05-19-2012, 02:37 PM. Reason: Edit: PS: Its still a great file tho :)
    Originally posted by hi19hi19
    Also why is "summon" in quotation marks as usually that signifies an alternate meaning like for example last night I "visited" your mother but it really means last night I "fucked her in the ass" so exactly what is the subtext of "summon" because I am not sure I am comfortable with the implications

    Originally posted by m0de
    im usually the "nice guy" around these parts.. but this is bad, and you should feel bad. i would rather dip my balls in honey and hover them over a red ant hill than to ever hear such butchered crap.
  • alloyus
    ¯\_(ツ)_/¯
    FFR Simfile Author
    • Oct 2006
    • 3269

    #2
    Re: Trisection v2 [12 or 11]

    Totally an 11. ~210 BPM light jumpstream probably is what put this up there (in my eyes), but it's light enough that this can still pass as an FMO (PCS is like 190 or something but has denser sections than this and it's an FMO). The jump-jack triplets are another thing that make this seem difficult maybe, but look at Gymnastics. There are only a couple of sections of jumpjacks in that song but it's definitely faster and it's still FMO also. Repeating 431432 or whatever patterns are also difficult but Gaussian Blur does them at ~200 BPM or something and it's also FMO. So yeah :P

    ^FFP_D0pey btw

    Comment

    • j-rodd123
      End of the road
      • Oct 2006
      • 3692

      #3
      Re: Trisection v2 [12 or 11]

      definitely an 11, i'm not good at going into detail and analyzing songs bla bla bla, but patterns aren't terrible, not super dense, just some annoying jump jacks. Plus I can not sightread 14 goods on an fgo xD

      Originally posted by FictionJunction
      wow

      Comment

      • bob bob
        This Is How We Do It~
        • Oct 2006
        • 3226

        #4
        Re: Trisection v2 [12 or 11]

        11 , the 24th sections are not actually that fast plus the jacks are few and far between outside the beginning and ending

        high fmo though
        Best AAA's: NAINAI69, Eradication, Since 1983
        Best Non AAA's: Gunkienen Tarusuigin, (1-0-1-1), Pandora (6-0-1-0) Rotary Slicers MISSFLAG
        Waiting for 2 Million members...
        5th Place: 7th Official Tournament D5


        Comment

        • igotrhythm
          Fractals!
          • Sep 2004
          • 6535

          #5
          Re: Trisection v2 [12 or 11]

          Agreed with the others up there. Existing FMOs have patterns that are more challenging than what this file has to offer: Midnight Dragon and Starwolf with faster three-note 24th rolls (Starwolf even throws in jumps), Need Me and BB Evo with jumps one after another, Cinnamon Roll with pretty much everything: Length, speed, density, bursts.

          However, the aforementioned rolls kill PA in a way that those other songs can't match only due to the sheer length: In terms of keeping goods down, I have more of an issue with October than this, but in terms of The Bens I have a huge block at 1036 combo when the jumpstream gives way to the rolls.

          Gonna say this is an 11.
          Originally posted by thesunfan
          I literally spent 10 minutes in the library looking for the TWG forum on Smogon and couldn't find it what the fuck is this witchcraft IGR

          Comment

          • mrpreggers
            D7 Elite Keymasher
            • Feb 2011
            • 3393

            #6
            Re: Trisection v2 [12 or 11]

            You guys better stop it.. I was gonna make this my first 12 AAA >:O

            Comment

            • Poison-
              Nope
              FFR Simfile Author
              • Nov 2010
              • 3772

              #7
              Re: Trisection v2 [12 or 11]

              Definitely an 11. I don't see how this was even considered a 12.

              Comment

              • yo man im awesome
                soleil ardent
                FFR Simfile Author
                • May 2007
                • 6514

                #8
                Re: Trisection v2 [12 or 11]

                Rofl they made this an FGO?

                Originally posted by choof
                you double dad loving dipshit
                Originally posted by t-rogdor
                dammit now i have to smoke a picture of choof out of a bong
                Originally posted by smartdude1212
                I can't be the only guy who has wondered what it'd be like to menstruate all over the shower.

                Comment

                • hi19hi19
                  lol happy
                  FFR Simfile Author
                  • Oct 2005
                  • 12194

                  #9
                  Re: Trisection v2 [12 or 11]

                  Originally posted by yo man im awesome
                  Rofl they made this an FGO?
                  ^^


                  Comment

                  • i love you
                    Live a wonderful life~
                    FFR Simfile Author
                    • Oct 2006
                    • 7313

                    #10
                    Re: Trisection v2 [12 or 11]

                    Originally posted by yo man im awesome
                    Rofl they made this an FGO?
                    LOL ^
                    ===============================
                    The idea that RDCP 3 may come out in the future is a fun thought to have~
                    ===============================

                    Comment

                    • trumaestro
                      I don't get no respect
                      FFR Simfile Author
                      • Jun 2006
                      • 1332

                      #11
                      Re: Trisection v2 [12 or 11]

                      It was harder, but the judges didn't like handgluts and other stuff

                      Comment

                      • SK8R43
                        D7 Elite Keymasher
                        • Jan 2008
                        • 4683

                        #12
                        Re: Trisection v2 [12 or 11]

                        Its fine as a 12...
                        Thee Burstinator

                        Comment

                        • Xx{Midnight}xX
                          FFR Player
                          • Aug 2007
                          • 8548

                          #13
                          Re: Trisection v2 [12 or 11]

                          Originally posted by trumaestro
                          It was harder, but the judges didn't like handgluts and other stuff
                          I can't say I blame them.

                          Comment

                          • DossarLX ODI
                            Batch Manager
                            Game Manager
                            FFR Simfile Author
                            • Mar 2008
                            • 14989

                            #14
                            Re: Trisection v2 [12 or 11]

                            Hardest parts to do physically are the [13][24][34] 16th jumps, those are the easiest patterns to trip up on

                            Nothing in this file really demands that of what's expected in other FGOs expect for the jumpgluts I mentioned. The 143143143143 triplets can be annoying when you're trying to AAA, but objectively the physical factor isn't really demanding enough to make this an FGO.

                            tl;dr song has some weird jumpglut transitions and the triplets can be annoying for scoring, but high FMO
                            Originally posted by hi19hi19
                            oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

                            Comment

                            • iironiic
                              D6 FFR Legacy Player
                              FFR Simfile Author
                              • Jan 2009
                              • 4342

                              #15
                              Re: Trisection v2 [12 or 11]

                              High FMO. Jumpgluts are not as aggressive as Piano Etude (Gymnastics) and are relatively lenient in terms of pattern choices. The 24ths repetitive patterns are a tad slower than Starwolf's 24ths. The 24th jumpstreams are probably the hardest part of the song, but the patterns are doable considering the speed of those 24ths.

                              Comment

                              Working...