Camel [10 or 11]

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  • DossarLX ODI
    Batch Manager
    Game Manager
    FFR Simfile Author
    • Mar 2008
    • 14989

    #1

    Camel [10 or 11]

    Statistical data

    Difficulty: 10
    Release Date: 06-01-11
    Song Length: 2:24
    Number of AAAs: 37
    Number of FCs: 213
    Number of Players: 946
    # of Times Played: 3,051

    A blackflag is rank 39. Nine goods is rank 93. Rank 200 is over 50 goods. This is very harsh for a VC scoreboard. It's also been out for a little while, 10 months.
    1. From notes ~60-220 we see a lot of colored technical gallops and polyrhythms going on, a good amount of them one handed.
    2. From notes ~250-450, more technicality and one handed gallops.
    3. Then we get to notes ~500-570 you have fast 48th triplets (300 bpm 16th equivalent), the majority of them one-handed. This is very rare to see in any VC file.
    4. After the polyrhythms at ~720-740, you have the infamous one-handed 64th "cameljacks".
    5. Notes ~1030-1065 you have a huge amount of color technicality going on.


    Overall it's a very color-heavy file with a lot of polyrhythms and one handed gallops, with weird fast one handed parts which you would never see in any other VC. Even if you tried cheating them as [34]3, you risk bootraps to compensate for having to deal with a frame interval higher than zero (and those cameljacks are FAST). Like I said, I have never seen any other VC in game with one handed sections this fast.
    Originally posted by hi19hi19
    oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file
  • rayword45
    Local Teenage Wastebasket
    FFR Simfile Author
    • Feb 2007
    • 3212

    #2
    Re: Camel [10 or 11]

    True, the one-handed sections are atrocious, although IMO only the 64ths are noticeable.

    After playing it, yes it's colorful and tricky, but it lacks the speed to be an FMO. spanish, while easier then this song overall, is quite comparable and has more fast sections.
    The above post has a 50% chance of being useless. Potentially. Maybe.

    BEST AAAs: WANDERLUST, Pandora, Necropotence, Mourning The Lost, Eradication, Feldschlacht

    Hey, we need some users on this site. Please join.

    And if you have not recommended any albums yet, do so. Please. I have a goal to reach. Here.
    NO WAIT THAT SHIT'S OLD GO HERE INSTEAD.

    Comment

    • bballa48
      FFR Veteran
      • Jan 2007
      • 1496

      #3
      Re: Camel [10 or 11]

      Originally posted by rayword45
      True, the one-handed sections are atrocious, although IMO only the 64ths are noticeable.

      After playing it, yes it's colorful and tricky, but it lacks the speed to be an FMO. spanish, while easier then this song overall, is quite comparable and has more fast sections.
      Speed is but one component of skill. Some of those camel jack type things require an absurd amount of one hand trill ability (not to mention great reading skills). It is an 11, no doubt. I initially came into this thread to argue 10, but after playing it again I changed my mind.
      "Running is a mental sport...and we're all insane!"
      Learn to run when feeling the pain: then push harder.

      Comment

      • j-rodd123
        End of the road
        • Oct 2006
        • 3692

        #4
        Re: Camel [10 or 11]

        Originally posted by rayword45
        True, the one-handed sections are atrocious, although IMO only the 64ths are noticeable.

        After playing it, yes it's colorful and tricky, but it lacks the speed to be an FMO.
        I agree with this and vote 10. It is just not super fast, and the patterns, while awkward, are not horrible to hit at the current speed.

        Originally posted by FictionJunction
        wow

        Comment

        • qqwref
          stepmania archaeologist
          FFR Simfile Author
          • Aug 2005
          • 4092

          #5
          Re: Camel [10 or 11]

          I'm voting for 11; pretty much the same reason as other people. I don't think a lot of people would be AAAing this chart as their first FMO if it was moved up. (In fact I think almost all the AAA'ers are people who consider a blackflag on a low FMO to be an embarrassing score.)
          Best AAA: Policy In The Sky [Oni] (81)
          Best SDG: PANTS (86)
          Best FC: Future Invasion (93)

          Comment

          • DossarLX ODI
            Batch Manager
            Game Manager
            FFR Simfile Author
            • Mar 2008
            • 14989

            #6
            Re: Camel [10 or 11]

            Originally posted by bballa48
            Speed is but one component of skill. Some of those camel jack type things require an absurd amount of one hand trill ability (not to mention great reading skills). It is an 11, no doubt. I initially came into this thread to argue 10, but after playing it again I changed my mind.
            Absolutely. Even I have trouble hitting the 343 and 212 ones. Like I said, they're fuggen FAST. No other VC has one hand trilling control like this.
            Originally posted by hi19hi19
            oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

            Comment

            • icontrolyourworld
              Enjoy life!
              FFR Simfile Author
              • Oct 2007
              • 4192

              #7
              Re: Camel [10 or 11]

              I think the fact we coin the term Camel Jacks off of this file says a lot about how hard it is. I'm for it being an 11

              Comment

              • ichliebekase
                FFR Simfile Author
                FFR Simfile Author
                • May 2006
                • 3213

                #8
                Re: Camel [10 or 11]

                While I can see this being an FMO, I'd have to lean more towards a VC. For any person that is skilled at mini-jacks, it isn't difficult at all. The majority of the file plays like a 9/low 10, and there's only select few spots that push it at all. Yes, there are "boot traps" as you say, but it's a mental block that can be overcome.

                (Funny thing is, I always thought this was already an FMO for how much Frankie complains about it xD)
                Glorious Morning - Misc, level 48
                We Will Fly - Dance 2, level 53
                =.The Ocean.= - Dance 2, level 56, collab with krunkykai22
                Garden Party - Dance, level 38

                Comment

                • qqwref
                  stepmania archaeologist
                  FFR Simfile Author
                  • Aug 2005
                  • 4092

                  #9
                  Re: Camel [10 or 11]

                  PS:
                  - last time I updated the FFR Statistics thing, there were 21 files with at least 1 so-called "cameljack" in them
                  - there are 5 FMOs on that list (Rudi, Gymnastics, Ripoff, Silly Symph, Flesvelka), all of which are considered pretty high, and only one VC (Camel, obviously)
                  - ...and Camel has THREE of these patterns
                  Best AAA: Policy In The Sky [Oni] (81)
                  Best SDG: PANTS (86)
                  Best FC: Future Invasion (93)

                  Comment

                  • ichliebekase
                    FFR Simfile Author
                    FFR Simfile Author
                    • May 2006
                    • 3213

                    #10
                    Re: Camel [10 or 11]

                    But look at those charts, take out the camel jacks, what do you have? You still have FMOs. Take out the camel jacks in Camel, what do you have? A VC (barely).
                    Glorious Morning - Misc, level 48
                    We Will Fly - Dance 2, level 53
                    =.The Ocean.= - Dance 2, level 56, collab with krunkykai22
                    Garden Party - Dance, level 38

                    Comment

                    • nickcool9999
                      The cool guy
                      • May 2007
                      • 115

                      #11
                      Re: Camel [10 or 11]

                      I vote 11. These patterns are extremely difficult. Even though most of the file is low 9 speed, this file contains an insane amount of hands and one-handed triplets.
                      Nothing needs to be here.

                      Comment

                      • DossarLX ODI
                        Batch Manager
                        Game Manager
                        FFR Simfile Author
                        • Mar 2008
                        • 14989

                        #12
                        Re: Camel [10 or 11]

                        Originally posted by ichliebekase
                        But look at those charts, take out the camel jacks, what do you have? You still have FMOs. Take out the camel jacks in Camel, what do you have? A VC (barely).
                        But look at Crowdpleaser. Take out the stupid 64th clusterframe part at 490 combo and the 64th trill. What do you have? Barely a low 10 at all.
                        Originally posted by hi19hi19
                        oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

                        Comment

                        • qqwref
                          stepmania archaeologist
                          FFR Simfile Author
                          • Aug 2005
                          • 4092

                          #13
                          Re: Camel [10 or 11]

                          Originally posted by ichliebekase
                          But look at those charts, take out the camel jacks, what do you have? You still have FMOs. Take out the camel jacks in Camel, what do you have? A VC (barely).
                          I don't see why this argument should affect things. A difficulty spike is a difficulty spike, and if it's in the file you have to hit it. So it shouldn't matter how hard the file is without the difficulty spike. If the spike pushes it into FMO territory, it's FMO.
                          Best AAA: Policy In The Sky [Oni] (81)
                          Best SDG: PANTS (86)
                          Best FC: Future Invasion (93)

                          Comment

                          • TC_Halogen
                            Rhythm game specialist.
                            FFR Simfile Author
                            FFR Music Producer
                            • Feb 2008
                            • 19376

                            #14
                            Re: Camel [10 or 11]

                            The argument for making this an 11 is just as reasonable as the argument for keeping this a 10. When personal opinions are split down the middle, raw statistics are the way to go. In terms of personal examination of the file, I believe it's a VC.

                            ...however, the statistics are very strongly leaning toward a FMO difficulty file, so I'm going to advocate the change.

                            Comment

                            • DossarLX ODI
                              Batch Manager
                              Game Manager
                              FFR Simfile Author
                              • Mar 2008
                              • 14989

                              #15
                              Re: Camel [10 or 11]

                              I'll mention this again because it's been brought up before

                              Originally posted by One Winged Angel
                              Imagine if Crowdpleaser was just the megatrill. A two second, 30 note file. I'm sure most of you would agree that it would still be a 12 or maybe even a 13. Now add in the rest of the file. How in the flying fuck would adding more notes to the file decrease the difficulty of that 30 note file? There is no logical way to argue that CP should now only be a 10 or 11 because the rest of the file is VD-worthy. Adding more notes to surround the iso file (and if any of you argue that the 30 note file would only be an FMO, then lol) only increases the difficulty.
                              Originally posted by hi19hi19
                              oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

                              Comment

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