Thanks for your suggestion Paulia, unfortunately all bpm data is lost when we convert songs to swf, and it can't be easily inferred since it just stores note positions as frames.
On a less important, more philosophical note, what truly distinguishes 130 BPM from 260 BPM? I remember playing Dropout on DDR back in the day, and thinking it's really just 130 BPM.
improved mod tools for mp (clear chat in particular) - currently if someone decides they want to come in and post 40 n-bombs there's nothing we can do to remove said 40 n-bombs.
in-game tutorial
way to update and view your top 100 scores in-game (replace Stats tab with this pl0x)
tooltips for commonly used options explaining what they do (offsets mainly)
Daily leaderboard reconciliation for all players who recorded a score that day as a server task
Would also be super nice to have:
way to view SAVED replays in-game instead of songs played this session
Include FFRmania as a default engine playlist since it's popular AF
streamer tools to extract metadata from the currently playing song (NPS, KPS, Song Title, etc etc etc loaded dynamically when playing a song)
Friends leaderboard (suggested by Antori)
Add friends in-game
More friends stuff in general
A way to signify that your current MP opponent does not have a song unlocked via a symbol in the song list (this is probably hard to implement, but would still be epic cool)
"x token unlocked for y player" is a generic tooltip message when hovering over any token a player has unlocked (on their profile). Duh, they unlocked it, that's why it shows up on their profile. A better use of the tooltip would be to mirror the requirement of the token instead.
I definitely like the idea of multi-multi-player, and spectating single player games.
My only suggestion I have (because my brain got fried over the course of the entire day at the moment) is a live stat that shows your current AAA Equivalency score (assuming the rest of the notes get perfect+'s) somewhere in-game
I definitely like the idea of multi-multi-player, and spectating single player games.
My only suggestion I have (because my brain got fried over the course of the entire day at the moment) is a live stat that shows your current AAA Equivalency score (assuming the rest of the notes get perfect+'s) somewhere in-game
Good suggestions, I think that'd be really helpful along with a realtime raw goods count. I'll get it done.
Is there a way to sort levelranks from easiest songs to hardest? I cant seem to figure it out... I remember doing it before(im pretty sure)
If it isnt a thing, can it be implemented? Id like a better way to see what difficulties i still have of each song to aaa rather than going through one by one lol
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