FFR Suggestions
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Re: FFR Suggestions
Smoothable?
Anyway, you understand what I mean though. Flash 10 makes things run a hell of a lot smoother and faster. If we could just get Velo's engine to be compatible (reason why it isn't smooth and crashes is because of compatibility issues somewhere. probably because it still runs on an OOOOOLD version of action script), maybe I could finally AAA another VC.
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Re: FFR Suggestions
Oh. I see what you mean, just had a look in the engine. Entirely Velo's decision.
@ScarletSky
plz look up at velo's last post and tell us to make it flash 10 compatible again
owaitComment
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Re: FFR Suggestions
... Obviously it's his decision... That's why I posted it as a suggestion.
That would require rewriting the entire engine from the ground-up in Actionscript 3. Right now, iirc, it's in Actionscript 2, which is kinda slow on flash 10 cause it's not 100% backwards compatible. Flash 10 is optimized to run AS3 better because it's a newer standard.Smoothable?
Anyway, you understand what I mean though. Flash 10 makes things run a hell of a lot smoother and faster. If we could just get Velo's engine to be compatible (reason why it isn't smooth and crashes is because of compatibility issues somewhere. probably because it still runs on an OOOOOLD version of action script), maybe I could finally AAA another VC.
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Re: FFR Suggestions
FFR is compiled using the Flash 8 compiler for Flash 8 standalone purposes. I'll have another compile for flash 10 along side the flash 8 one this time.
Since BlackWebb is AS3, it by default will only support Flash 10 and up.Comment
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Re: FFR Suggestions
If blackweb has the same problem as the current engine (of being unplayably laggy when I do it in-browser), will I still be able to use the older engine on the standalone?Best AAA: Policy In The Sky [Oni] (81)
Best SDG: PANTS (86)
Best FC: Future Invasion (93)Comment
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Re: FFR Suggestions
I have a question similar to qqwref -- are the older engines going to stay available on FFR while Blackweb is up, or will they be removed a bit after BW's release?Comment
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Re: FFR Suggestions
Velocity Engine ~Finally~ Build
- Display server time
- Display Credits earned after song
- Extend hotkeys into results screen
- Arrows spawners are now invisible
- Average rank is also displayed in the stat bar
- Save Frame offset
Legacy Engine Ver.910
- Mute button
- Display server time
- Song search
- Arrows spawners are now invisible
- Average rank is also displayed in the stat bar
- Save Frame offset
Multiplayer Ver: 6/2/2011
- Fix that wonderful scroll-bar
- Button to auto search opponents song
They may be some bugs with things not loading, this is because I moved some files around but I'm not 100% sure I changed all of them in the engines. I hope I did though.Comment
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