Boosystem

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  • SKG_Scintill
    Spun a twirly fruitcake,
    FFR Simfile Author
    • Feb 2009
    • 3875

    #1

    Boosystem

    Now that I have SM I kinda enjoy tapping random keys during the song while there are no arrows, but in FFR there are obvious reasons why you shouldn't do that.
    So why not use the same system as in SM? You get a boo when you hit an additional arrow.

    (or does this have some kind of copyright on it?)





    Originally posted by bluguerilla
    So Sexy Robotnik (SKG_Scintill) {.0001/10} [--]
    ___
    . RHYTHMS PR LAYERING
    . ZOMG I HAD TO QUIT OUT TERRIBLE
    .
  • Superfreak04
    D7 Elite Keymasher
    • Jan 2007
    • 2407

    #2
    Re: Boosystem

    I guess it's because Sm tried to get as close to DDR as possible. And in DDR, that doesn't happen. Otherwise the person playing DDR on pad would fail the songs.

    Comment

    • who_cares973
      FFR Player
      • Aug 2006
      • 15407

      #3
      Re: Boosystem

      Ffr is not sm

      Comment

      • Bolth mannn
        FFR Veteran
        • Aug 2008
        • 2228

        #4
        Re: Boosystem

        i think the boosystem is perfect...that way when you AAA a song, you TRULY know you had a perfect run on it.

        Comment

        • SKG_Scintill
          Spun a twirly fruitcake,
          FFR Simfile Author
          • Feb 2009
          • 3875

          #5
          Re: Boosystem

          fair enough, you may lock this now





          Originally posted by bluguerilla
          So Sexy Robotnik (SKG_Scintill) {.0001/10} [--]
          ___
          . RHYTHMS PR LAYERING
          . ZOMG I HAD TO QUIT OUT TERRIBLE
          .

          Comment

          • devonin
            Very Grave Indeed
            Event Staff
            FFR Simfile Author
            • Apr 2004
            • 10120

            #6
            Re: Boosystem

            Ok.

            Comment

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