vROFL gambling idea

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  • UserNameGoesHere
    FFR Veteran
    • May 2008
    • 1114

    #1

    vROFL gambling idea

    Alright, I know there have been threads asking about skill-based unlocks/etc for vROFL and I also know you are probably sick of them as well.

    I know one reason the gambling thing was opened up was to remove credits from the overall virtual economy.

    What I propose is a method that will quickly remove large amounts of credits and is a huge gamble.

    vROFL is highly sought after so it cannot be given away easily. What I propose would not be easy for someone to gain either and they would likely lose a lot.

    The proposal?

    You can gamble 500,000 credits for a shot at winning vROFL. You have a 1 in 10 chance of winning. These numbers could be messed around with to make it harder/etc.

    For example, maybe you have a 1 in 100 chance of winning, and to gamble costs you 500,000 credits. Or perhaps gambling costs 1 million credits with a 1 in 500 chance of winning/etc...

    The point is, it would actually be easier to win via an official contest method. But people would have this to tempt them to gambling all their credits.

    So if this is added, it could be another option within the gambling page, only open to those who have the minimum credits required for it, along with the displayed odds of winning, which I wouldn't recommend setting any lower than 500,000 which is already a lot more than most people will ever have.

    All lost credits go to "house". Also if vROFL is won the credits go to "house" as well for payment.
    Last edited by UserNameGoesHere; 08-3-2008, 11:13 PM.
    Originally posted by Crashfan3
    Man, what would we do without bored rednecks?
  • Commandersa1
    FFR Player
    • Mar 2006
    • 2344

    #2
    Re: vROFL gambling idea

    No.

    You should have ended your post at: I also know you are probably sick of them as well. Tass already gave his opinion on other ways to get vRofl. Also, I would never waste 500,000 credits for a chance at vRofl, and I doubt anyone else would either.
    Last edited by Commandersa1; 08-3-2008, 11:11 PM.

    Comment

    • Plan_Bsk81127
      snooches
      FFR Simfile Author
      • Aug 2007
      • 6420

      #3
      Re: vROFL gambling idea

      No. :P

      Comment

      • EnR
        Massive flaming dildos.
        FFR Simfile Author
        • Jul 2007
        • 8431

        #4
        Re: vROFL gambling idea

        no, it would need to be 50/50 still

        Comment

        • funmonkey54
          The Chill Keeper
          • Oct 2007
          • 4127

          #5
          Re: vROFL gambling idea

          -1 support.

          Comment

          • Jerry DB
            FFR, lift, repeat
            • Jan 2008
            • 2071

            #6
            Re: vROFL gambling idea

            how about lets just buy vrolf

            Comment

            • xXDominationxLyfexX
              FFR Player
              • Apr 2008
              • 344

              #7
              Re: vROFL gambling idea

              vROFL is so awesome. +no support


              Originally posted by Tasselfoot
              [1:39:07 PM] synthlight says: The answer is.. because version .786 has a sun in it.
              [1:39:23 PM] Tasselfoot says: i don't get it.
              [1:39:37 PM] synthlight says: you are not supposed to.

              Comment

              • UserNameGoesHere
                FFR Veteran
                • May 2008
                • 1114

                #8
                Re: vROFL gambling idea

                Ah. I guess fail then?
                Originally posted by Crashfan3
                Man, what would we do without bored rednecks?

                Comment

                • LoneW0lf
                  ʕ·͡ᴥ·ʔ Bears ʕ·͡ᴥ·ʔ
                  • May 2008
                  • 1800

                  #9
                  Re: vROFL gambling idea

                  Originally posted by UserNameGoesHere
                  Ah. I guess fail then?
                  big time.
                  vrofl ideas will never work :/
                  I hate my name.

                  Comment

                  • Izzy
                    Snek
                    FFR Simfile Author
                    • Jan 2003
                    • 9195

                    #10
                    Re: vROFL gambling idea

                    -1 for this idea. +1 for maybe a new token on a smaller bid with a similar idea.

                    Comment

                    • funmonkey54
                      The Chill Keeper
                      • Oct 2007
                      • 4127

                      #11
                      Re: vROFL gambling idea

                      Originally posted by Izzy
                      -1 for this idea. +1 for maybe a new token on a smaller bid with a similar idea.
                      Agreed.

                      Comment

                      • UserNameGoesHere
                        FFR Veteran
                        • May 2008
                        • 1114

                        #12
                        Re: vROFL gambling idea

                        Originally posted by Izzy
                        -1 for this idea. +1 for maybe a new token on a smaller bid with a similar idea.
                        Maybe a new token on, say, you wager 10,000 and have a 1 in 10 shot at getting the token?
                        Originally posted by Crashfan3
                        Man, what would we do without bored rednecks?

                        Comment

                        • Izzy
                          Snek
                          FFR Simfile Author
                          • Jan 2003
                          • 9195

                          #13
                          Re: vROFL gambling idea

                          Something like that. Some new fmo or something. Maybe more like a 50/50 on a 5k bet.

                          Comment

                          • Xx{Midday}xX
                            FFR Player
                            • Sep 2007
                            • 3518

                            #14
                            Re: vROFL gambling idea

                            -1 for the original idea. No. Just, no.

                            -1 for any song that requires something that depends greatly on luck.

                            EDITED 5 times to avoid loopholes and tautology.
                            Last edited by Xx{Midday}xX; 08-3-2008, 11:27 PM.
                            Any FFR song title discrepancies? List them here.
                            Willing to accurately translate Japanese for free
                            Accumulating all playstyles here!


                            つまんないシグでスマソ(´・ω・`)

                            Comment

                            • EnR
                              Massive flaming dildos.
                              FFR Simfile Author
                              • Jul 2007
                              • 8431

                              #15
                              Re: vROFL gambling idea

                              or just add more pucharsed songs and gamble yourself the money to pay for it.

                              it's technicly the same thing

                              Comment

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