Auto Fail Button.

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  • chrristielee
    FFR Player
    • Aug 2006
    • 71

    #31
    Re: Auto Fail Button.

    i totally agree with this idea as well.
    it would help everyone improve so much.

    Comment

    • Evascythe
      evascythe
      • Mar 2005
      • 2909

      #32
      Re: Auto Fail Button.

      cool idea


      Originally posted by moches
      I love your avatar and you seem like a chill dude

      Comment

      • wickedawesomeful
        Carls, Girls, & Drugs
        FFR Music Producer
        • Dec 2006
        • 3888

        #33
        Re: Auto Fail Button.

        I love this idea. I want it to have my children.
        http://dozemusic.com/

        Comment

        • blindreper1179
          Vice President Of TGB
          • Jun 2006
          • 5900

          #34
          Re: Auto Fail Button.

          Originally posted by cloud321
          Auto fail button is no good, it would take out the point of boos. Also people could make their game count like 40,000 in one day.
          true. but I could do that right now as well.

          and i would hope that at least most people would use it for good.
          Originally posted by thesunfan
          absolutely I want to vomit on your face irl
          Originally posted by choof
          It was like trying to throw logic at a fuckin brick wall lmao
          Originally posted by choof
          whats more dense, a black hole or an icyworld file
          Originally posted by Celirra
          I've never been so disappointed by a man from Alabama than I am right now

          Comment

          • Wootsicle
            Nothing can stop me now..
            • Oct 2005
            • 722

            #35
            Re: Auto Fail Button.

            Originally posted by begladesh
            You know, maybe on the right hand side of the screen when you are in the middle of playing a song, it shows how many goods, avgs, etc. you have so far until the end of the song. Kind of like MP, when you play and viewers will see what your highest combo is and PA.
            I like this idea more. To make it cover the idea of knowing when you want to fail, you could possibly set it so after a set number of goods/averages/boos, it will turn the font of the number bright red, so you can tell without looking at it. If that is too difficult to implement, just make it turn red at 1, so you know that you've gotten a good.

            For example, you set it to 3 goods. You get a good, it turns to a white 1, you get another, it turns to a white 2, and when you get your third good, the number turns into a glaring red 3, and you can choose whether you want to continue for the fun of it, or just fail out and start over then and there.
            You can put this at the bottom, instead of the score in #, because people usually don't care exactly what their score is anyway.

            Comment

            • vvav
              FFR Player
              • Jul 2006
              • 294

              #36
              Re: Auto Fail Button.

              OR, we could just wait till they get speed mods to eliminate this problem AND the annoyance of screenshrinking at once. So basically, it's just a question of how much time it would take to implement.
              Best Scores: Love-Colored Master Spark AAA, Mute City Remix AAA, Over the Rave AAA, TGWP3 3 good.

              I'm not good anymore.

              Comment

              • Wootsicle
                Nothing can stop me now..
                • Oct 2005
                • 722

                #37
                Re: Auto Fail Button.

                Even after they have speedmods, inexperienced players may not be able to keep up with just how many goods/avg's they've had. When someone is playing only to improve their score, they might not be happy when they finish the song and see that they've done worse than before. It'd still be nice to keep a direct watch on how well you're actually doing through a song; or at least the choice of doing so.

                Comment

                • AriesMalvis
                  FFR Player
                  • Dec 2006
                  • 1345

                  #38
                  Re: Auto Fail Button.

                  pretty nifty idea :]
                  eh but if im ever trying a new song and i don't do well i just refresh the page

                  Comment

                  • blindreper1179
                    Vice President Of TGB
                    • Jun 2006
                    • 5900

                    #39
                    Re: Auto Fail Button.

                    bump for at least seeing one mod's opinion....
                    Originally posted by thesunfan
                    absolutely I want to vomit on your face irl
                    Originally posted by choof
                    It was like trying to throw logic at a fuckin brick wall lmao
                    Originally posted by choof
                    whats more dense, a black hole or an icyworld file
                    Originally posted by Celirra
                    I've never been so disappointed by a man from Alabama than I am right now

                    Comment

                    • GamerShadow
                      FFR Player
                      • Oct 2005
                      • 2534

                      #40
                      Re: Auto Fail Button.

                      I also wish for a moderator's opinion.
                      Note to self Finish.

                      Comment

                      • JONES
                        FFR Lifetime Member
                        • Nov 2003
                        • 963

                        #41
                        Re: Auto Fail Button.

                        Im not a mod but I say this is a unnecessary feature to add, Just boo out of the song if you want to fail it, or even stop pushing arrows, it will end just as fast.

                        Jones.


                        I remember when a quarter use to cost a nickel.

                        Comment

                        • hoochan
                          woah shrooms
                          • Nov 2005
                          • 3838

                          #42
                          Re: Auto Fail Button.

                          Originally posted by JONES
                          Im not a mod but I say this is a unnecessary feature to add, Just boo out of the song if you want to fail it, or even stop pushing arrows, it will end just as fast.

                          Jones.
                          How do we know that we got a good so that we can bail out?

                          Anyway, I like this idea a lot.

                          Comment

                          • c117
                            FFR Player
                            • Nov 2004
                            • 236

                            #43
                            Re: Auto Fail Button.

                            You could change the color of the combo counter. One color = running AAA, another color = FC, another color = plain ol' combo. I don't think anyone screenshrinks to the point they can't see the combo number... but I'm probably wrong.
                            Balloon Fever is beautiful and natural.

                            Comment

                            • JONES
                              FFR Lifetime Member
                              • Nov 2003
                              • 963

                              #44
                              Re: Auto Fail Button.

                              Originally posted by c117
                              You could change the color of the combo counter. One color = running AAA, another color = FC, another color = plain ol' combo. I don't think anyone screenshrinks to the point they can't see the combo number... but I'm probably wrong.
                              What does that have to do with an auto fail button?


                              I remember when a quarter use to cost a nickel.

                              Comment

                              • DarkManticoreX2
                                TWG Overlord
                                • Apr 2005
                                • 7355

                                #45
                                Re: Auto Fail Button.

                                Originally posted by JONES
                                Im not a mod but I say this is a unnecessary feature to add, Just boo out of the song if you want to fail it, or even stop pushing arrows, it will end just as fast.

                                Jones.
                                Point is, If you screencut as much as most of the real good people do You can't see if you get goods or not. You only discover at the end of the song. It would be something like stepmania's autofail if you get a miss option.
                                AAA's = 800

                                Originally posted by V
                                Manti, I apologize for insulting you. Let the record show that I am a prickass douche, and not only that, but that I am a terrible player.

                                Comment

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