It would be nice to have a "Start Game" button after the song has loaded instead of starting the game immediately. This way I don't have to watch the song load so I can go to another IE window.
OFFICIAL FEATURE REQUEST FOR FFR REMIX #2
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How 'bout if at the end of the song, if you passed with less than 5-10 greats, some songs would be available as end of song songs sorta thing??? so... it'd be like secret secrets.... and also...
maybe a small set of challenges can be posted on a board after opening up ffr... as in you can submit a challenge and it'd be open to the public... based on ranking or skill level... so... the ppl who wait so long for a challenge would just take on a random challenge on the interactive challenge screen... i know it might take up more bandwidth but this is just a suggestion...
Did you know that slap backwards is pals?
~|) /-\\ P\\ |< |v| /-\\ 6 E | 3 6Comment
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I think that there should maybe be a category for 80's songs, like all those new wave ones. The greats, like A Flock Of Seagulls, and Thomas Dolby. and if not a new category, then a couple purchase-able songs. A few good ones are I Ran, Hyperactive!, 99 Luftballoons, and Kids in America.Comment
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More balance between genres/stages. Each genre should be given a fair amount of difficulty (easy classics; harder rock/funk) and playstyles (runs, skips, pivots, jumps, note-timed...).
Genres for New Age and Speed.
Unlocks based on total score, not credits (no fun losing 7 stages to purchase 1).
Nonstops and/or medleys.
Attempt licensing agreements by offering in-game advertising, linking to sales sites (or even starting one yourself...). Artists and fanbases' websites have tons of pics to put to your Flash BG's as well. Some may yay, some may nay. Even suggest that music-game manufacturers might be inspired by such an addition, and it could open business doors as well.
Maybe some direction mods as well, to add some freshness to sets, and a little-like option that can truncate insane stages to half-beats. Finally, on arrow-cross mode, can the arrows actually point their REAL directions? (which side does what, anyways?)Comment
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i haven't taken the time to read 22 pages of this.. so disregard my post if its already been mentioned...
my 2 suggestions:
1) make FFR larger. i have a hard time seeing all of the arrows on the more difficult songs, and if FFR was larger, this wouldn't be as much of a problem.
2) perhaps add speed modifiers, ala stepmania.RIPComment
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HEy, I have a question or two.
Does synth accuallt\y confirm some of these suggestions? Except for that demo thing he had up a little while ago. and, If he does confirm them, has he confirmed speed mods at all yet? Arrow speeds that is. I know alot of people who dont have trouble reading the fast arrows, but I personally have trouble seeing the order on songs such as Silence.
Thanks,
~BillComment
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oh. i should add one more... you should be able to re-map the arrow keys. i personally don't like using the arrow keys, and have either zxcv or vbnm mapped in stepmania (depending on solo/double).
it'd be cool if i could use my fav vbnm instead of the arrow keys.RIPComment
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re
The only thing i would like to see added would be a separate Overall Ranking Section in the Modules area. It would be nice to see like a Top 1000 or something like that. It would probably make the Challenges more useful because the names would get out more often. It would be really nice if the overall rankings could be in real time rather than updated once a day. Thats all i have to say on that.
PayCe!Comment
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i don't know if it's already been asked, but could it be made so that you don't lose your "secret" songs when you purchase new songs? i'm not exactly a hardcore player with credits in excess of the 1000s or anything, so everytime i buy something i pay pretty much exact change and break the bank; then i have to go get 25 more credits afterwards so i can play secret zombie room again - its a real hassle
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didnt have time to read everything, but i didnt see this in what i did read:
alot of people ask for harder songs, but what i've noticed is that most of the really hard songs are nothing but just button mashers. i find this very annoying, and i like when the arrows actually make sense. in future songs, it'd be good if the stepfiles actually fit the song and werent just impossible with a billion buttons to push in 30 seconds. u can make a song hard other ways, like variable scroll speed or pauses thrown in there (if any of you have played MAX 317.838 in stepmania, u know how hard that can make a song). basically, i consider myself pretty good. i can beat all the songs (not with a high score, but still) but i find it boring beating the hardest songs in FFR b/cs all i do is just randomly hit buttons. i want a challenge, not an impossible button masher.So I've gone completely slack-ass and haven't done any work on creating games. =(
In less-depressing news, I got a job for an online business (which sells non-electronic games, of all things!) which has taught me a lot about marketing online and all that jazz.
So now I'm on Twitter @NoahWright.
And I write the blog for their website.
Plus I do cool programming in-house that you'll never see. =OComment
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there are no pauses or speed changes in ffr yet, and the 'button mashing' songs do go to the music (except for aim and silence) so, get better n00b.
1. I like the idea of a song not starting automatically after it's loaded, but instead a play button that appears when it's all loaded up.
2. Ability to sort songs by different categories, ie: difficulty, would be splendid.
3. More horses on the site.
:PComment
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i think that this is a good idea and some good comments on it
http://www.flashflashrevolution.com/...t=9959&start=0
sorry to have to link to it.. but i didnt much feel like retyping all of it because my arm is injured. but please check it out.. i think it could be one of the best ideas yet.Comment


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