1 frame perfect mode?

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • nois-or-e
    SponCon Aficionado
    FFR Simfile Author
    • Mar 2007
    • 3250

    #1

    1 frame perfect mode?

    Was reading over some posts today and thought it would be neat if there was a game 'mode' on FFR that allowed you to play with only the middle perfect frame in play. Not sure if it would be better to make this a 'perfect & miss' or 'perfect with early/late perfect frames changed to good'.

    Discuss.
  • MikeShinoda12345
    *\(^o^)/*
    • Oct 2008
    • 1890

    #2
    Re: 1 frame perfect mode?

    it would be very interesting as a way to really utilize how frames work (better than the amazing accuracy in the R2 engine simply in terms of self-improvement and practice).

    Changing the other frames to goods would be just the R2 engine's accuracy without the possibility of scoring, though. I'd probably go with perfects and misses simply to emphasize the goal of practicing with this mode, and i doubt with how FFR's health bar works many people will have trouble passing most songs even with a one-frame hitting window.

    Comment

    • wildfireskunk
      Purveyor of tea
      • Sep 2004
      • 1247

      #3
      Re: 1 frame perfect mode?

      What is the current leeway given in frames anyways? I like the idea of this, would be a bit of fun. I think having it as a 3 frame window like Miss-Good-Perfect-Good-Miss would be good, as that way you'd have an idea of how close to the perfect frame you were rather than all or nothing.

      That said, maybe you could even do it a bit like ITG and have it so that the late good is labelled as Good+ and the early good is Good-. My offset fluctuates wildly between songs sometimes, that would be really useful for working out where I am on tricky songs. Plus it's always nice to see exactly why you're not hitting perfects
      ITG guru, FFR noob, wants to hug every cat.

      Comment

      • MikeShinoda12345
        *\(^o^)/*
        • Oct 2008
        • 1890

        #4
        Re: 1 frame perfect mode?

        right now the perfect window is three frames
        iirc it's av-good-good-perfect-perfect-perfect-good

        Comment

        • Darkomni
          FFR Veteran
          • Oct 2005
          • 287

          #5
          Re: 1 frame perfect mode?

          I'm in favor of this.

          Comment

          • TC_Halogen
            Rhythm game specialist.
            FFR Simfile Author
            FFR Music Producer
            • Feb 2008
            • 19376

            #6
            Re: 1 frame perfect mode?

            Not a fan of a 1-frame perfect window idea, and neither would anyone who has issues with keyboards splitting taps on them without any control.

            I'd be more of a fan of a timing reduction in the window if the game was ms-based and not frame-based.

            Comment

            • DossarLX ODI
              Batch Manager
              Game Manager
              FFR Simfile Author
              • Mar 2008
              • 14989

              #7
              Re: 1 frame perfect mode?

              Originally posted by TC_Halogen
              Not a fan of a 1-frame perfect window idea, and neither would anyone who has issues with keyboards splitting taps on them without any control.

              I'd be more of a fan of a timing reduction in the window if the game was ms-based and not frame-based.
              This, if you want stringent actual timing go into stepmania and do j7 or something. The way the FFR converter rounds frames makes this idea very flawed. If it was MS based like stepmania, I'd see it as a neat side feature.

              What would be more suitable would be a file running in 60 fps mode, which has all the timing windows reduced in half (so to AAA you'd have to basically be AAAing with mostly mid perfect hits, with some slightly late or early). Now that would be a neat token file.
              Originally posted by hi19hi19
              oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

              Comment

              • Velocity
                Doing the wrong thing the right way since 2010.
                FFR Simfile Author
                FFR Administrator
                • Jul 2007
                • 1817

                #8
                Re: 1 frame perfect mode?

                ...

                Comment

                • j-rodd123
                  End of the road
                  • Oct 2006
                  • 3692

                  #9
                  Re: 1 frame perfect mode?

                  i think video chat would be a better use of admins' time 8)

                  Originally posted by FictionJunction
                  wow

                  Comment

                  • igotrhythm
                    Fractals!
                    • Sep 2004
                    • 6535

                    #10
                    Re: 1 frame perfect mode?

                    I thought it was in order of early to late, av-good-perf-perf-perf-good-good (yes, there are 2 late good frames--thanks Dossar).

                    But yeah, this would make jump-heavy files atrocious to score on. -1 to this, though I would admit it sounds like a cool idea for a gimmick file.
                    Originally posted by thesunfan
                    I literally spent 10 minutes in the library looking for the TWG forum on Smogon and couldn't find it what the fuck is this witchcraft IGR

                    Comment

                    • Xx{Midnight}xX
                      FFR Player
                      • Aug 2007
                      • 8548

                      #11
                      Re: 1 frame perfect mode?

                      lol no.

                      If FFR were built differently than maybe. But it ****s you enough as it is.

                      Comment

                      • DossarLX ODI
                        Batch Manager
                        Game Manager
                        FFR Simfile Author
                        • Mar 2008
                        • 14989

                        #12
                        Re: 1 frame perfect mode?

                        Going with igotrhythm, it should be a file rather than a game mode. And a token of course
                        Originally posted by hi19hi19
                        oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

                        Comment

                        • nois-or-e
                          SponCon Aficionado
                          FFR Simfile Author
                          • Mar 2007
                          • 3250

                          #13
                          Re: 1 frame perfect mode?

                          I had a feeling that this would be the case with frames vs. ms. Interesting idea to work it into a token chart however.

                          Comment

                          • TheSaxRunner05
                            The Doctor
                            • Apr 2006
                            • 6144

                            #14
                            Re: 1 frame perfect mode?

                            I would recommend doing a average-good-Perfect-good, just a reduced form of the normal setup. And I would like it as a whole game mode, just on one song woulda kinda suck, I mean then you only have one difficulty of file to try it on. That way it's mostly useless.


                            Comment

                            • UserNameGoesHere
                              FFR Veteran
                              • May 2008
                              • 1114

                              #15
                              Re: 1 frame perfect mode?

                              There's already too much that can get in the way as it is. Lag from the server, lag from your Internet connection, interference with your Internet connection, what OS you are using, what version of your OS you are using, what else you do or don't have installed, how much RAM you have, how fast your processor is, what browser you're using, Flash itself, what version of Flash you are using, how good your graphics card is or if you have one, what keyboard you are using, interference with your keyboard. That's just all off the top of my head.

                              So, as I see it, the "extra" frames are to account for/offset some of the above. Unless only people with $500 keyboards, 32 GB of RAM, quad-core processors, dedicated expensive graphics card, dedicated fiber-optic Internet connection, using the same ISP and living nearby wherever FFR's servers are located, and with optimum OS and version and optimum browser and version and optimum Flash version for FFR, with an ideal ergonomic desk setup are meant to play it, it's a terrible idea.
                              Originally posted by Crashfan3
                              Man, what would we do without bored rednecks?

                              Comment

                              Working...