I've realized that earning 90,000 credits might just take me a few years to do. And I'm sure that other people feel the same way. If anyone is/was a fan of playing Uncharted 2 online than you've probably heard of their occasional "Double Cash Weekend." These weekends were always eagerly anticipated because they made leveling up twice as fast. I think it would be nice for something like this to happen on FFR. I don't know about you, but I don't really look at my credit count when I finish song. Most of the time I just look at the score. It's because I'm just saving up for songs that I can unlock when I get a certain credit count. But the number of credits required is just so high that I don't pay attention to the number of credits I have. That's why I think it would be cool to have maybe a weekend, or maybe just a specific day, of double credit earning (maybe even triple) to give people something to look forward too, that is if anyone cares at all.
Double, Maybe Triple Credit Days?
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Re: Double, Maybe Triple Credit Days?
*Enter rant about getting 150k+legit by playing, etc*
If you really want them, play a lot.Originally posted by thesunfanabsolutely I want to vomit on your face irlOriginally posted by choofIt was like trying to throw logic at a fuckin brick wall lmaoOriginally posted by choofwhats more dense, a black hole or an icyworld fileOriginally posted by CelirraI've never been so disappointed by a man from Alabama than I am right nowComment
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Re: Double, Maybe Triple Credit Days?
I already do. But I don't feel like sitting in front of a computer for 15 hours a day.Comment
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Re: Double, Maybe Triple Credit Days?
+1 for this idea!
I don't think the occasional surprise double credit day every so often with maybe triple ones for special occasions (staff birthdays and the such?) would break the credit system in any way. And yeah, days like that are always an incentive for people to come and play more. Rockstar do it a lot with their online games!
Maybe if this was combined with some kinds of bonus for multiplayer (credit rewards for reaching various ranks, or new tokens for reaching ranks, X wins in multiplayer, etc etc), it would help the ailing MP scene?Comment
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Re: Double, Maybe Triple Credit Days?
Good idea, +1.Originally posted by supermousieowait
eric shin = ~erection~
I'm an idiot.Originally posted by foilman8805find where midnight lives and touch his penis since i'm quite sure no one else will ever do itComment
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Re: Double, Maybe Triple Credit Days?
Yeah I've made maybe 20K in the last month :S I agree with this, as there are a lot of secrets and a lot of purchased songs, I've been a member for 5 years and don't even have half of the purchased songs G_GSomeone make me a cool siggy?
Second Place in D4 of Popsicle_3000's Christmas Spectacular GG MegamonOriginally posted by MrRubixLike, grind2 feels like what would happen if Dead and Direct had sex with Frictional Nevada and had a sick, warped lovechild on crack, and then that child took an epic dump on your lawn. That dump = grind2Comment
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Re: Double, Maybe Triple Credit Days?
+1 for sure. Stuff like this would make more people actually play the game. Having more whoring contests (maybe something every month or two when the tournament isn't in town?) would work great too.Best AAA: Policy In The Sky [Oni] (81)
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Best FC: Future Invasion (93)Comment
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Re: Double, Maybe Triple Credit Days?
I just sent you 90k because I felt sorry for you and because I know I'll earn them back in like a month.
Just man up and play. Credits aren't even a thing. If you want to thank me, just get your play count above 3000. Stay on the site, contribute to the forums, and post in the scores thread when you do something you're proud of. A guy with 250 plays who wants triple credit days is just lazy.Last edited by Mike Weedmark; 06-17-2012, 12:58 PM.
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Re: Double, Maybe Triple Credit Days?
It's funny you should say that. I'm pretty sure I have nearly 2,000 plays. I created this profile because I forgot the password to my old one. My other profile, LaZboy77, has an overall score of 1,400,000,000 or something like that. It's also funny that you should say that I'm lazy for not earning nearly 90,000 credits in one month. This idea was submitted for people who may be busy. For instance, I go to school 7 hours a day, I go home, run 3 miles, and do homework. Last year I would stay up 'til 2 in the morning just typing notes. This summer I'm running anywhere from 3-18 miles nearly everyday and doing and Insanity workout program. I practice alto sax sometimes too. I'm being tutored for ACT's, I go to the community college for sax lessons, and I also have gymnastics to top it all off. I tend to be pretty busy. So I'm sorry if I'm not doing my part to contribute to this site. I felt that submitting ideas was clearly enough, but I guess I was wrong. I appreciate the credits though, so thank you for that.I just sent you 90k because I felt sorry for you and because I know I'll earn them back in like a month.
Just man up and play. Credits aren't even a thing. If you want to thank me, just get your play count above 3000. Stay on the site, contribute to the forums, and post in the scores thread when you do something you're proud of. A guy with 250 plays who wants triple credit days is just lazy.
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Re: Double, Maybe Triple Credit Days?
That's nice of you to help the OP, but I feel a bit as if this statement is kind of dickish.I just sent you 90k because I felt sorry for you and because I know I'll earn them back in like a month.
Just man up and play. Credits aren't even a thing. If you want to thank me, just get your play count above 3000. Stay on the site, contribute to the forums, and post in the scores thread when you do something you're proud of. A guy with 250 plays who wants triple credit days is just lazy.
It's an idea a lot of people support and honestly, there wasn't any begging intended. It's a simple statement, and yes, while 90K may not take a few years for a lot of people, some it might dependent on how often they can play FFR. For all you know, the OP might have school or other RL obligations that significantly limit their FFR-playing time.
As for the credit earning rate? This is something I noticed even back in my FFR newbie days in 2006. I remember when the credit limit was just 40, thank you very much, and when we had to screencut, which drastically reduced scores. Not to mention the dreaded avmiss bug, another huge hit on the more difficult/dense songs. Which is what half of the 40-credit-earning songs were back then. There was an extra art of precision to the game and not many people could get that right in their newb years.
Granted, the need was much lower, considering that we only had a dozen purchased songs before we figured out that, but still, there's a lot of gratitude to the fact that we've fixed so much about how this game works.
Plus, I happen to agree that sometimes credits aren't all that common to someone who doesn't play the game as much as some other people. Not everyone has time to be a gamewhore like yourself, and even at 3000 plays, a theoretical maximum would be about... 180,000 credits, assuming an average of 60 credits a play. Fairly unrealistic number, and that's assuming someone plays marathon/high-note songs the whole time. And that's still about 60K short of being able to buy all the purchased songs without affecting secret songs. So, that's another... 1000+ plays to make up the remainder.
I support the idea of bonus credit days. Maybe not double or triple as the OP suggests, but as Velo says: something that fits with the styles and needs to keep FFR active and happy.
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