AAA/FC Tips?

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  • ddrex2
    FFR Veteran
    • Nov 2006
    • 13

    #16
    Re: AAA/FC Tips?

    my tip would to play harder songs and wait till your hands,wrists get tired and give your self a little break then come back on when your arms start feeling better just remember concentration is key and that you should do your best to stop your self from tenseing up when your hittin them keys, also a good computer with no lag helps alot.
    Hmm my key setups are (sd L,) but thats just how i used to play so the , is more confortable to me than the K key would be as well as i put , as down instead of right for some reason, but its probly just me gl man just keep playin and ul get AAAs and fcs like nothin

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    • LJRoX
      Banned
      • Mar 2005
      • 2762

      #17
      Re: AAA/FC Tips?

      Stepmania is the best way to improve.


      Do play this.

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      • Phlegmatism
        FFR Player
        • Apr 2011
        • 128

        #18
        Re: AAA/FC Tips?

        What hurley, middie, and LJRoX said.

        Don't be afraid to practice on songs you can't score well on. But also don't play songs that you can't keep your lifebar up. Work your way to dumps, they're the steroids of 4key regardless if you want to hear it or not. As your speed increases, your accuracy will also naturally increase.

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        • rushyrulz
          Digital Dancing!
          FFR Simfile Author
          FFR Music Producer
          • Feb 2006
          • 12985

          #19
          Re: AAA/FC Tips?

          Stepmania makes me workse at FFR whenever I play it. It destroys my PA.
          Last edited by rushyrulz; 04-13-2011, 08:46 AM.


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          • Plan_Bsk81127
            snooches
            FFR Simfile Author
            • Aug 2007
            • 6420

            #20
            Re: AAA/FC Tips?

            Thing is about stepmania that people dont seem to get is that you cant really go from FFR and play SM for a couple of days or like a week max and expect anything out of it. You have to play SM long term to see a difference. I've seen a few people including myself play all SM during FFR's downtime and saw a pretty big improvement, you realize how easy FFR really is compared to SM. Seriously if you play SM more you will come to realize that basically everything from difficulties 1-11(some 12's) are basically MA files on SM. SM obviously has a way larger variety of files to play from so you have a much larger range for improvement then just playing straight FFR.

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            • rushyrulz
              Digital Dancing!
              FFR Simfile Author
              FFR Music Producer
              • Feb 2006
              • 12985

              #21
              Re: AAA/FC Tips?

              I played only FFR before merry christmas, I played only FFR during the down time, I play only FFR now.

              I didn't have oni before the revival. I now have 8 FMO AAAs. People just get better with time and SM has little or nothing to do with it IMO.


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              • Phlegmatism
                FFR Player
                • Apr 2011
                • 128

                #22
                Re: AAA/FC Tips?

                The only downside to playing Stepmania that I can see is that you adjust to a stricter time frame leading you to hit notes more precisely by instinct thus lowering your overall speed (IIDX did this to me)

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                • stargroup100
                  behanjc & me are <3'ers
                  FFR Simfile Author
                  FFR Music Producer
                  • Jul 2006
                  • 2051

                  #23
                  Re: AAA/FC Tips?

                  Timing is something fairly difficult to do consistently, so this simply requires a lot of experience and practice. Reading ability is just a raw skill you work up, and once that is high enough, you'll naturally start to full combo stuff.

                  For now, just work on playing and practicing, but at the same time forcing your reading ability to improve. Play charts that are just barely hard enough for you to be able to do well on.
                  Rhythm Simulation Guide
                  Comments, criticism, suggestions, contributions, etc. are all welcome.

                  Piano Etude Demon Fire sheet music

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