Ffr for an iPhone app

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • dylandavis17
    FFR Player
    • Nov 2010
    • 14

    #1

    Ffr for an iPhone app

    Is this even possible? Lol cause I would get it
  • ogmsband
    FFR Veteran
    • Mar 2006
    • 795

    #2
    Re: Ffr for an iPhone app

    I doubt it, I'm not a programmer and I really don't know the iphone's capacity versus ffr's engine needs but I doubt that the ffr you know could be boiled down enough to fit on the iphone and still remain fun. I would definitely get it as well but I don't believe it can be done.

    Comment

    • Patashu
      FFR Simfile Author
      FFR Simfile Author
      • Apr 2006
      • 8609

      #3
      Re: Ffr for an iPhone app

      iphone doesn't allow flash so it would need to be redesigned
      just play tapmania
      Patashu makes Chiptunes in Famitracker:
      http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
      http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
      Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
      http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png

      Comment

      • darkshark
        Nothing.
        • Nov 2004
        • 4189

        #4
        Re: Ffr for an iPhone app

        ^ This.

        You can play it on an Android based phone right now, no app needed. Works decently well on my Galaxy S, it won't be any fun unless your phone registers multi-touch.

        Comment

        • Netjet!
          Sic itur ad astra
          FFR Simfile Author
          • Jan 2008
          • 4701

          #5
          Re: Ffr for an iPhone app

          iPhone revolution, coming to an apple-device near you.




          But seriously, it probably won't happen seeing as Apple is ran by a jerk and won't support flash. If he does, cool, but if not I can see if I can get something working similar to it (using the sdk they have).
          RIP Steve Van Ness <3

          Comment

          • Zageron
            Zageron E. Tazaterra
            FFR Administrator
            • Apr 2007
            • 6592

            #6
            Re: Ffr for an iPhone app

            He has excellent reason not to allow flash on the iPhone. What he should do is build his own version of flash that isn't a resource hogging pos. :\

            Comment

            • darkshark
              Nothing.
              • Nov 2004
              • 4189

              #7
              Re: Ffr for an iPhone app

              Wanting to get rich and stay rich is not an excellent reason to not allow flash thanks.

              Oh noes allowing flash will hurt the itunes store! WE WON'T MAKE QUITE AS MANY BILLIONS OF DOLLARS ANYMORE. Yes flash is resource hungry, get a phone that can handle it. It's also a MASSIVE part of the internet, why the hell would you deny people that?
              Last edited by darkshark; 11-8-2010, 03:19 PM.

              Comment

              • Zageron
                Zageron E. Tazaterra
                FFR Administrator
                • Apr 2007
                • 6592

                #8
                Re: Ffr for an iPhone app

                Originally posted by darkshark
                Wanting to get rich and stay rich is not an excellent reason to not allow flash thanks.

                Oh noes allowing flash will hurt the itunes store! WE WON'T MAKE QUITE AS MANY BILLIONS OF DOLLARS ANYMORE. Yes flash is resource hungry, get a phone that can handle it. It's also a MASSIVE part of the internet, why the hell would you deny people that?
                True.

                Comment

                • WolfXhunter
                  Forum User
                  • May 2006
                  • 535

                  #9
                  Re: Ffr for an iPhone app

                  recently, cydia offers flash on the iphone 3gs, 4, and iPad. I tested this on my brothers 3gs phone and actually had FFR running on it, but its quite laggy. However, anything lower then a 3gs will not work. Sorry guys :/

                  ill post proof once i get my firmwire for my iPhone back down...

                  Comment

                  • JD_Flava
                    FFR Player
                    • Jul 2007
                    • 198

                    #10
                    Re: Ffr for an iPhone app

                    maybe for an offline version, with open feint(or other type of score keeping/updating online), where stats could be updated??? i wouldn't mind getting in on it, even getting together with people to start one? but it would probably have to be separate from the FFR stats... New ranks, grand totals, credits for songs, etc. I've pondered the possibilities for a while, especially when FFR went down, but now, I dunno

                    Comment

                    • WolfXhunter
                      Forum User
                      • May 2006
                      • 535

                      #11
                      Re: Ffr for an iPhone app

                      Do i win?

                      Comment

                      • tofurox
                        Them arrows.
                        • May 2006
                        • 2263

                        #12
                        Re: Ffr for an iPhone app

                        I tried FFR on my Droid X and it didn't work too well. Maybe I'll give it another shot sometime, but last I tried there was something strange with the layout (or something lol).

                        This sig has been enhanced by the FFR Staff for being too large. Thank you for participating.

                        Comment

                        Working...