Well, the old threads dead now sadly, and instead of just moving that post over into this thread or at least the tokens, I thought of a new idea that will hopefully keep the thread alive!
One of the things that always bugged me a bit with the pseudo skill tokens, is that majority of the tokens didn't actually unlock anything, so you would just meet a requirement just to compete with the other players for having the most tokens, which isn't all that fun, and really only applies to the better players. To make it more fun for everyone, and to actually get a reward for unlocking a pseudo skill token, you'll receive a set number of credits depending on which token you unlock. I'd like to here some suggestions as to how many credits per token, or if the harder the token the more credits its worth. For now, I'm thinking of 200 credits per token (which of course could be higher, but Ill have to be asking for donations then, and making the thread run on donations doesn't sound like it would work in the long run, but hey who knows.) and releasing 20 of the best tokens submitted via PM every month. Sound good?
For the difficulty scale of tokens, which I surely wont be able to get 100% accurate on my own, I'll list tokens on a scale of 1-5(?) based on my opinions, then with the help of the community sort it out more accurately. As for credits though, I'm thinking sorta like this:
1 - 50 credits
2 - 75 credits
3 - 100 credits
4 - 150 credits
5 - 200 credits
Any player that gets all the tokens in a batch (1-20 / 21-40 etc.) will receive 1,000 credits on top of whatever they earned for each token individually.
I guess start thinking up some pseudo skill token ideas and we'll have this all started on June 1st!
Send your Pseudo Skill Token suggestions to [TeRa] via PM!!(anything sent to ViViK will be ignored)
There are only two things I ask for during token submissions, token name, and the token requirement. You can submit however many tokens you want, there is absolutely no limit, but you are however limited to only one accepted token named after yourself.
One of the things that always bugged me a bit with the pseudo skill tokens, is that majority of the tokens didn't actually unlock anything, so you would just meet a requirement just to compete with the other players for having the most tokens, which isn't all that fun, and really only applies to the better players. To make it more fun for everyone, and to actually get a reward for unlocking a pseudo skill token, you'll receive a set number of credits depending on which token you unlock. I'd like to here some suggestions as to how many credits per token, or if the harder the token the more credits its worth. For now, I'm thinking of 200 credits per token (which of course could be higher, but Ill have to be asking for donations then, and making the thread run on donations doesn't sound like it would work in the long run, but hey who knows.) and releasing 20 of the best tokens submitted via PM every month. Sound good?
For the difficulty scale of tokens, which I surely wont be able to get 100% accurate on my own, I'll list tokens on a scale of 1-5(?) based on my opinions, then with the help of the community sort it out more accurately. As for credits though, I'm thinking sorta like this:
1 - 50 credits
2 - 75 credits
3 - 100 credits
4 - 150 credits
5 - 200 credits
Any player that gets all the tokens in a batch (1-20 / 21-40 etc.) will receive 1,000 credits on top of whatever they earned for each token individually.
I guess start thinking up some pseudo skill token ideas and we'll have this all started on June 1st!
Send your Pseudo Skill Token suggestions to [TeRa] via PM!!(anything sent to ViViK will be ignored)
There are only two things I ask for during token submissions, token name, and the token requirement. You can submit however many tokens you want, there is absolutely no limit, but you are however limited to only one accepted token named after yourself.






). Can you keep track of everyone who's taking part in the quest to achieve lots of tokens, like the last one?


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