does anybody know the BPM?
ABCDEath.
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Re: ABCDEath.
Unless dore resynced it and resubmitted it:
#BPMS:0.000=121.400,
14.000=198.000,
26.000=200.000,
30.000=202.000,
46.000=199.500,
92.000=134.400,
98.000=70.240,
112.000=140.000,
127.000=178.000,
128.000=186.960,
129.000=178.000,
133.000=185.000,
135.938=198.001,
136.000=197.001;Patashu makes Chiptunes in Famitracker:
http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png -
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Re: ABCDEath.
The opening is 120 bpm
The fast parts are 200 bpm and 180 speeding up to 200 bpm respectively
The slow part is 70 bpmPatashu makes Chiptunes in Famitracker:
http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.pngComment
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Re: ABCDEath.
Mostly, if you use DDReam Studio it will tell the exact BPM for the song and the sync.Originally posted by who_cares973playing with your cock is anything but easy. its really hard to keep a hard-on because of what you're doing. when i was playing with my penis i had to keep a porn video playing on the side so i could maintain a decent erection throughout the song.Originally posted by xferrarixactually i go under 1.2 million dollar funding to figure out whos bs in stepmania. i analyze the score using super bs technology along with buying thousand dollar cameras to understand bsing methods further. but thanks you were close!Comment
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Re: ABCDEath.
how I synced the song:
step the song
put on assist tick
change it where necessary
voila it's syncedComment
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Re: ABCDEath.
if you want an estimate for the bpm between two points of a song, get out a stopwatch and time out the duration of 16, 32, 64 or whatever beats. A power of 2 is good since most songs fall into a structure that follows powers of 2, but obviously if it's 3/4 you'll count out a different number.
Anyway, divide the duration by the number of beats you counted. This is the duration of one beat.
Divide 60 seconds by the duration of one beat and you have the number of beats that fits into 60 seconds, also known as the Beats Per Minute.
make sure to correct for delays; if you started the stopwatch a little behind the beat, end it about as far behind the beat when you stop and if there's still a bit of difference compensate for it. generally the more beats you count out the more spot on you'll be since the human error is more or less constantLast edited by Patashu; 04-16-2009, 11:13 PM.Patashu makes Chiptunes in Famitracker:
http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.pngComment
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Re: ABCDEath.
Dores assist tick V.S. Patashus math
Technically Patashus way is more efficient, Dores way is just quickerComment
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Re: ABCDEath.
I use Patashu's way for weird BPMs in electronic stuff.
But guess and check works 95% of the time so it's irrelevant.Comment
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Re: ABCDEath.
Not 100% sure but i think its based on the number of peaks in the waves per second.Comment
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Re: ABCDEath.
So, can I count the beats in a 15 second time frame and times by 4? Would it be correct?if you want an estimate for the bpm between two points of a song, get out a stopwatch and time out the duration of 16, 32, 64 or whatever beats. A power of 2 is good since most songs fall into a structure that follows powers of 2, but obviously if it's 3/4 you'll count out a different number.
Anyway, divide the duration by the number of beats you counted. This is the duration of one beat.
Divide 60 seconds by the duration of one beat and you have the number of beats that fits into 60 seconds, also known as the Beats Per Minute.
make sure to correct for delays; if you started the stopwatch a little behind the beat, end it about as far behind the beat when you stop and if there's still a bit of difference compensate for it. generally the more beats you count out the more spot on you'll be since the human error is more or less constantPlease keep your sig to the 250 x 600 size outlined in the site rules. BAM!Comment
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Re: ABCDEath.
you can do that but you can't count fractional beats as accurately as you can count an integer number of beats (which is what's going to happen if you count seconds instead of beats) so I wouldn't recommend itPatashu makes Chiptunes in Famitracker:
http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.pngComment



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