question about difficulties

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  • zhul4nder
    FFR Player
    • Jun 2006
    • 231

    #1

    question about difficulties

    How is it calculated?

    [url=http://www.narutoflow.com/character-quiz/]Take the Naruto Character

    for brawlers: 2836-1905-4019
    I don't know how well it'll work, but give me a add , or pm me so i can add you.
  • arrekusuof93
    FFR Player
    • Feb 2007
    • 1163

    #2
    Re: question about difficulties

    If you're talking about the ratings used in-game, it's 'calculated' by the judges before it's put into the game. It's not like there's a formula to determine difficulty.

    Comment

    • zhul4nder
      FFR Player
      • Jun 2006
      • 231

      #3
      Re: question about difficulties

      o thanks

      I thought there was like, an arrows per min range to determine it or something.

      [url=http://www.narutoflow.com/character-quiz/]Take the Naruto Character

      for brawlers: 2836-1905-4019
      I don't know how well it'll work, but give me a add , or pm me so i can add you.

      Comment

      • jimerax
        FFR Simfile Author
        FFR Music Producer
        • Nov 2003
        • 8185

        #4
        Re: question about difficulties

        Difficulty is determined by those factors.

        FC/AAA difficulty (existance of extremely hard parts)
        PA difficulty
        BPM/Speed requirement
        Length
        Stamina requirement
        Noteskin
        Offsyncness

        and we don't calculate, we just compare the difficulties when we determine.

        Comment

        • Tasselfoot
          Retired BOSS
          FFR Simfile Author
          • Jul 2003
          • 25185

          #5
          Re: question about difficulties

          at this point, it is a lot of comparison.... and all of the factors jx listed. but, a large amount of it is my judgment, along with insight from a few other people i ask on occassion. then, if many users disagree with what i rate a file, then it gets changed.

          but i'm right well over 90% of the time. [/ego]
          RIP

          Comment

          • yk13
            FFR Player
            • Jun 2007
            • 480

            #6
            Re: question about difficulties

            how 'bout extendin' that scale

            Comment

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