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'cool', it looks like everything anyone has ever wanted out of ffrOriginally posted by VxDxStick it in her butt and pee.Comment
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Yes, it is all based off of milleseconds.. The arrows will move position based on these milliseconds instead of 30 frames per second. It means an incedible increase in accuracy.
Cheers,
Synthlight
P.S. That non-interactive demo is 6 months oldComment
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So does that mean you been planning on this for 6 months?Originally posted by Synthlight
P.S. That non-interactive demo is 6 months oldB u l l s h i tComment
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Yeah, it's a good song. I like the way it flows, even if there are 3 other R's
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Oh oh the FFR R2 thing... yeah.... It's a killer update, people will be all over the new features, especially freeze arrows. Speed mods are definitely going to be used constantly, and this may mean that I can release a stepfile to FFR that would be great for it, now that it is going to have those new features...
Originally posted by Quickershades don't break unless you break them.Comment
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6 months? Nope, more like 1 year.. Things just take time.
Just for the record. If you are a crazy talented actionscripter (flash) and would like to help develop this project. Please send an email off to [email protected] with some examples of your work. We are not looking for people who know how to use flash but rather extremely talented actionscript writers. The more of a team I can get on this the quicker it will be done. There is no payment as this is a free project but having FFR on your resume (250,000 member site with 400k page views a day) cannot hurt!
Again, if you are interested you MUST send examples. We cannot train people to work on this. They have to know what they are doing and the examples should show that.
Cheers,
SynthlightComment



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