...Mines?
I'll continue my real post momentarily, but first I'll say hello to all my old friends here at FFR. I know I've popped my head in here and there but it was really only a strictly business thing and to check to see if 3rd style had finally come (All the enlargement pills in the world couldn't rival the result of my glance at the new layout and though that 3rd style had arrived).
I digress.
I played FFR today for the first time in about a year (If you look at my score they will tell a different story, I get on to play intermittently or to show friends that I'm not lying about this score or this score etc., etc., etc.) and I've noticed a bunch of new things. I'll categorize this into good and bad.
Good:
*There are a ton of new players, a ton of active players and I don't think I've ever seen the forum so busy before. I'm glad to see that some of my old friends are playing and are still topping charts
*The skill level has increased dramatically. I played Blue Army today. On my first try I comboed it. Granted the PA wasn't stellar but rather, my level of "Mediocre" sitting at around 60 or so goods and a couple boos, whatever. I expected after a score like that to EASILY breach top 50. I nabbed 103. It excited me to see that the playing abilities of everyone here jumped so much. it really does make me want to return and play.
*The Devs, I'm completely satisfied with how everything is turning out and the originality that spurs of it. The conventions, the widgets, the contests... Everything is done for the normal player and it is done correctly. These guys (maybe gals? I don't know, I haven't been paying close attention) deserve a ton of credit, and when I'm done with this post I'll probably go grab my card and donate a bit. For the subs. too.
*The Forums. Oh my have things changed. It is certainly an improvement from the old days. There are more people now with more helpful attitudes than the "LoLz u don't knowz how to chng sped mod!?/1 nuob." That could be because of the higher traffic, but I'm glad, whatever it is.
*The songs. With the permissions getting better, I wonder how the situation could get better! Somehow it usually does.
*Accessibility. I can get on and play this on virtually every computer. One of the things that I truly admire about FFR. And seemingly with every upgrade of flash it gets better.
*Av-miss fix, thank the lord synth and the dev team.
*Profile attract extra attention on the site, the new layout doesn't really let anyone flaunt their profiles too much, but I suppose it is better.
Now, for the Bad:
*"mines amirite?" -- Look, I'm all for hands and difficult files. However, I'm NOT cool with the over-stepping proficiency thing. After playing Blue Rose I was content until about the final minute. Nothing bothered me until I got to the mini jump jacks that seemingly lasted forever. If anyone remembers me, the one thing I loved was jacks. Blue Rose's case just made it completely unfun. I'm all for the difficult songs, but please please PLEASE, lets not turn FFR into "Flash"mania. If files are going to be accepted to that magnitude, we may as well let FFR run like resonance, and have it accept any heavily stepped stepfile that is approved by several people.
*Are Mines next? I wouldn't mind it completely, but it would just go to show how much we aren't thinking outside the box and are focusing on SM to tell us what to do. Skill tokens are new, Tokens are new. Infusions of these ideas are what makes FFR amazing. But mines would just be repetition... in flash format.
The good obviously outweighs the bad, but I played FFR to break from the monotony that SM gave. I don't need to be blinded by "a hundred" different colors in 3 or 4 seconds because it is "proficient" and "follows the beat."
--Thank you.
I'll continue my real post momentarily, but first I'll say hello to all my old friends here at FFR. I know I've popped my head in here and there but it was really only a strictly business thing and to check to see if 3rd style had finally come (All the enlargement pills in the world couldn't rival the result of my glance at the new layout and though that 3rd style had arrived).
I digress.
I played FFR today for the first time in about a year (If you look at my score they will tell a different story, I get on to play intermittently or to show friends that I'm not lying about this score or this score etc., etc., etc.) and I've noticed a bunch of new things. I'll categorize this into good and bad.
Good:
*There are a ton of new players, a ton of active players and I don't think I've ever seen the forum so busy before. I'm glad to see that some of my old friends are playing and are still topping charts

*The skill level has increased dramatically. I played Blue Army today. On my first try I comboed it. Granted the PA wasn't stellar but rather, my level of "Mediocre" sitting at around 60 or so goods and a couple boos, whatever. I expected after a score like that to EASILY breach top 50. I nabbed 103. It excited me to see that the playing abilities of everyone here jumped so much. it really does make me want to return and play.
*The Devs, I'm completely satisfied with how everything is turning out and the originality that spurs of it. The conventions, the widgets, the contests... Everything is done for the normal player and it is done correctly. These guys (maybe gals? I don't know, I haven't been paying close attention) deserve a ton of credit, and when I'm done with this post I'll probably go grab my card and donate a bit. For the subs. too.
*The Forums. Oh my have things changed. It is certainly an improvement from the old days. There are more people now with more helpful attitudes than the "LoLz u don't knowz how to chng sped mod!?/1 nuob." That could be because of the higher traffic, but I'm glad, whatever it is.
*The songs. With the permissions getting better, I wonder how the situation could get better! Somehow it usually does.
*Accessibility. I can get on and play this on virtually every computer. One of the things that I truly admire about FFR. And seemingly with every upgrade of flash it gets better.
*Av-miss fix, thank the lord synth and the dev team.
*Profile attract extra attention on the site, the new layout doesn't really let anyone flaunt their profiles too much, but I suppose it is better.
Now, for the Bad:
*"mines amirite?" -- Look, I'm all for hands and difficult files. However, I'm NOT cool with the over-stepping proficiency thing. After playing Blue Rose I was content until about the final minute. Nothing bothered me until I got to the mini jump jacks that seemingly lasted forever. If anyone remembers me, the one thing I loved was jacks. Blue Rose's case just made it completely unfun. I'm all for the difficult songs, but please please PLEASE, lets not turn FFR into "Flash"mania. If files are going to be accepted to that magnitude, we may as well let FFR run like resonance, and have it accept any heavily stepped stepfile that is approved by several people.
*Are Mines next? I wouldn't mind it completely, but it would just go to show how much we aren't thinking outside the box and are focusing on SM to tell us what to do. Skill tokens are new, Tokens are new. Infusions of these ideas are what makes FFR amazing. But mines would just be repetition... in flash format.
The good obviously outweighs the bad, but I played FFR to break from the monotony that SM gave. I don't need to be blinded by "a hundred" different colors in 3 or 4 seconds because it is "proficient" and "follows the beat."
--Thank you.







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