Avmisses

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  • FrenzyMidget
    FFR Player
    • Apr 2007
    • 1421

    #1

    Avmisses

    Could someone explain me what avmisses means? I've been hearing a lot about it lately and I'm not sure what people mean, thanks.

  • Black Yoshi
    FFR Player
    • Jan 2007
    • 1322

    #2
    Re: Avmisses

    average misses.

    u know when u get average on a song and then BOOM! it gives you a miss after...
    Originally posted by Kairon
    Holy ****ing ****balls ****-**** son of a mother****ing ****tastic dump**** ****ing **** hippopotamus ****-dancing bull**** leprechaun-smashing ****-nipples ****-****ing panda-****ing mellow-****ing-yellow ****-eating ****-jumping Jesus Christ Superstar on a pogo stick.

    HAHAHA XD I do n_n XDDDD

    :O

    Comment

    • FrenzyMidget
      FFR Player
      • Apr 2007
      • 1421

      #3
      Re: Avmisses

      Originally posted by Black Yoshi
      average misses.

      u know when u get average on a song and then BOOM! it gives you a miss after...
      Okay, much like in CT? The thing is for a skill token it says you need two average-misses on Improvisation et Chien, or does it mean two averages and two misses ?

      Comment

      • Popmeister
        Uncommon sense
        • Jun 2006
        • 451

        #4
        Re: Avmisses

        http://www.flashflashrevolution.com/...ad.php?t=37697

        See "4-framer". It's like a glitch that has to do with FFR's running on 30 frames/second and its difficulty with reading jacks.

        EDIT: For the Improv req, I think as long as you have the same number of averages, misses, and boos (with 2 or more of each), you should get the token. The easiest way to get all three at once is to hit late on arrows that are close together, and then do the same thing again.
        Last edited by Popmeister; 08-26-2007, 03:46 AM.

        *̡͌l̡*̡̡ ̴̡ı̴̴̡ ̡̡͡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡π̲̲͡͡ ̲̲͡▫̲̲͡͡ ̲|̡̡̡ ̡ ̴̡ı̴. AAAs

        Best: Sonata Quasi Una Fantasia

        Comment

        • FrenzyMidget
          FFR Player
          • Apr 2007
          • 1421

          #5
          Re: Avmisses

          I still don't understand what you mean by purposely hitting Avmisses..Well anyway I did the token requirements at the slow part at the beginning and passed the song with only perfects/goods.



          Comment

          • francesco12
            Can't FC {Rose}
            • Jul 2006
            • 243

            #6
            Re: Avmisses

            Yes, i did the same thing,
            but i still don't understand the 4-framer term
            Spread
            Tier Points: 361 (336 + 25 for 222 AAAs) = Tier 4
            BooFlags: 3, Blackflags: 12
            AAA's: 191 non-token
            Most Recent: Euthanasia, Samurai Road, Fantasia, Lost
            Best: State of Emergency, Evil Approaches
            College Sophomore




            Link to Token 28 - Rocking Ass
            http://flashflashrevolution.com/toke...urkey.php

            Comment

            • NamaKun
              Arrow Eater
              • Jun 2006
              • 116

              #7
              Re: Avmisses

              Ever play a song and notice you get a completely random miss? Or how you have to hit jacks early to avoid missing them?

              Good examples are Be Princess and Sympathiser.

              In Be Princess, you get a miss sometimes where there's a jump and then an arrow immediately below the jump. The arrows arn't overlapping, so it isn't really a 'jack', but these are what's called 8-framers. There are 8 frames inbetween the two arrows.

              When the arrows actually overlap, they can be called 4-framers, this is what jacks are. Although 2 framers, jacks that are even closer together, can also be found in the game in some places (Crowdpleaser?)

              So, in 2-framers, 4-framers, and 8-framers you can get random misses on, even though you hit the arrow. And that's what an AVmiss is.

              I think the term 'framers' doesn't have to do with Stepmania or any of that, but rather has to do with how flash animations operate, because they operate in frames.

              And finally, I don't think you'll notice AVmisses untill you become good enough to get decent PA on challenging/very challenging songs.

              Comment

              • dore
                caveman pornstar
                FFR Simfile Author
                FFR Music Producer
                • Feb 2006
                • 6317

                #8
                Re: Avmisses

                Originally posted by NamaKun
                The arrows arn't overlapping, so it isn't really a 'jack', but these are what's called 8-framers. There are 8 frames inbetween the two arrows.
                wtf stopped reading there

                The first part to understanding an avmiss is that you must realize that the second arrow takes precedence over the first arrow in the FFR engine. FFR runs on 30 frames per second, so one frame is 1/30s or .033s, which is rather wide for a music game.

                Now, the judgement window goes as such: [a][g][p][p][p][g][weird stuff]. I'll ignore that last frame in the next part.

                Now, an avmiss occurs when you hit an arrow inside its timing window but also in another arrow's timing window, you get an average for the second arrow and the first arrow gets completely ignored, thus giving you a miss. To visualize:
                [a][g][p][p][p][g]
                ................[a][g][p][p][p][g]
                This is what a 4-framer looks like. If you were to try to hit the first arrow on the red frame (the frame that the arrow actually appears onscreen), then the game will ignore the first arrow and give you the average for the second arrow, while the first arrow scrolls off the screen as a miss.
                http://www.youtube.com/watch?v=IREnpHco9mw

                Comment

                • TK_Breed
                  Backstreet for Life!
                  FFR Music Producer
                  • Dec 2006
                  • 356

                  #9
                  Re: Avmisses

                  Originally posted by dore
                  wtf stopped reading there


                  [a][g][p][p][p][g]
                  ................[a][g][p][p][p][g]
                  very well said.



                  ~Breed~

                  Comment

                  • FrenzyMidget
                    FFR Player
                    • Apr 2007
                    • 1421

                    #10
                    Re: Avmisses

                    Thanks a lot dore, correct me if I'm wrong. So two goods is the max in 100 bar blackout because of this...

                    [a][g][p][p][p][g]
                    ........[a][g][p][p][p][g]

                    The best is a good because if I go into its perfect range, the game reacts to the new frame, which would be an average, and completely misses the first one. So you hit the good, and then you're good to quickly hit the perfect zone of the 2nd one. I believe this example would be a 4-framer right? Thanks a lot!

                    Those little pictures are simple, but effective.
                    Last edited by FrenzyMidget; 08-26-2007, 11:20 AM.

                    Comment

                    • HMUVash
                      FFR Player
                      • Jul 2005
                      • 35

                      #11
                      Re: Avmisses

                      Heh, thankfully I'm not good enough to worry about those yet. =x And even though I didn't start the thread, thanks for the explanations.

                      Comment

                      • dore
                        caveman pornstar
                        FFR Simfile Author
                        FFR Music Producer
                        • Feb 2006
                        • 6317

                        #12
                        Re: Avmisses

                        Originally posted by FrenzyMidget
                        Thanks a lot dore, correct me if I'm wrong. So two goods is the max in 100 bar blackout because of this...

                        [a][g][p][p][p][g]
                        ........[a][g][p][p][p][g]

                        The best is a good because if I go into its perfect range, the game reacts to the new frame, which would be an average, and completely misses the first one. So you hit the good, and then you're good to quickly hit the perfect zone of the 2nd one. I believe this example would be a 4-framer right? Thanks a lot!

                        Those little pictures are simple, but effective.
                        Yeah, that's right, except thats a 2-framer (two frames from the start of the first note to the start of the second note).
                        http://www.youtube.com/watch?v=IREnpHco9mw

                        Comment

                        • FrenzyMidget
                          FFR Player
                          • Apr 2007
                          • 1421

                          #13
                          Re: Avmisses

                          Originally posted by dore
                          Yeah, that's right, except thats a 2-framer (two frames from the start of the first note to the start of the second note).
                          Oh okay, thanks.

                          Comment

                          • jugglinguy
                            Use me as a porta-potty
                            • Dec 2006
                            • 4319

                            #14
                            Re: Avmisses

                            ya, great explanation dore, all I knew was that the second arrow is the one that gets hit, but now i know why.
                            Originally posted by Jem
                            Jem is my name. No one else is the same!

                            You're Aja Leith of the Holograms! You're very exotic, intelligent and sophisticated.

                            Comment

                            • lumphoboextreme
                              FFR Veteran
                              • Jan 2005
                              • 8592

                              #15
                              Re: Avmisses

                              yeah, they better fix av-misses on third style or im done.

                              Comment

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