Omnipwn test edit
Skill Token #16
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Re: Skill Token #16
If at least one person can do it, it's doable. Skill tokens aren't supposed to be fair, they're supposed to be challenging.
Just keep practicing and use autofail and set it to 0-3-1-1-1. -
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Re: Skill Token #16
Lol, true, just like upscrollers.
Can't see their timing "Downscrollers get a HUGE advantage b/c they can see their timing"
Can see their timing "We need a way to hide combo and timing"
Anyway, I personally think it's good that some skill tokens are much harder to get than others are. There shouldn't just be one magical skill level where you can't get a single skill token below and and can get them all just a tiny bit above it.
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Re: Skill Token #16
Angelic Layer better not be something retarded though haha unless it's something like having to do really well on AIR or Mercury lamp. Sepia's steps are garbage :X
PM me if you find the secret.
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Re: Skill Token #16
I liked Sepia better than Mercury Lamp, and Air is repetitive IMO, but I would expect it to be one of the Shiki songs. It should require like an sdg on Air or something, but they've already decided what it will be, we just don't know what yet.
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Re: Skill Token #16
You're overcomplicating it like I did.
Just set auto-fail to 1 miss, then hit a boo before the song starts, and hit the 1st double as a good/average, then miss the next note.
Ta-da. Token won.Comment
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Re: Skill Token #16
That's token 25? Token 16 is the ESC FC with 2 goods or less.Comment
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Re: Skill Token #16
I think that's the token that just came out, Judgment Days, not Battle Ax. For ESC, you just need good PA.
EDIT: ninja'd
*̡͌l̡*̡̡ ̴̡ı̴̴̡ ̡̡͡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡π̲̲͡͡ ̲̲͡▫̲̲͡͡ ̲|̡̡̡ ̡ ̴̡ı̴. AAAs
Best: Sonata Quasi Una Fantasia
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