Notes

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  • Silentkiller9
    FFR Player
    • Jan 2007
    • 2

    #1

    Notes

    Sorry nub question can someone explain what 16th and 32th notes mean, and jacks and that kind of stuff?
  • arelik
    FFR Player
    • Jul 2006
    • 184

    #2
    Re: Notes

    Im too lazy to explain what 16th and other notes mean, but jacks are quick, repeated taps to one arrow (66666 or 8888) (I took this from the official FFR picture dictionary that you can find here http://www.flashflashrevolution.com/...ad.php?t=37697) Read it for more info.

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    • Shadow_Hunter
      FFR Player
      • Feb 2007
      • 1276

      #3
      Re: Notes

      16th's are yellow.
      32nd's are orange.
      Jacks are 2 arrows overlapping.

      Simple enough, lol.

      Oh, also '16th' and '32nd' means how fast they are/BPM. Hard to explain.

      Originally posted by Synthlight
      Kirby

      Cheers,

      Synthlight

      Comment

      • ledwix
        Giant Pi Operator
        FFR Simfile Author
        • Mar 2006
        • 2878

        #4
        Re: Notes

        16th notes are notes that go four times as fast as the beat of a song. for example, if a stream of 200 BPM lasted for a whole minute, 800 sixteenth arrows would be hit. The reason they are called 16th is that there are 16 arrows in a measure. Measures are almost always four counts in FFR, so 4 arrows/beat times 4 beats/measure = 16 arrows/measure. 32nds are then self-explanatory from there. twice as fast, and 32 of them occur in a measure of four beats.

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        • Tasselfoot
          Retired BOSS
          FFR Simfile Author
          • Jul 2003
          • 25185

          #5
          Re: Notes

          basically, read up on the absolute basics of music theory or reading music.... those things are musical terms.

          jacks and stuff like that are terms specific to bemani games... and the link above should explain them.
          RIP

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