Adding FFR To Steam Free To Play

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  • devonin
    Very Grave Indeed
    Event Staff
    FFR Simfile Author
    • Apr 2004
    • 10120

    #16
    Re: Adding FFR To Steam Free To Play

    Spontaneous Hydroxide v2 - D2/D3
    You need to be d2/d3 to AAA a 9?

    Easiest way to -basically- difficulty sort skill tokens: List them in order of most people who have it to least.
    Last edited by devonin; 04-4-2018, 05:22 PM.

    Comment

    • rushyrulz
      Digital Dancing!
      FFR Simfile Author
      FFR Music Producer
      • Feb 2006
      • 12985

      #17
      Re: Adding FFR To Steam Free To Play

      it's a synth file yo. Many D1 players don't have the ability to AAA anything, let alone a blue note *ahem* masterpiece like that.
      Last edited by rushyrulz; 04-4-2018, 05:35 PM.


      Comment

      • devonin
        Very Grave Indeed
        Event Staff
        FFR Simfile Author
        • Apr 2004
        • 10120

        #18
        Re: Adding FFR To Steam Free To Play

        Would be nice if D1 were actually that low. It might mean I had any chance whatsoever to make it past a round or 2 in d2 where I've been stuck for years despite being a D1 player. :P

        Comment

        • hi19hi19
          lol happy
          FFR Simfile Author
          • Oct 2005
          • 12194

          #19
          Re: Adding FFR To Steam Free To Play

          Reading this thread makes me laugh

          Hey guys remember when skill tokens came out and I told Tass that their implementation was absolute fucking ass for new players and then he ignored me and now everyone agrees skill tokens have been needing a rework for the past 10 years?

          Hey guys remember when I said we need a better tutorial/onboarding for new players and more accessible easy levels?

          Hey guys remember when I was technically part of the dev team and I made a bunch of simple wireframes for changes with suggestions like adding a way to search for songs and putting a "play the game" major call to action link to on the homepage and then years later the devs that remained (bless ur hearts btw) actually decided these were probably good things to do

          Hey guys remember when ThirdStyle was supposed to be this big revolution of online 4k VSRGs and had a bunch of skilled coders and great community members backing it then made many of the same boneheaded design decisions FFR has and then it died too



          Its almost like this game was designed in 2003 by someone who had absolutely no idea how to design a game and still retains all the shit design decisions a decade and a half later
          Newsflash FFR's UX is shit and that's why the game is dying, even if it were added to Steam some core features are such absolute garbage to use that being on Steam wouldn't help, if you think otherwise fight me
          Last edited by hi19hi19; 04-6-2018, 01:38 PM.


          Comment

          • Charu
            Snivy! Dohoho!
            FFR Simfile Author
            • Mar 2006
            • 6161

            #20
            Re: Adding FFR To Steam Free To Play

            Originally posted by hi19hi19
            Newsflash FFR's UX is shit and that's why the game is dying, even if it were added to Steam some core features are such absolute garbage to use that being on Steam wouldn't help, if you think otherwise fight me
            I thought it died because Flash on Win7/8/10 is god awful and stutters no matter what you do.

            Least that's what did it for me.

            AiR made it better (but it happens still, just rarely now).


            Originally posted by JohnRedWolf87
            Charu the red-nosed Snivy
            Had a very shiny nose
            And if you ever saw it
            You could even say it glows

            All of the other Snivies
            Used to laugh and call him names
            They never let poor Charu
            Join in any Snivy games

            (Click the arrow to see the rest)


            Originally posted by Vendetta21
            All in all I would say that Charu not only won this game, his play made me reconsider how I play it.

            Comment

            • blindreper1179
              Vice President Of TGB
              • Jun 2006
              • 5900

              #21
              Re: Adding FFR To Steam Free To Play

              I've always hated anti skill tokens, and the misuse of my auto fail. This game is about being perfect and people had to fuck that up.
              Originally posted by thesunfan
              absolutely I want to vomit on your face irl
              Originally posted by choof
              It was like trying to throw logic at a fuckin brick wall lmao
              Originally posted by choof
              whats more dense, a black hole or an icyworld file
              Originally posted by Celirra
              I've never been so disappointed by a man from Alabama than I am right now

              Comment

              • hi19hi19
                lol happy
                FFR Simfile Author
                • Oct 2005
                • 12194

                #22
                Re: Adding FFR To Steam Free To Play

                Originally posted by Charu
                I thought it died because Flash on Win7/8/10 is god awful and stutters no matter what you do.

                Least that's what did it for me.

                AiR made it better (but it happens still, just rarely now).
                Oh I mean that was part of it too lol

                But everyone was always like "HTML5HTML5Revolution will save the game" or whatever and I was always like lol no a non-Flash engine won't save anything stop pretending the only thing wrong with this game is the lag
                Last edited by hi19hi19; 04-6-2018, 06:32 PM.


                Comment

                • rushyrulz
                  Digital Dancing!
                  FFR Simfile Author
                  FFR Music Producer
                  • Feb 2006
                  • 12985

                  #23
                  Re: Adding FFR To Steam Free To Play

                  HTML5HTML5Revolution will save the game


                  Comment

                  • Velocity
                    Doing the wrong thing the right way since 2010.
                    FFR Simfile Author
                    FFR Administrator
                    • Jul 2007
                    • 1817

                    #24
                    Re: Adding FFR To Steam Free To Play

                    HTML5 FFR won't ever happen. Unless someone else does it.

                    Comment

                    • rushyrulz
                      Digital Dancing!
                      FFR Simfile Author
                      FFR Music Producer
                      • Feb 2006
                      • 12985

                      #25
                      Re: Adding FFR To Steam Free To Play

                      Originally posted by Velocity
                      HTML5 FFR
                      HHR*


                      Comment

                      • Dinglesberry
                        longing
                        • Dec 2007
                        • 2679

                        #26
                        Re: Adding FFR To Steam Free To Play

                        *drunk ramblings*
                        Last edited by Dinglesberry; 06-14-2022, 06:53 PM.

                        Comment

                        • gold stinger
                          Signature Extraordinare~~
                          Event Staff
                          Game Manager
                          FFR Simfile Author
                          FFR Music Producer
                          • Jan 2007
                          • 6428

                          #27
                          Re: Adding FFR To Steam Free To Play

                          Originally posted by Dinglesberry
                          hi velocity i remember one time i asked you to open source this shit but u never responded but like realistically speaking, do you expect someone to be like "ok guys heres an engine!!! i didnt get add the connections to ffr yet, they didnt really let me, but here you go guys xD" like bruh
                          where were you when the engine was released to the public
                          Originally posted by YoshL
                          butts.



                          - Tosh 2014






                          Comment

                          • gold stinger
                            Signature Extraordinare~~
                            Event Staff
                            Game Manager
                            FFR Simfile Author
                            FFR Music Producer
                            • Jan 2007
                            • 6428

                            #28
                            Re: Adding FFR To Steam Free To Play

                            had to hunt for linksies for a bit

                            boop

                            http://www.flashflashrevolution.com/...d.php?t=142330
                            Originally posted by YoshL
                            butts.



                            - Tosh 2014






                            Comment

                            • Dinglesberry
                              longing
                              • Dec 2007
                              • 2679

                              #29
                              Re: Adding FFR To Steam Free To Play

                              Originally posted by gold stinger
                              had to hunt for linksies for a bit

                              boop

                              http://www.flashflashrevolution.com/...d.php?t=142330
                              *drunk ramblings*
                              Last edited by Dinglesberry; 06-14-2022, 06:53 PM.

                              Comment

                              • Velocity
                                Doing the wrong thing the right way since 2010.
                                FFR Simfile Author
                                FFR Administrator
                                • Jul 2007
                                • 1817

                                #30
                                Re: Adding FFR To Steam Free To Play

                                Originally posted by Dinglesberry
                                lol ive made stuff using that, hell, you can literally add a single line of code before where it loads the file to also prompt to save the file, oh look gg thanks for the FFR swf of the songs, then you can literally just like, trace the value of the timings from a song object that gets created, oh thanks for the chart too!!!

                                regardless, that shit was broken the moment he released it, and its still broken, i bet its broken even more in 2018, probably doesnt even compile

                                edit: that spaghetti engine != making le FFR open source, and letting people help
                                The source was released as it was at the time, the only thing I removed from that source was the API key used for score saving. There's been server script changes since then that make that version of the game not work.

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