Rhythm game for CS Capstone

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  • master q60
    Aka Shinboro
    • Nov 2007
    • 895

    #1

    Rhythm game for CS Capstone

    Kinda not really FFR related but I was thinking about attempting to make a decent rhythm game for my capstone in a semester's time and was wondering how hard it would be to understand the basics of how a rhythm game i.e. FFR functions on the code side of things. More than likely it'll be written in C++ or C#

    I haven't really looked into much of how judging, timing, syncing, and offsets work aside from some reddit posts but it doesn't seem to be too terrible to at least understand a basic concept of how everything works

    Obviously I wouldn't just make a clone of FFR, I was thinking something along the lines of almost a Rock Band type thing but I would have the options to isolate just the snare for example to teach someone how to play by slowly adding in more parts to an overall piece of music versus easy, medium, etc. The same could be applied to piano by starting with just the right hand and adding in the left hand and so on.

    The game would still probably be keyboard based because of the time constraint but a straight clone would be boring/probably wouldn't be allowed.

    It sounds fun and I would like to be challenged with something I want to do assuming it can be done in around 5 months before I propose it to my professor.
    Originally posted by TC_Pr0
    I'm pretty sure God said this about the ten commandments.
    Originally posted by Sprite-
    I have a MAJOR problem with you. So ask me if I care. Stop whining.
  • who_cares973
    FFR Player
    • Aug 2006
    • 15407

    #2
    Re: Rhythm game for CS Capstone

    So you're thinking about something like rochsmith?

    Comment

    • master q60
      Aka Shinboro
      • Nov 2007
      • 895

      #3
      Re: Rhythm game for CS Capstone

      I guess I kinda forgot about that game somehow
      Originally posted by TC_Pr0
      I'm pretty sure God said this about the ten commandments.
      Originally posted by Sprite-
      I have a MAJOR problem with you. So ask me if I care. Stop whining.

      Comment

      • MooMoo_Cowfreak
        Abraxas Hydroplane
        • May 2006
        • 1746

        #4
        Re: Rhythm game for CS Capstone

        I'd ask the guys who made Etterna, as they might be able to help with things like "judging, timing, syncing, and offsets," along with whatever else you might need. Here's the link to the Etterna thread:

        http://www.flashflashrevolution.com/...d.php?t=145215
        Originally posted by hi19hi19
        dumps abstractly represent the song with arrows

        post-dumps abstractly represent the existential nihilism that the song invokes in the listener with negative space, evoking the ephemeral nature of the mind - the journey of stepmania begins in hope yet soon becomes corroded into a dialectic of futility, leaving only a sense of dread and the unlikelihood of a new synthesis

        Comment

        • master q60
          Aka Shinboro
          • Nov 2007
          • 895

          #5
          Re: Rhythm game for CS Capstone

          Thank you, that's some good reading to have an idea of what to expect if I get it approved
          Originally posted by TC_Pr0
          I'm pretty sure God said this about the ten commandments.
          Originally posted by Sprite-
          I have a MAJOR problem with you. So ask me if I care. Stop whining.

          Comment

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