Recruiting Development Staff

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  • Gundam-Dude
    `~`
    FFR Simfile Author
    • Oct 2005
    • 7327

    #16
    Re: Recruiting Development Staff

    Had interactive and user interface design implemented in my graphic design curriculum with plenty of sample work from both school and work (research, wire framing, rough concepts/mockups, final products, etc.).

    My issue is that I'm not sure if I'll have the time to commit since I work full-time and juggle another part-time job along with freelancing on the side (e.g. I'm gone all day on Fridays). I'm free most evenings after work for the most part though.

    I'll think about it before applying.
    Last edited by Gundam-Dude; 10-6-2014, 11:29 AM.


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    • Litodude
      FFR Player
      • Feb 2006
      • 4548

      #17
      Re: Recruiting Development Staff

      this is without pay correct?
      Originally posted by t-rogdor
      i finally got a weed hookup again and i texted the dude asking where to meet him tomorrow and the dude just said "out west"

      dude
      out west?
      the fuck kinda location is west?
      am i buying weed off a gotdamn pirate


      Originally posted by lurker
      remind everyone that i am an outed racist neo-nazi who no one in their right mind should ever interact with in any way whatsoever

      http://imgur.com/a/Ww9g3

      Comment

      • Litodude
        FFR Player
        • Feb 2006
        • 4548

        #18
        Re: Recruiting Development Staff

        you mentioned 'new, user-oriented FFR'...what is the goal you all are trying accomplish with FFR R^3? is this just flashy designs to sugar-coat feces, or are we looking at a revamp-to-revival?
        Originally posted by t-rogdor
        i finally got a weed hookup again and i texted the dude asking where to meet him tomorrow and the dude just said "out west"

        dude
        out west?
        the fuck kinda location is west?
        am i buying weed off a gotdamn pirate


        Originally posted by lurker
        remind everyone that i am an outed racist neo-nazi who no one in their right mind should ever interact with in any way whatsoever

        http://imgur.com/a/Ww9g3

        Comment

        • Zageron
          Zageron E. Tazaterra
          FFR Administrator
          • Apr 2007
          • 6592

          #19
          Re: Recruiting Development Staff

          Originally posted by Litodude
          this is without pay correct?
          Correct. Volunteer only. (None of us are getting paid either.)

          Originally posted by Litodude
          you mentioned 'new, user-oriented FFR'...what is the goal you all are trying accomplish with FFR R^3? is this just flashy designs to sugar-coat feces, or are we looking at a revamp-to-revival?
          The plan so far consists of a completely new front and back end. (With as much statistic migration as possible.)

          To elaborate on the user-oriented plan, without committing too much up front, is that when you come to the home page you will already be in the multi-player lobby.
          Last edited by Zageron; 10-6-2014, 04:06 PM.

          Comment

          • makdaddy
            FFR Veteran
            • Mar 2003
            • 1688

            #20
            Re: Recruiting Development Staff

            omg so good. I work UX at sas and a bunch of other side projects, so I absolutely positively couldn't find the time to do this but I've been around here for forever the the original UI was hilarious gah how the times change. Someone should definitely pick this up though, it'd be so refreshing *lookin @ u GD

            Comment

            • Zageron
              Zageron E. Tazaterra
              FFR Administrator
              • Apr 2007
              • 6592

              #21
              Re: Recruiting Development Staff

              I've adjusted the meeting times. I believe the Monday meeting will prove to be largely unnecessary, due to close proximity to Sunday's meeting. Hopefully this makes the prospects a little more appealing to some of you borderliners.

              New Schedule: Sunday, Wednesday, and Friday evenings.
              Last edited by Zageron; 10-7-2014, 09:47 PM.

              Comment

              • justin_ator
                🥓<strong><span style="col
                • Mar 2007
                • 7648

                #22
                Re: Recruiting Development Staff

                OP should be updated to say 3 meetings, not 4.

                Also, does evenings mean 5pm or 8pm? Seeing as I won't be off work until about 5pm AKDT, I wouldn't be able to make any meetings scheduled for earlier than 8pm server time. So in that regard it could make a difference to some on whether or not they could apply.

                Comment

                • Zageron
                  Zageron E. Tazaterra
                  FFR Administrator
                  • Apr 2007
                  • 6592

                  #23
                  Re: Recruiting Development Staff

                  The meetings will usually take place sometime between 8pm and 11pm PST, depending on everyone else's availability.

                  Edit: and thanks for the correction.
                  Last edited by Zageron; 10-8-2014, 10:06 AM.

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                  • Zageron
                    Zageron E. Tazaterra
                    FFR Administrator
                    • Apr 2007
                    • 6592

                    #24
                    Re: Recruiting Development Staff

                    Only two days left to apply.
                    We have yet to receive a User Interface Artist application, so if you are a 2D vector artist or have a history of UI design please apply.

                    Comment

                    • BLAZZE
                      I'm Baaaaaaaaaaaaaaaaaack
                      • May 2006
                      • 354

                      #25
                      Re: Recruiting Development Staff

                      hmmmmm

                      Comment

                      • _Zenith_
                        Accuracy Player
                        • Mar 2011
                        • 4629

                        #26
                        Re: Recruiting Development Staff

                        Hype! Cannot wait to see the new additions :]





                        Comment

                        • Zageron
                          Zageron E. Tazaterra
                          FFR Administrator
                          • Apr 2007
                          • 6592

                          #27
                          Re: Recruiting Development Staff

                          Just over one hour left. Last chance.

                          Comment

                          • Zageron
                            Zageron E. Tazaterra
                            FFR Administrator
                            • Apr 2007
                            • 6592

                            #28
                            Re: Recruiting Development Staff

                            That's it. Thanks everyone.

                            Comment

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