Queue/Batch Discussion Thread
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Originally posted by cetakaI saw a flyer on a bulletin board at school asking for high-functioning aspergers/autism people to participate in some kind of experiment, and all I could think was, that sounds like a great place to meet girls. -
Re: Queue/Batch Discussion Thread
my best for ffr files in this batch lol wouldnt be surprised if i got all ?'s though

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Re: Queue/Batch Discussion Thread
that means one of my files was played and you are soon about to play my collab file. sweet.Comment
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Re: Queue/Batch Discussion Thread
working on some L's right nowComment
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Re: Queue/Batch Discussion Thread
FINALLY sumbitting fixes for Discocube and DCK2. Sorry it took so long, I had considerable trouble adjusting to school (and stopping playing RE5.)~ OFFICIALLY RETIRED FROM FFR THE GAME AND FFR TWG ~
Thanks for the memories, folks. u da bes
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Originally posted by DossarLX ODIWhat's the point of using drugs anyways? I heard they help you relax but that's pretty much it. (Not talking about medicines)Comment
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Re: Queue/Batch Discussion Thread
omgitzrainbow1st in Kommisar's 2009 SM Tournament
1st in I Love You`s 2009 New Year`s Tournament
3rd in EnR's Mashfest '08 tournament
5th in Phynx's Unofficial FFR Tournament
9th in D3 of the 2008-2009 4th Official FFR Tournament
10th in D5 of the 2010 5th Official FFR Tournament
10th in D6 of the 2011-2012 6th Official FFR Tournament
FMO AAA Count: 71
FGO AAA Count: 10
Bluearrowll = The Canadian player who can not detect awkward patterns. If it's awkward for most people, it's normal for Terry. If the file is difficult but super straight forward, he has issues. If he's AAAing a FGO but then heard that his favorite Hockey team was losing by a point, Hockey > FFR
PS: Cool AAA's Terry - I Love You
An Alarm Clock's Haiku
beep beep beep beep beep
beep beep beep beep beep beep beep
beep beep beep beep beep - ieatyourlvllolComment
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Re: Queue/Batch Discussion Thread
mm put ur npv files in my batchPatashu makes Chiptunes in Famitracker:
http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.pngComment
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Re: Queue/Batch Discussion Thread
stavie33's pms are disabled so I need to post this here ok
field of snow v2Originally posted by stavie33Please check them out, you said later, but not a week later, just give me a time when I should expect it at least
as a stylistic issue, it starts with 30 whole seconds of 4ths. don't know what to do about that though
56.513, 62.450, 65.451, 68.451, 75.451, etc: the hi hat minijack starts on the blue note, not on the yellow note. move the minijack up by a 16th each time
72.013 on: feels a bit bland, needs piano or hihat expression or something. then it suddenly cuts out in 79.138?
86.638: missed an 8th bass drum just after this
96.013 on: has the same problem as earlier in that the hihat minijacks should go blue yellow not yellow red. also it's suddenly easier from here on in
129.013 on: the new percussion that comes in isn't expressed?
147.013: you missed 16ths here, it should be 16ths until beat 3 of this measure. something like 323212341 for the melody
149.263 needs two straight beats of melody again. something like 432121231 for the melody
162.013 on: layer the chiming that comes in
165.388: should be five notes long not four
166.513: definitely not 64th gallops
168.013: fill the gap with hihat steps or something
171.013 on: feels understepped but it's your call, I mean there isn't anything I'd particularly want to layer but it feels like it needs -something-
over all the technical accuracy is a lot better (just fix that consistent mistake with the hihat minijacks) but it is kinda cookie cutter overall, if you want to submit it go ahead
mosaic.wav song
3.901: are these jumps or single notes, make up your mind
9.185: melody here is wrong: should go 8th8th8th8th gap three 16ths 8th. what's that 24th **** rofl, the 16ths start on the blue note before it and they're definitely not fast enough for 24ths
14.470: correct this the same way you corrected the first time this part of the melody came up, also you forgot a blue jump on this exact 8th
11.913: 16ths should start here not on the 8th after
blah blah. okay this has problems like inconsistent stepping of percussion instruments (plus things like, is a constant stream of bass drum to be stepped as stream or as consecutive minijacks?)
44.640 on is lol. straight hands, really? and then a 16th stream full of clusterjumps. don't layer blindly, try and be at least a little innovative and expressive and keep the difficulty constant and etc. really just try and focus on the most interesting things you notice coming and going in the song as opposed to the same generic overarching fundamental pattern that's been going for the whole time
I don't feel like looking at any more anyhow hthPatashu makes Chiptunes in Famitracker:
http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.pngComment
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Re: Queue/Batch Discussion Thread
just from the couple stavie files I've played, the main issue is less of technicality and more of style. it's partly that the songs aren't great but it's mostly because ofdon't layer blindly, try and be at least a little innovative and expressive and keep the difficulty constant and etc. really just try and focus on the most interesting things you notice coming and going in the song as opposed to the same generic overarching fundamental pattern that's been going for the whole timeComment
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