100+ Difficulty Special Batch

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  • Pizza69
    Retired Staff
    FFR Simfile Author
    • Aug 2013
    • 700

    #16
    Re: 100+ Difficulty Special Batch

    oh my

    Comment

    • mi40
      FFR Simfile Author
      • Aug 2008
      • 3655

      #17
      Re: 100+ Difficulty Special Batch

      Originally posted by s1rnight
      i always wondered about pitch relevancy... what is the deal with that principle. is it so that the file that gets sent into the website is ""the objective file that could only have been made for that song"...???

      (i'm not an expert, but maybe a few goofy files if it fits the "feel" now and then might be alright...)
      you can look it up, im sure other people can explain it better
      it's like basic music theory where notes ascend and descend so you have the notes follow those general directions & feels

      i mean it's definitely important but my 2 cents is that some people put way too much emphasis on it when judging

      this time though i'm thinking about a piano file and pitch relevancy is definitely super duper important for piano so..

      Comment

      • gold stinger
        Signature Extraordinare~~
        Event Staff
        Game Manager
        FFR Simfile Author
        FFR Music Producer
        • Jan 2007
        • 6428

        #18
        Re: 100+ Difficulty Special Batch

        Generally the rule of thumb is to apply pitch relevance where applicable. PR doesn't have that much impact when the main melody is not super clear (like in drum breakdowns, or dubstep). When the melody is clear though and following 1 or 2 instruments, applying Pitch Relevance (in most cases) gives the impression of playing/following that instrument. It also provides file structure and pattern consistency that helps flesh out the chart in situations of repetition.

        The core principle of PR is that the notes (arrows) transcribe 'sound', and repeating pitches of said 'sound' should share the same transcription, and different pitches should not. Easiest way of doing this, and earliest acceptance of doing so, is following Pitch Relevance.

        Originally posted by s1rnight
        i always wondered about pitch relevancy... what is the deal with that principle. is it so that the file that gets sent into the website is ""the objective file that could only have been made for that song"...???

        (i'm not an expert, but maybe a few goofy files if it fits the "feel" now and then might be alright...)
        Not every song that follows PR to a tee is going to be fun to play (see Death Piano's ending trill). It's okay to break that PR if it's going to make stuff generally not fun to play, like long jacks, or one-hand trills. However, the chart in question should still follow an idea of direction that the music is going in for best representation.
        Originally posted by YoshL
        butts.



        - Tosh 2014






        Comment

        • choof
          Banned
          FFR Simfile Author
          • Nov 2013
          • 8563

          #19
          Re: 100+ Difficulty Special Batch

          Originally posted by s1rnight
          i always wondered about pitch relevancy... what is the deal with that principle. is it so that the file that gets sent into the website is ""the objective file that could only have been made for that song"...???

          (i'm not an expert, but maybe a few goofy files if it fits the "feel" now and then might be alright...)
          pitch relevancy is simply put lower notes on left higher notes on right, there is an element of subjectivity to it since you cant map one to one. if you have four notes rising in pitch then generally it's "objectively correct" to do 1 2 3 4, but with anything higher there's room for interpretation

          Comment

          • hi19hi19
            lol happy
            FFR Simfile Author
            • Oct 2005
            • 12194

            #20
            Re: 100+ Difficulty Special Batch

            Originally posted by gold stinger
            (see Death Piano's ending trill)
            Death Piano's ending trill is literally twice as fast as it's supposed to be, the fact it's stupid as fuck is not the fault of PR. The trill is the correct speed in my v2 and, surprise surprise, it's totally fine to play.

            A better example of PR not always being the best choice is probably the ending of Winter Wind Etude... or really any Xandertrax classical chart. You can't just blindly follow "low = left, high = right" without thought for patterns.


            Comment

            • gold stinger
              Signature Extraordinare~~
              Event Staff
              Game Manager
              FFR Simfile Author
              FFR Music Producer
              • Jan 2007
              • 6428

              #21
              Re: 100+ Difficulty Special Batch

              Originally posted by hi19hi19
              Death Piano's ending trill is literally twice as fast as it's supposed to be, the fact it's stupid as fuck is not the fault of PR. The trill is the correct speed in my v2 and, surprise surprise, it's totally fine to play.

              A better example of PR not always being the best choice is probably the ending of Winter Wind Etude... or really any Xandertrax classical chart. You can't just blindly follow "low = left, high = right" without thought for patterns.
              Also Largiloquent Dithyramb
              Originally posted by YoshL
              butts.



              - Tosh 2014






              Comment

              • choof
                Banned
                FFR Simfile Author
                • Nov 2013
                • 8563

                #22
                Re: 100+ Difficulty Special Batch

                fuckin xandertrax

                anyway sent mondo brutale

                Comment

                • AlexDest
                  good hot
                  FFR Simfile Author
                  • Sep 2007
                  • 5309

                  #23
                  Re: 100+ Difficulty Special Batch

                  sent terminal 11 - off set packed

                  Comment

                  • James May
                    FFR Player
                    • Oct 2012
                    • 3817

                    #24
                    Re: 100+ Difficulty Special Batch

                    I might have one...need to get perms though...
                    bananas


                    Comment

                    • s1rnight
                      ( ¯u¯)-b
                      FFR Music Producer
                      • Aug 2011
                      • 392

                      #25
                      Re: 100+ Difficulty Special Batch

                      Originally posted by choof
                      pitch relevancy is simply put lower notes on left higher notes on right, there is an element of subjectivity to it since you cant map one to one. if you have four notes rising in pitch then generally it's "objectively correct" to do 1 2 3 4, but with anything higher there's room for interpretation
                      oh, yeah, i know what it is.. just curious as to what made the isomorphism onto the piano so important. that feels like itd be something done more as a "stylistic" touch to me... (though it does seem like something that seems right "intuitively" as u said)

                      Comment

                      • CammyGoesRawr
                        nocturnal girl (〜✘﹏✘)〜
                        • Jul 2011
                        • 2477

                        #26
                        Re: 100+ Difficulty Special Batch

                        Originally posted by gold stinger
                        Also Largiloquent Dithyramb
                        was literally just thinking of that, ugh...and molto vivace :bunsive:

                        Comment

                        • inDheart
                          Picker @ JAX2
                          FFR Simfile Author
                          • Aug 2011
                          • 505

                          #27
                          Re: 100+ Difficulty Special Batch

                          Originally posted by s1rnight
                          oh, yeah, i know what it is.. just curious as to what made the isomorphism onto the piano so important. that feels like itd be something done more as a "stylistic" touch to me... (though it does seem like something that seems right "intuitively" as u said)
                          yes

                          though as recovering piano players, it is clicky to our brains, and even without strict ordering i think you can get a sense that different notes of a melody ought to be different columns, and ascending/descending is one way to differentiate

                          Comment

                          • Wiosna
                            for you, eternally
                            FFR Simfile Author
                            • Jan 2013
                            • 158

                            #28
                            Re: 100+ Difficulty Special Batch

                            Originally posted by s1rnight
                            oh, yeah, i know what it is.. just curious as to what made the isomorphism onto the piano so important. that feels like itd be something done more as a "stylistic" touch to me... (though it does seem like something that seems right "intuitively" as u said)
                            I wouldn't say that it's "stylistic"; it's a fundamental technique of laying out ideas of configuring a certain pattern. In a pattern, there is both the layering aspect (presence of notes -- should a sound be transcribed) and the patterning aspects (where the notes should go to). PR is used for the latter.

                            Even as someone who is very bad at distinguishing whether notes are higher or lower, I use PR as a way to accentuate certain repeated phrases of a melody or distinguish one phrase from another. It's also a generally good way of distinguishing certain rhythms from one another in a chart as well (like say, trying to differentiate sets of triplets in a guitar solo). PR, in essence, can clear potential ambiguities and accentuate parts that listeners will hear often in a short period.

                            There are, of course, multiple ways to emphasise prominent parts of a melody through patterns, but PR is generally considered to be very effective for tonal music for the aforementioned reasons and that it's just a commonly applied technique. That's not to say that PR is the best technique for tonal music, however -- other techniques like just focusing on prominent notes in a melody through something like minijacks or a certain pattern configuration work just as well if not better in different situations.

                            I also think that a conventional spread setup kinda lends itself to pitch relevance in general. The setup looks like a mini-piano, and the gameplay screen is basically Synthesia. Index/pad charting doesn't really have any strong emphasis on pitch relevance (at least the ones that are pretty heavily associated with PR, like ascending/descending scales) because of how their controller setups are designed, in contrast. At least, pitch relevance isn't followed in a way that's anywhere as stringent or explicit as spread KB play.
                            Last edited by Wiosna; 07-21-2020, 11:17 AM. Reason: really important edits that i forgot to append for pad/index charting, sorry

                            Comment

                            • choof
                              Banned
                              FFR Simfile Author
                              • Nov 2013
                              • 8563

                              #29
                              Re: 100+ Difficulty Special Batch

                              Originally posted by s1rnight
                              oh, yeah, i know what it is.. just curious as to what made the isomorphism onto the piano so important. that feels like itd be something done more as a "stylistic" touch to me... (though it does seem like something that seems right "intuitively" as u said)
                              since wiosna already gave a rly good answer I'll just say
                              keybored

                              Comment

                              • mi40
                                FFR Simfile Author
                                • Aug 2008
                                • 3655

                                #30
                                Re: 100+ Difficulty Special Batch

                                w0

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