Best AAA's: NAINAI69, Eradication, Since 1983
Best Non AAA's: Gunkienen Tarusuigin, (1-0-1-1), Pandora (6-0-1-0) Rotary Slicers MISSFLAG
Waiting for 2 Million members...
5th Place: 7th Official Tournament D5
bballa, is there anything specific on Club that's making you do horrible on it compared to what you should get? For me it helps to emphasize the jumps (tapping harder) and do a type of lifting motion
For jacks like that it's better to keep your hands a little higher over the keyboard so you don't wind up restricting hand movements (this is also especially important on Death Piano's speedup in the middle)
Last edited by DossarLX ODI; 09-24-2011, 02:54 PM.
Originally posted by hi19hi19
oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file
bballa, is there anything specific on Club that's making you do horrible on it compared to what you should get? For me it helps to emphasize the jumps (tapping harder) and do a type of lifting motion
For jacks like that it's better to keep your hands a little higher over the keyboard so you don't wind up restricting hand movements (this is also especially important on Death Piano's speedup in the middle)
Problem 1 is simply lack of jack speed in my left hand. This obviously becomes problematic, especially as I fatigue.
The main problem with Club in particular, however, is anchoring jacks. I can't jack with my left middle finger and then control my left pointer finger at all... at least not at that speed.
"Running is a mental sport...and we're all insane!"
Learn to run when feeling the pain: then push harder.
Problem 1 is simply lack of jack speed in my left hand. This obviously becomes problematic, especially as I fatigue.
The main problem with Club in particular, however, is anchoring jacks. I can't jack with my left middle finger and then control my left pointer finger at all... at least not at that speed.
I am exactly the same way, but to a worse extent.
My best example would be that it is a struggle for me to AAA the intro trills in Get Down because they start with 141414, then go 131313, and finally end on 12121212. I can't transition from performing basically a jack with my left middle finger to doing a one handed trill at that speed and maintain PA consistently.
And then there are certain jumpchains that are problematic as well, like the ones in R176 or PLANETZ where I just really have to be focused and mentally and physically prepared for certain patterns in order to PA through them. [12]2[12]1[12] patterns at faster speeds ruin me.
I don't think I'll ever get an FMO or FGO AAA no matter how long I play just because there seem to be certain handicaps I have that I just can't overcome.
All public 1-7's AAA'd.
15 8's left to AAA
Average Rank: 152
Comment