Starman

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  • kmay
    Don't forget me
    • Jan 2007
    • 6511

    #16
    Re: Starman

    lol yea starman is really hard to get it saddens me

    Comment

    • Callipygian
      Senior FFR citizen
      • Jun 2007
      • 1537

      #17
      Re: Starman

      Hmm, I thought AAAing mario 8beat was harder than getting Starman :P. Nice unlock though; you're part of a rather select group of anti-skill freaks now yay!
      Sick nature

      Comment

      • TC_llama499
        Resident Rock Climber
        • Feb 2008
        • 1573

        #18
        Re: Starman

        Originally posted by Callipygian
        Hmm, I thought AAAing mario 8beat was harder than getting Starman :P. Nice unlock though; you're part of a rather select group of anti-skill freaks now yay!
        lol i cant AAA it now but all i did was turn on 3x at first and i was getting all goods untill the last like 10 notes and then i would miss so i turned on dark and my normall speed mod and just waited for it to pass receptors a little

        Comment

        • s0ulst0n3
          <SPACE FOR RENT>
          • Sep 2006
          • 2076

          #19
          Re: Starman

          I didn't bother to read the thread, so I will just give you my advice. I can unlock it 90% of the time using this method.

          I currently use 2x with no screencut. I had to screencut to about halfway with 3x. I then, hit late goods. Why late goods? Easy. They are easier to hit than early goods. Why's that? There is 2 frames surrounding the good frame. Perfect, and average. Trying to hit goods requires perfection there. Hitting late has a better chance because the good frame is 1 frame earlier than the perfect frame. If I am correct, this is how it goes.

          Miss/Boo
          Good
          <-------Perfect------->
          Perfect
          Good
          Average
          Miss/Boo

          You would be required to hit 2 FRAMES EARLY to hit a good. It doesn't seem too much harder, but believe me. 1 frame is a lot, especially on FFR's framing system. Hitting late requires a little more accuracy, but as long as you are good at FFR, your shall be hitting no perfects, or very minimal. Also, although there is no average to hit, it's still possible to get a boo/miss. Try to avoid hitting too late. The moving arrows should be at most 3/4 of the way through the non-moving arrows before hitting.

          That's my opinion, but it works for me very nicely.

          ~Soul
          Last edited by s0ulst0n3; 09-3-2008, 11:14 AM.
          PM me if you want to rent my custom title. :3
          ~Far too many years of chaos and unrest, far too many voices brutally supressed!~

          Comment

          • TC_llama499
            Resident Rock Climber
            • Feb 2008
            • 1573

            #20
            Re: Starman

            Originally posted by s0ulst0n3
            I didn't bother to read the thread, so I will just give you my advice. I can unlock it 90% of the time using this method.

            I currently use 2x with no screencut. I had to screencut to about halfway with 3x. I then, hit late goods. Why late goods? Easy. They are easier to hit than early goods. Why's that? There is 2 frames surrounding the good frame. Perfect, and average. Trying to hit goods requires perfection there. Hitting late has a better chance because the good frame is 1 frame earlier than the perfect frame. If I am correct, this is how it goes.

            Miss
            Good
            <-------Perfect----------->
            Perfect
            Good
            Average
            Miss

            You would be required to hit 2 FRAMES EARLY to hit a good. It doesn't seem too much harder, but believe me. 1 frame is a lot, especially on FFR's framing system. Hitting late requires a little more accuracy, but as long as you are good at FFR, your shall be hitting no perfects, or very minimal. Also, although there is no average to hit, it's still possible to get a boo/miss. Try to avoid hitting too late. The moving arrows should be at most 3/4 of the way through the non-moving arrows before hitting.

            That's my opinion, but it works for me very nicely.

            ~Soul
            i allready unlocked it but thanks for the advice

            Comment

            • s0ulst0n3
              <SPACE FOR RENT>
              • Sep 2006
              • 2076

              #21
              Re: Starman

              Oops, should have read the full post, hahah. Anyways, congratulations!!
              PM me if you want to rent my custom title. :3
              ~Far too many years of chaos and unrest, far too many voices brutally supressed!~

              Comment

              • retching oesophagus
                (^._.^) =^-ω-^= (^・o・^)ノ
                • Jan 2008
                • 805

                #22
                Re: Starman

                lol. grats on getting starman. i just listened to the song in another window and tapped to that. i cant do anti skill

                Comment

                • TC_llama499
                  Resident Rock Climber
                  • Feb 2008
                  • 1573

                  #23
                  Re: Starman

                  i kinda wish i didnt get starman now i cant AAA anything

                  Comment

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