Re: SOTW: BB Evolution
More incentive for you to learn to read slow...
Or you could just code it so that it's like:
(pseudocode)
if (misses = 0)
FC = 1,
TokenGet = 1;
for (FC != 1)
if (boos < misses),
TokenGet = 1;
else TokenGet = 2; *// 2 is notokenforyou //*
Or something like that. Same concept, etc.
More incentive for you to learn to read slow...
Or you could just code it so that it's like:
(pseudocode)
if (misses = 0)
FC = 1,
TokenGet = 1;
for (FC != 1)
if (boos < misses),
TokenGet = 1;
else TokenGet = 2; *// 2 is notokenforyou //*
Or something like that. Same concept, etc.











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