Archive for the 'Flash Flash Revolution' Category
9th Official Tournament — Division 7 name?
Yes, this is still a thing. I may be busy and have other priorities, but this tournament will happen (and hopefully soon).
In the meantime, what do you guys think the D7 players’ division should be — I’m looking for serious suggestions, because I will call them by that name throughout the tournament!
Also – some proof of progress. This will definitely be changed with many more songs soon, as I have all of the July batch to go through now! Thank you all for the files, and hopefully they get used really well.
EDIT – 12:30 AM EST / 8-31-2013

EDIT – 11:00 PM EST / 8-31-2013 – waiting for Hard Songs Batch now…

Massive Song of the Week Update
I’ve heard from a number of people that they want some more activity on the front page. The last SotW FPP was all the way back in May — almost three months ago! Since then, we’ve had 51 new files in game. While I would like to give each and every file special attention with chart details and other fun stuff, I don’t think I should completely bombard the front page like this, considering there’s still some important information to be found.
No links to songs/artists for songs on this FPP due to the enormity of it — sorry!
[June 1st]
Lunatic by Stormwolf (megamon88) — 50 / 2:40 / Purchased / Dubstep
Macau Underground (kommisar) — 63 / 2:11 / Dance 2 / Hardcore Rave
sign of hero -the third dream fragment- (Silvuh) — 31 / 2:05 / Misc / Wahoo Pop Remix
Unshakeable (MarioNintendo) — 50 / 2:16 / Secret / Drumstep
Still Shy VIP Instrumental (megamon88) — 61 / 2:27 / Dance 2 / Dubstep
Stuck (YoshL) — 60 / 1:53 / Misc / Electronica
[June 8th]
Zombie Killing, Blood Spilling (woker-X & bmah) — 67 / 2:44 / Arcade / VG Metal
Negions Fail (hi19hi19) — 63 / 2:23 / Misc / Drum’n Bass
Incident Zero (hi19hi19) — 61 / 2:38 / Skill Token / 8-bit
THE LITTLE MERMAID (hi19hi19) — 54 / 0:47 / Purchased / Crunkcore
Stepfile This (Wayward Vagabond) — 74 / 1:52 / Secret / Dark Dubstep
[June 15th]
Bubble Bath Aftermath (SKG_Scintill) — 74 / 4:02 / Funk / Electro Funk
Buzzards (Wayward Vagabond) — 73 / 1:33 / Misc / Drum’n Bass
Feelings From The Air (trumaestro) — 57 / 2:25 / Dance 2 / Trance
Future Destination (Dark_Chrysalis) — 71 / 2:07 / Dance 2 / Epic Techno
[June 22nd]
Foam Born (A) The Backtrack (Tidus810) — 64 / 2:16 / Rock / Melodic Metal
Rainbow Tylenol (Silvuh) — 54 / 1:50 / Dance 2 / Melodic Breakbeats
Smile Song (Xiz) — 43 / 1:40 / Dance / Happy Pop
Stark Raving Mad (Elite Ninja & kjwkjw) — 65 / 2:53 / Dance 2 / Happy Breakcore
[June 29th]
-Slapstick- (MarioNintendo) — 56 / 2:15 / Funk / Breakbeat Funk
Lost [Addictia] (megamon88) — 41 / 1:58 / Dance / Hardstyle
Missing You [Gammer Remix] (_.Spitfire._) — 59 / 1:45 / Dance 2 / Hardcore
My So-Called Life (mi40) — 72 / 4:01 / Misc / Jungle
[July 5th]
Bowser the Shredder (hi19hi19) — 63 / 2:10 / Arcade / VG Metal
Gynandromorph (bmah) — 66 / 2:28 / Misc / Experimental
Nanairopanda [32-bit Full Color MIX] (SKG_Scintill) — 87 / 5:40 / Skill Token / Epic Fusion Remix
Serenade (_.Spitfire_.) — 64 / 2:18 / Dance 2 / Trancecore
[July 13th]
Fast Rap Battle (TC_Halogen) — 50 / 1:48 / Hip-Hop / Freestyle Rap
Something’s Not Right (Gradiant) — 6 / 1:20 / Classical / Piano Instrumental
TWILT [Heavy] (Silvuh) — 43 / 1:31 / Purchased / Symphonic Fantasy
What You Are (bmah) — 35 / 2:26 / Dance / House
[July 20th]
Girl Directions (DarkZtar) — 39 / 1:28 / Rock / Alternative Metal
Help Me Find My Child Or The Gold (DossarLX ODI) — 37 / 1:43 / Misc / Glitchcore
St. Scarhand [Standard] (qqwref) — 60 / 3:03 / Skill Token / Hardcore Metal
WiLD PLANET (trumaestro) — 61 / 2:32 / Misc / Prog. Instrumental
[July 26th]
Atop The World (VisD) — 24 / 1:07 / Classical / Piano Instrumental
Dead Throne (condoct) — 63 / 2:46 / Rock / Metalcore
My Fxxkin Desire For You (Xx{Midnight}xX) — 84 / 2:12 / Rock / Metalcore
Rising Blue Lightning (hi19hi19) — 64 / 3:51 / Rock / Melodic Rock
[August 4th]
Chipscape (mi40) — 77 / 1:56 / Misc / 8-bit Breakcore
Down With The Sickness (dore) — 34 / 3:27 / Rock / Heavy Metal
N’s Farewell (Xx{Midnight}xX) — 23 / 1:32 / Classical / Piano Instrumental
Witchcraft (gameboy42690) — 65 / 1:32 / Rock / Rock Fusion
[August 10th]
Jeh Jeh Slammin’ [Extended Mix] (Charu) — 54 / 2:24 / Dance 2 / Tech Dance
Pink Fluffy Unicorns Dancing on Rainbows (YoshL) — 15 / 1:29 / Secret / Children’s Music
SigSig (Razor) — 66 / 2:29 / Dance 2 / Makina Remix
World’s Most Wanted Wiener (Wayward Vagabond & bmah) — 67 / 4:34 / Funk / Jazz Funk
[August 17th]
Cascata (DossarLX ODI) — 3 / 2:05 / Dance / Easy Listening
GABBA YAKUZA [RoughSketch 2011 Remix] (_.Spitfire._) — 61 / 2:40 / Misc / Gabba
Tachyon (gameboy42690) — 61 / 1:52 / Dance 2 / Trancecore
We Killed The Rave (samurai7694) — 63 / 3:02 / Dance 2 / UK Hardcore
As usual, post your thoughts about the releases in the comments.
Otaku Speedvibe [Heavy] Requirement Adjustment
Heyo, quick announcement.
With the addition of the St. Scarhand [Standard] skill token, Game Managers have decided to slightly tweak the requirements for another skill token that’s already been in the game quite some time. Otaku Speedvibe [Heavy] can now be unlocked by AAA’ing any file within the difficulty range of 50-57 inclusive, raising the difficulty ceiling on the requirement from its previous 52. Otherwise there would have been this small range from 53-57 where nothing could be AAA’d to unlock something.
And holes are silly.
- OWA
9th Official Tournament — We need files!
Hi guys.
I’ve been slowly making it known that I wanted the Official Tournament started sometime in August, but there’s one problem with that — FFR isn’t getting the volume of files that is necessary to sustain a 7-division tournament! In addition to needing a large amount of files, we also need files for precise difficulties. While I will not disclose what is precisely needed for the tournament, I will reiterate that easier files are certainly tougher to come by, and we definitely need them for the lower divisions.
I have an incentive for you all — I will reward ONE support token, or 25,000 credits if you have all three support tokens, for a NEW accepted file in a single judgment period (to be announced soon). In order to be eligible for this reward, your file must:
- be sent after July 14th. Because there will likely be a minimum of two judgment periods, you will have at least two opportunities to earn support tokens or credits after the current batch.
- be announced in this front page post. You have to post the name of the ONE file that you want to choose for this challenge, and label when it was sent. For example:
La Campanella [Nu-Rave] / Submitted: July 15th
- NOT be a resubmission of something in the last three batches. I will verify this.
- Do not attempt to submit under an alternate alias; you will be caught and eventually reprimanded.
Please note that you can send as many files as indicated by your Simfile Artist Points (if you don’t know what these are, please read the first post of the Queue/Batch Discussion Thread), but only the ONE file you post in this front page post will be eligible for the reward!
This challenge does not have a date of closure, yet. I will keep this updated with important details!
Submissions:
Vanquish the Horrible Night [beary605] / July 21st
Last Battle [shadow 1800] / July 23rd
Red_13 [TheSaxRunner05] / July 23rd
FORM THE ALLIANCE [Mr. Stepmaniac] / July 24th
Gruntida’s Final Battle [Charu] / July 26th
A Yodeler in Texas [gameboy42690] / July 26th
Gabbaber [fatpaints] / July 26th
Trap Factory [Oni-Paranoia] / July 27th
Black Hole [~Zeta~] / July 29th
Rage (Sukia’s Theme) [XelNya] / August 12th
Treasure Trove Cove [drizzleRomanceGirl] / August 17th
A Pierce of Flesh [DossarLX ODI] / August 25th
Aaaah fire!
The first fifteen people that post the name of a PUBLIC (i.e. normal level ranks) song with 670 to 680 steps (inclusive, meaning stepcounts of 670 and 680 are valid) will receive 10,000 credits. You cannot post a song that has already been posted!
GOGOGOGOGOGO
Universal Multiplayer Complete!
For the longest time, users of the Velocity engine were only able to play with other users of the Velocity engine on Multiplayer, and those using the Legacy engine were only able to use the Legacy engine. Thanks to the help of the devs (arcnmx and Velocity, and shame on you for not knowing them), all of the Multiplayer clients have been unified.
The links are as follows:
Legacy:
http://www.flashflashrevolution.com/game/ffrLegacyUMPEdition.swf
Velocity:
http://www.flashflashrevolution.com/~velocity/ffr_Wide_UMP.swf
R^3 (Connect to Universal):
http://www.flashflashrevolution.com/~velocity/R%5E3.swf
As usual, go to their profiles and thank them for their hard work!
FFR Multiplayer Tournament 2013 — Sign-ups open!
Sign-ups for the FFR Multiplayer tournament have opened! Check out the thread in the FFR Events Forum, located here: http://www.flashflashrevolution.com/vbz/showthread.php?t=130488
Read the thread for all details and any questions you might have!
June Event(s?) Update (and more)
Hey guys. I feel like it’s somewhat important to keep in touch with the active community about things that are going on, and I know I haven’t been doing the best of jobs with that, so I’m going to give you guys a little update on what’s going on.
First off, the FFR Multiplayer Tournament was supposed to be run in May, but I simply couldn’t get it off of the ground due to how tied up I was with the May-hem event. Even with some help from the rest of the FFR Events Team, I had major issues trying to keep things tame and updated. Those of you who are still waiting on your prizes: don’t worry; I haven’t forgotten about you. I’m trying to figure out a way to optimize my credit distribution in such a way that allows me to hand you guys your prizes in full sums, rather than tiny chunks. Leaving it in tiny chunks makes things hard for both parties.
With that being said, the MP tournament is set to go off of the ground this month: if everything goes on schedule, look for the thread to be in the Events area on June 7th, with an event start date of the 14th.
I would also like to take the time to promote the FFR Simfile Batch — the batch is now permanently open and fills in 120-file groups; if you have a file to send for review, you can send it at any time. I’m bringing this up because the 9th Official Tournament is in the planning stages, but in order for it to be successful, FFR needs files from you. If you have some spare time at any point and are capable of making some simfiles, send them! Questions regarding file submissions can be posted in the Queue/Batch Discussion Thread. If you haven’t submitted a file in a while, I encourage you to read the first post fully, as the submission system has undergone some slight changes.
Finally, I would like to take the time to congratulate two users:
- One Winged Angel is now a Global Moderator for FFR’s forum boards.
- Staiain is now a local moderator and has moderating abilities in the StepMania forum.
Keep up the great work, guys!
FFR Idol: Token Extravaganza
Welcome to FFR Idol: Token Extravaganza – the premier event where you will be presented the opportunity to embarrass yourself on the internet for plastic coins! You have been tasked with the epic quest of performing your rendition of any Normal Token or Skill Token song for the world to hear. Your entry will be submitted into a randomly selected draw to win one of PrawnSkunk’s beautifully assembled gift baskets.
The rewards? Tokens! Rejoice!! No, unfortunately this is not another support token payout. The spoils involve IRL tokens that you can caress, smell and taste. For your convenience, PrawnSkunk has recruited the legion of FFR bots to beautifully handcraft these ancient relics. Perhaps one of these tokens will make a good addition to your ffr setup – perhaps next to your Gorilla Munch cereal?
Every participant will win credit prizes and be entered into a draw to win 1 of 10 freshly minted FFR Tokens.
To read more, discuss and post your submissions, please visit the official FFR Idol event discussion thread.
- PrawnSkunk and the FFR Events Team
Halogen edit: There will be some more information coming about an event preceding this one in the middle of June — I’ll have a front page post about it on the 5th.

