Head over to the Artist Permissions forum section for all the details on how you can get your music into the game.
You'll be able to ask for help, and hopefully find out if anyone is interested in immediately stepping your tunes.
Ok, I'm looking into buying this, but I need to know:
How did you learn it?
How difficult is it to learn?
Is it any good?
And that's all I want answered.
Originally posted by hi19hi19
dumps abstractly represent the song with arrows
post-dumps abstractly represent the existential nihilism that the song invokes in the listener with negative space, evoking the ephemeral nature of the mind - the journey of stepmania begins in hope yet soon becomes corroded into a dialectic of futility, leaving only a sense of dread and the unlikelihood of a new synthesis
1. I learned it by looking at other peoples' projects and through self-discovery. That's pretty much the only way. Make song after song after song and look to others to teach you new tricks and tips.
2. It's fairly easy to catch on to, but then again.. it's fairly easy to make a ****ty uhnn tiss uhnn tiss piece, too. You really have to know what you're doing. I didn't release my first song until after about eight months of working in FLStudio and making random projects.
3. It is good. We'll end up in another Reason vs. FLStudio debate as to which one's best, but they both have excellent qualities. I guess it just depends on whichever one you adapt to better. Some people can make amazing things in Reason, while some really talented people can make amazing things in FLStudio. There really is no "this one is better".
Yeah. Others can probably help you a bit more.
(If you want example music from those who use each program check out):
FLStudio:
DM Ashura
jihnsius
Draigun
(feel free to comment if you use it, too)
post-dumps abstractly represent the existential nihilism that the song invokes in the listener with negative space, evoking the ephemeral nature of the mind - the journey of stepmania begins in hope yet soon becomes corroded into a dialectic of futility, leaving only a sense of dread and the unlikelihood of a new synthesis
I don't understand why you would need to feel the professionalism of music production. I mean, technically, if you look at Buzz, which has probably the least user friendly GUI, the signal flows from the machines the the master output is exactly what Reason and FL are doing. How FL is any different from Buzz at a very technical aspect is a mystery to me. Both programs are technically running samples or synths through a mixer of effects, and out to an output.
Ok, I'm looking into buying this, but I need to know:
How did you learn it?
How difficult is it to learn?
Is it any good?
And that's all I want answered.
1. I opened up the trial version, and fiddled around. A lot. I developed my own style around making and mastering tracks from fooling around and discovering what I liked and what I didn't like. It's experimentation, lots and lots of experimentation.
6 months later, I bought the full version an released an album.
2. At first, you're going to look at it and scream out "HOLY ***ING SH*T" at the top of your lungs. The way I see it is like swimming, you can get in cautiously and scared-like, but once you get the hang of it all, you can dive in. It's not really difficult to learn, it just takes time.
3. I wouldn't want to compose music with anything else. I've tried ACID, and I've tried reason. FL Studio is a program that I feel comfortable with and I keep coming back to, not to mention getting better at it with each track I make.
Oh, and do the music industry a favor and actually buy the program if you plan to release any album that you plan to make money on.
And don't get into the whole "Oh, one program is better then another" garbage. To quote Scott Brown, one of my favorite music artists of all time:
I use Cubase but you can use anything, it won't make you any better or worse, you just have to know how to use it.
I personally use FL Studio myself, but i'm not exactly any artist or anything. I just create my own little experimental mixes to add to the compilation of further understanding the many concepts inside FL Studio. It almost seems apparent that there are endless possibilities with FL Studio, but I suggest you find trial versions of FLS, Reason, and possibly Acid, and experiment with all three to discover which one you are most talented at. Just because someone says a program is better, that doesn't mean your song won't be better. Listeners don't judge songs by what program you made it with, they judge it by how it sounds and how well you've mastered the program, whether it be FLStudio, Reason, or Acid.
Listeners don't judge songs by what program you made it with, they judge it by how it sounds and how well you've mastered the program, whether it be FLStudio, Reason, or Acid.
EXACTLY. (Unless you're like most "professional" Reason users who, no matter how good the song, insist that Reason is still better. [shox])
Another REALLY good example of a FLStudio user:
SaxxonPike. His music is beautiful.. seriously. I've seen his project files and he has completely taken FLStudio to a whole new level.
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