List the programs you know.

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  • darkshark
    Nothing.
    • Nov 2004
    • 4189

    #1

    List the programs you know.

    Stick with programs related to design, ones that you have at least gotten comfortable with, not something you opened once on your friends computer and played with for 3 minutes.

    Strongest:
    3ds Max
    Photoshop
    Illustrator
    AfterEffects
    ZBrush
    Encore
    Premiere
    MSPaint (lol)

    Good
    Flash
    DreamWeaver
    LightRoom
    Corel Painter
    MaxWell Render
    Joomla
    SignGo
    Corel Draw
    Mocha
    SynthEyes
    Boujou
    Jasc Animation Shop

    Decent
    Maya
    Lightwave
    C4D
    Bryce
    Blender
    Alice
    Animation Master


    I'm sure there's stuff I've left out, but that's my list. How about you?
    Last edited by darkshark; 06-24-2011, 10:36 AM.
  • Spenner
    Forum User
    • Nov 2006
    • 2403

    #2
    Re: List the programs you know.

    Jeez

    Strong
    Photoshop
    Flash (not actionscript though)
    Fireworks

    Good
    Cinema 4D (I know the program pretty well now I just don't use it as often as I should)
    Gamemaker (bahaha)
    InDesign

    Deece'
    Visual Basic
    Illustrator (thought I fukken hate it, flash for vector 4ever!!!!)
    Swift3D
    G(ay)IMP
    Apophysis
    Paint (dude the windows 7 paint is BADDD)

    I dunno what else really, I don't use a ton of programs because frankly learning too many programs scrambles my brain. Learning the basics of design and finding programs that correspond with THAT is easier than learning software to perform design disciplines.

    I probably like Flash or Photoshop the most. Photoshop's pretty fun, but doing crazy abstract vector drawings are also fun.
    Last edited by Spenner; 06-24-2011, 10:39 AM.

    Comment

    • Mythix
      FFR Veteran
      • Oct 2006
      • 1045

      #3
      Re: List the programs you know.

      Strongest:
      Starcraft II

      Good:
      3D studio max
      Mudbox

      Everything else:
      Photoshop
      Aftereffects




      Currently signed for next course of:

      Zbrush
      Unreal 3D (game related, engine + displacement maps)

      at cgsociety, eat3D is one of the holders, who I like alot

      Comment

      • midnghtraver
        Icarus Moth
        FFR Music Producer
        • Jan 2006
        • 2064

        #4
        Re: List the programs you know.

        Whats that one that starts with an A, deals in weird abstract symmetrical stuff and sounds like it should be an element on the periodic table?

        Comment

        • DN_Catastrophic
          Cata_X
          • Mar 2007
          • 395

          #5
          Re: List the programs you know.

          Strongest
          Revit
          Photoshop
          Rhino
          Sketchup

          Good
          3ds Max
          Illustrator

          Decent
          AutoCADD

          Comment

          • Spenner
            Forum User
            • Nov 2006
            • 2403

            #6
            Re: List the programs you know.

            Originally posted by midnghtraver
            Whats that one that starts with an A, deals in weird abstract symmetrical stuff and sounds like it should be an element on the periodic table?
            Originally posted by Spenner
            Apophysis
            Twas in my list

            Comment

            • Coolboyrulez0
              VICES
              FFR Simfile Author
              FFR Music Producer
              • Aug 2006
              • 10042

              #7
              Re: List the programs you know.


              Photoshop (certified, but that doesn't mean shit [got it for free hehe])
              Illustrator
              Paint
              FL Studio 10 (audio design i guess hehe)
              Audacity (^)


              Dreamweaver
              Gimp
              InDesign


              Flash

              That's about all I've been exposed to and worked with seeing as I'm not into Video nor 3D.
              2 More Web Design courses next year so I get stronger at Dreamweaver, Flash and CSS in general.
              https://soundcloud.com/cbrbreakcore
              https://cbrrecords.bandcamp.com/

              Comment

              • jinxybat
                FFR Player
                • Oct 2010
                • 12

                #8
                Re: List the programs you know.

                sumopaint isn't too horrible if you've got nothing else. but photoshop and gimp are probably better... its better than paint tho...

                Comment

                • darkshark
                  Nothing.
                  • Nov 2004
                  • 4189

                  #9
                  Re: List the programs you know.

                  Ohhh man dunno how I left ZBrush out of there, definitely one of my strongest programs.


                  I know a hefty amount of programs only because of freelancing. If a job calls for something a certain other program can't do, then I find one more suited for the job and learn it.

                  Now you should compile a list of design programs you want/need to learn.

                  I know I need to learn AutoCad and SolidWorks, possibly even Rhino for cnc manufacturing/3d printing. Probably need to learn Excel (not exactly design but it helps with invoicing and such). Not sure if I'll ever need this, but if I get into the TV industry I'll need to learn Adobe OnLocation.

                  Comment

                  • Reincarnate
                    x'); DROP TABLE FFR;--
                    • Nov 2010
                    • 6332

                    #10
                    Re: List the programs you know.

                    I feel like I can't bother wasting time with graphic design programs when my art skills to begin with aren't fully flushed. I feel like there's so much mastery to be had behind coloring, shading, texturing, detailing, etc.

                    Comment

                    • Nullifidian
                      ¯\_(ツ)_/¯
                      FFR Simfile Author
                      • Sep 2007
                      • 1837

                      #11
                      Re: List the programs you know.

                      Strongest:
                      MSPaint hehu
                      Adobe Photoshop
                      Adobe Illustrator
                      Adobe After Effects

                      Good:
                      Adobe Indesign
                      Adobe Premiere Pro
                      Adobe Dreamweaver
                      Adobe Flash
                      Microsoft Office
                      Cinema4D

                      Decent:
                      Mudbox
                      Maya
                      3DS Max
                      ZBrush

                      Comment

                      • darkshark
                        Nothing.
                        • Nov 2004
                        • 4189

                        #12
                        Re: List the programs you know.

                        Originally posted by Reincarnate
                        I feel like I can't bother wasting time with graphic design programs when my art skills to begin with aren't fully flushed. I feel like there's so much mastery to be had behind coloring, shading, texturing, detailing, etc.
                        Try your hand at a 3d program then, because you don't necessarily have to worry a whole lot about the artistic side of things if you don't want to. You can dive right into the technical aspects of building pieces, texturing is simple as hell and doesn't take much to make something look really awesome.

                        Also, wtf @ everyone here that knows 3d programs any never makes anything with it haha. Why are me and Mythix the only ones that post any of it?

                        Comment

                        • Nullifidian
                          ¯\_(ツ)_/¯
                          FFR Simfile Author
                          • Sep 2007
                          • 1837

                          #13
                          Re: List the programs you know.

                          Originally posted by darkshark
                          Try your hand at a 3d program then, because you don't necessarily have to worry a whole lot about the artistic side of things if you don't want to. You can dive right into the technical aspects of building pieces, texturing is simple as hell and doesn't take much to make something look really awesome.

                          Also, wtf @ everyone here that knows 3d programs any never makes anything with it haha. Why are me and Mythix the only ones that post any of it?
                          I've had lessons in 3d software, but not a lot. I know how to model, but texturing I have no clue how to do it in a proper way yet. I never really got properly educated about texturing at my school, and haven't taken the initiative to learn it on my own yet. Planning on it in the future though.

                          If you can help me out with explaining texturing, that would be awesome.

                          Comment

                          • foilman8805
                            smoke wheat hail satin
                            FFR Simfile Author
                            • Sep 2006
                            • 5704

                            #14
                            Re: List the programs you know.

                            I have a lot of experience with ProEngineer, which is an industry equivalent to Solidworks. Same shit, different GUI.

                            I'm pretty okay with Paint too haha.

                            Comment

                            • darkshark
                              Nothing.
                              • Nov 2004
                              • 4189

                              #15
                              Re: List the programs you know.

                              Texturing methods are highly dependent on what you're trying to texture. If you just want to texture say, a skateboard, then you could just use base materials and a different material for every object in the skateboard. If you want to texture a human character or something, then that involves more complex UVW unwrapping and less direct texturing methods (time consuming).

                              I'm pretty pro at making procedural materials (textures that don't require a bitmap) so making maps like rubber, chrome, sandpaper etc.

                              Go download VRay for 3ds max and I'll teach you anything you want to know.

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