Re: Random character design + animation
What I meant was lengthier horizontal lines randomly sequenced instead of just that two frame animation.
Look at your signature (the Shayne Webb one) :P right before it gets bombarded, that kind of spatter of movement that quickly goes from lengthier distortion to shorter distortion.
And by going back and forth between seeing it non-distorted, I meant 1/8th of a second type of brief moment ;P just the give it a bit more of an authentic glitchy look. Maybe even one frame with the whole thing vertically stretched. Idk, but I'd play with it more than rely on that short loop of horizontal distortion. The progressing noise works pretty well, though.
I'd make an example in Flash if I had flash handy <__>
What I meant was lengthier horizontal lines randomly sequenced instead of just that two frame animation.
Look at your signature (the Shayne Webb one) :P right before it gets bombarded, that kind of spatter of movement that quickly goes from lengthier distortion to shorter distortion.
And by going back and forth between seeing it non-distorted, I meant 1/8th of a second type of brief moment ;P just the give it a bit more of an authentic glitchy look. Maybe even one frame with the whole thing vertically stretched. Idk, but I'd play with it more than rely on that short loop of horizontal distortion. The progressing noise works pretty well, though.
I'd make an example in Flash if I had flash handy <__>









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